Im posting a LOT here rn but uhhhuhuhhhhh just ignore it
ALSO GUESS WHAT NOBODY REALLY ASKED FOR Children of the Betrayed content!!!!!!!!!! Here's factions I made for the whole world.
~The Bonfire of the Resolute.
This dangerous group of people specialize entirely in weapon and armor making. Almost every person in this faction are some of the best smiths in the entire land, living on volcanoes and infinite access to both heat and a hardened ore that’s found in said volcanoes called crenor (kr-ee-nor) which is the most durable metal found on the continent. They’re aggressive and don’t like outsiders, although if you prove to them you aren’t a threat and maybe even an ally they might help you.
Enemies - Seafarers of the Lost Age, Obscure Whispers.
Neutral - Dissipated Stratosphere, Sovereign of the Wasted, Celestial.
Allies - Mainland Wanderers.
~Seafarers of the Lost Age.
Owner of the seas, the Seafarers are made up of fishermen and pirates. They’re one of the main four factions along with Bonfire, Stratosphere and Mainland. This faction supplies the others with fish and other minerals and items that come from the ocean. Of course, other factions use their own boats in the ocean to try and take some themselves and, if allies with the Seafarers, they’ll let you, but their boats will always be better with thought put into even the smallest element of design of the ship, the way each and every cannon is shaped and different cannonballs.
Enemies - The Bonfire of the Resolute, Obscure Whispers.
Neutral - Mainland Wanderers, Sovereign of the Wasted, Celestial.
Allies: Dissipated Stratosphere.
~Dissipated Stratosphere.
This faction controls the sky, they consist mainly of monks or messengers. Everybody in this faction has wings or some way to fly, seeing as they inhabit the lowest floating island. Being so high up though, they’re connection to Celestial, the gods, is more than any other faction. That's why most are monks, the messengers send messages from the gods down to the other factions since the gods don’t come down by themselves.
Enemies - The Bonfire of the Resolute, Mainland Wanderers, Obscure Whispers.
Neutral - Sovereign of the Wasted.
Allies - Seafarers of the Lost age, Celestial.
~Mainland Wanderers.
The last of the main four factions, Mainland, is known for construction of all kinds. They have a mix of scholars, seeing as their faction rules most of the continent, but the design that goes into their buildings and structures are what they’re more known for. Other factions have even tried to replicate it due to how safe their walls are, but they’re too complicated and Mainland refuses to give that knowledge.
Enemies - Dissipated Stratosphere, Sovereign of the Wasted, Obscure Whispers.
Neutral - Seafarers of the Lost Age, Celestial.
Allies - The Bonfire of the Resolute.
~Obscure Whispers.
The most hated faction, enemies with everyone but nobody dares to attack them. In fact, all factions continue to send people to Obscure. This is because they rule punishment, known for their prisons and torture methods they are possibly the most feared faction. If you walk into this faction without knowing what you’re doing, there’s a high chance you won’t come out. They’ll find a reason to lock you up or give you some sort of death sentence. But, people born here who leave because they don’t want to participate in the punishment being given out are hugely hated on the continent. The only “people” who like them are the gods in Celestial.
Enemies - The Bonfire of the Resolute, Seafarers of the Lost Age, Dissipated Stratosphere, Mainland Wanderers.
Neutral - Sovereign of the Wasted.
Allies - Celestial.
~Celestial.
The gods of this world, inhabiting the highest floating island they watch from above. They are not enemies with anybody and are only allied with Stratosphere because they can communicate with the mainland. Imagine Celestial as heaven but one that, if lucky enough, you can visit temporarily. Obscure is more like hell and so, because they balance eachother out, they are allied as well. The gods know Obscure’s purpose is entirely to punish and it was not their choice.
Enemies - None
Neutral - Sovereign of the Wasted, The Bonfire of the Resolute, Seafarers of the Lost Age, Mainland Wanderers.
Allies - Dissipated Stratosphere, Obscure Whispers.
~Sovereign of the Wasted.
The neutral and probably the most friendly faction, people come to Sovereign for shelter from the many wars that happen between the main four factions, or for people who don’t want to be blacksmiths, fishermen etc. Sometimes, the main four will kick people out for not making it up to their standards so they seek refuge in Sovereign. They don’t have any enemies besides Mainland, but that's because they share the land. Mainland would never dare attack them, seeing as technically they could win but they would be looked down upon by the other factions, possibly ending all alliances and basically it’s political and social suicide.
Enemies - None. (They don’t hate Mainland, but Mainland hates them)
Neutral - Mainland Wanderers, The Bonfire of the Resolute, Seafarers of the Lost Age, Dissipated Stratosphere, Obscure Whispers, Celestial.
Allies - None.















