Now it's your turn to roll!!
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Now it's your turn to roll!!
250 word reflection
this was kind of a long project for me. i started doing the groundwork back before the summer holiday even started but ultimately it was alot of trail and error as the orginal animatic i made was something i hated so went about redesigning the story and doing things such as removing all potential dialogue. positives: the positives is that i think i have come along with my skills both artistically and using software. furthermore people liked the style frames and character designs. a comment i repeatedly got was that my work looked like a cartoon from the 80s which is the intended goal. so art style wise, i think i have what i need and originally set out to achieve. negatives: its kind of hard to explain since i made a brand new story but the criticisms of the story make absolutely no sense and have nothing to do with what im doing.i got feedback that my popsicle idea was good and something i should pursue... i never mentioned popsicles....i was getting feedback for an idea i never mentioned. and in the crit i said my idea was based on the shows from the 80s that where meant to sell lots of toys and i was told my aliens look too much like toys... thats the point. so unfortunately, alot of the feedback i have received is either things i noticed myself beforehand or has no relation to my work.
Teaser and Synopsis
Teaser: A daring one pilot rescue attempt against giant alien crabs with a transforming spaceship. Synopsis: A VIP has been captured by giant alien crabs and in danger of being subjected to the horrors of alien dissection science. Luckily with her cryo-pods distress signal rescue is on the way. A human space battleship launches its ace fighter pilot to rescue her, after blasting his way through the alien defenses he explores the interior of the giant crab ship to find the vip and then must fight his way out. Dialogue: none, after making a test animatic i thought it better to make an animation without dialogue as “cheesy” 80s inspired dialogue may work for me and those who would pick up on the references, but to audiences who wouldnt understand the references would just think its bad dialogue, so better to cut out the dialogue and focus on better action, spectacle and animation. Music: 80s space jazz, i don't want traditional orchestral music, i want 80s jazz like that of japan because i feel that it will emphasis the skills of the pilot to not just be heroic, but also skill.
characters
style frames for crit
style frame for the beginning of my story
15.10 crit
we had our first crit on thurs 15th. it was obviously weird to have a crit so soon, but i think it pushed me to start making things to show. we had a pre-crit tutorial with bedwyr about what we’re thinking of showing and how would be best to present that.
i was going to be presenting a rug i’ve made, but knew that taking photographs wouldn’t really suffice in showing my creative process. bedwyr was interested in how the rugs were actually made, and suggested making it more about the process, instead of the finished rug. this really helped to motivate me, as for me, the transition into digital presentation feels strange as an artist who usually creates installation.
before the crit, we built a much bigger frame with legs so it can stand alone in my room. this was really important as my tufting gun had arrived and needed this free standing frame to work on. i timelapsed myself making a rug, showing what happens on either side of the frame; the tufting gun on one side and the yarn being pushed through on the ‘rug side’. so for the crit i was presenting the video but also the frame.
the crit itself went well. it was mainly questions about the process and materials used in the video. at first, i was worried about having a crit every two weeks but i think after having the first one, i’ve realised that they can be utilised just to share ideas or gain an insight into how people view your work (like i did in my first year crit).
Towards milestone 1/crit 1
On Wednesday the 26th I met up with my group to share our sketches with each other. I feel like we worked very efficiently and came up with good questions to probe both based on our sketches and our common interest and take on this assignment. Karin had done some basic research and shared her insights with the group, which was based a lot upon “Components of Laswell’s Model”
We then moved on to showing each other our sketches and explaining them. This was very valuable for opening up the perspective of our chosen topic and to see more than just your own ideas and sketches. Seeing the other sketches spawned new ideas of mine, which felt like we were on the right track towards our goal.
After getting to know each others sketches we started to see some patterns and we realized that we wanted to work with some visions more than others. We pointed out some key words that connected our sketches, which were:
Communication
Co-operation
Conveyance of feelings, Intimacy in interactions
De-stress notifications
Assurance
Doing this made it easier for all of us to see which direction we were headed and make sure that we are all on the same page. I had never done this before, but thought it was a good idea which I will continue with when I get the chance. By laying it out clearly with words you can easily get an overview of what’s going on and what we’re working towards.
We then moved on to Key Questions to Probe where we made bullet points of the questions we wanted to know more about going forward into this. In this question list we also connected our sketches as a means to “how to” probe this/these questions. The list looks like this:
What notifications cause stress, and why does notifications cause stress?
Maybe we can use this sketch to make prototypes from:
Question: would this type of assurance relieve notification stress?
Another sketch where we can try to test out more ways to relieve stress from notifications with physical “notifications”.
What do people want to get out of family communication?
How often do families communicate serious stuff?
How often do they want to but feel like they can’t?
Why do they feel like they can’t?
Maybe we can move towards an understanding of these questions with this kind of prototype?
We would like to explore efficiency in communication when it comes to practical things - like when it’s time for food.
Extend - communication without having to say something.
Open up - Increasing expressivity
How do we communicate when we are available or not to our family members?
Is there a lack of ways to do this?
Maybe we can use this sketch to prototype from when probing these questions:
(It is not reasonable to call) (Assisted scheduling)
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I feel like we found a common ground where everyone had a say in how they interpreted the assignment and their thoughts on how we are to move forward in this. We were interested in each others ideas and could begin to extend them and found inspiration when getting to know them and the thoughts behind them. We work well and efficiently as a group with the ambition of steadily moving forward. I feel like a week was a good amount of time to get a feeling of the dynamics of the group and to make and present our ideas in the form of sketches.