New project
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Official Site of EYES OUT

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seen from France
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seen from United States

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seen from Malaysia

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seen from China
New project
photos from here:
Official Site of EYES OUT
During the White Phosphorous section of Spec Ops: The Line, there are visual cues and gameplay indications to the player as to what the implications of these actions are- but these implications do not translate to the player character or their squad mates, who designate its use as the latest objective. This contrast is extremely affecting, where the player can see the writing on the wall coming, and is doubly aware that their character has no other way through it, but must continue regardless.
The assistant characters of Adams and Lugo in Spec Ops: The Line are meant to provide support to the player, as well as fill out many of the abilities and weapons that the player isn’t given access to over the course of the game. Adams is able to use explosives and special tech, while Lugo can attack with a sniper rifle. This lowers the mechanical load the game has to provide, and makes gameplay much more straightforward, while still providing versions of those tools to the player overall.
Nine Inch Nails’ Robin Finck Co-Launches New Video Game Studio, Working on Cosmic Horror Game
Texans @ Titans week 13
Big Games
Before the season started I called out that this would be one of the biggest games of the year for the Titans and Texans. It would have direct ramifications on the AFC South and the playoff picture. Those things hold true, at least on the Titans side of the field.
In week four the Texans dominated Tennessee 57 to 14. That was with rookie phenom Deshaun Watson throwing four touchdowns…
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WRVTH debut "Cease To Exist" video
WRVTH have premiered a video for their song “Cease To Exist”. Bassist Taylor Preston said of the clip: “We decided to work with Cory Davis of Yellowbox Films again for ‘Cease To Exist’, as we loved the work he did for our music video ‘Malaise’. This song is the closing track to our self-titled release and it is fitting as it is also our closer for the year, musically speaking. As far as the…
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While more subdued while indoors, the lighting in Spec Ops: The Line is ridiculously bright, often to the point of being a little straining. In addition to reinforcing the draining difficulty that comes from playing through the game, this also allows some scenes, especially those in the final act, to really feel hopeless and grim, as darkness and burning fire consumes everything.