quick artfight attack post because I’m heading to Anthrocon now and I didn’t make much so there’s that haha
(Characters belong to, in order: neochu / @skelleste / @voicewave-tv / @dragovz / CrasCrea)
seen from United States
seen from United Kingdom

seen from United States
seen from Türkiye
seen from Trinidad & Tobago

seen from United States
seen from Canada
seen from China
seen from Georgia

seen from United States
seen from Colombia
seen from United States
seen from United States
seen from Estonia
seen from United States
seen from Finland
seen from United Kingdom
seen from Netherlands
seen from United States
seen from United States
quick artfight attack post because I’m heading to Anthrocon now and I didn’t make much so there’s that haha
(Characters belong to, in order: neochu / @skelleste / @voicewave-tv / @dragovz / CrasCrea)
do you have any tips to share on how drawing medabots? i love them and i really love the way you draw them almost like polite little creatures
I'm not great at explaining my process because for me it just goes from study to instinct, but I think the best way to start is to try and get the proportions down quickly, and keep the basic shapes that build their bodies in mind
I like using the anime as my primary reference since it's where I'm most familiar with the characters, with the anime style really using the bigger head size to emphasize how small medabots are
Other than that it's mostly just trying to visualize how different parts will look from different perspectives, which is something that just takes practice. Brass's chest and limbs are mostly round cylinder shapes, while Metabee is composed of more angular cube/prism shapes, and Rokusho is sort of an odd middle ground. Having the Kotobukiya kits for them on hand was very helpful in initially learning how these shapes interacted in 3D, and a lot of my old drawings (like, 2015-2018 old) used them as reference. I'm not necessarily recommending the kits because they're crazy expensive nowadays, but 3D models, both fanmade and official game rips, aren't that hard to find, so if you've got a program that can display 3D model files like .OBJ or .STL (I believe Paint3D came installed by default on my computer, but Blender will probably be your best bet) that might be a viable path for study.
In terms of other tips, it's really just a matter of memorizing shapes. Here's a from-memory Metabee
Here is the looong overdue first part in a series of the things I made for Artfight in 2025! This covers all the attacks I made in the first three days.
All characters belong to, in order: CrasCrea - @lemmykirby - @geometryyaoi - Ullskay - @eye-of-enigmatic-thought - @agentsketchbookart - NeoRGBWilliam - VitaminC