"Despicable isn't it? The leftover of the real world corrupted this world's purity. With it, the one high in the sky shone and clouded those who's below. Those serene rain are the tears of the voiceless. Drowned in the light by those who were chosen."
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For almost 2.000 years, both hoper and dreamer lived together but the question of violence and harmony came to the table. For a system needs to be called for maintaining order, keeping the flow of life turned around. Each era, each wheel, has its own unique design, complementing the needs of society. But is such a wheel is needed to make the world function or is it simply to make the light not reach the depth? The voiceless one amongst the cacophony light.
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Throughout the history of the Crystal World, hierarchy is a part of the world's fundamental decided by the Crystar, Dragnar. Though it may not be perfect, the Crystar believed that every life has a role and that role must be fulfilled for the world to function.
For many eras, the system of the inhabitants changed as the great conflict amongst them forces the sudden change for their betterment of them.
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⬥ 𝕺𝖗𝖎𝖌𝖎𝖓
Origin era is where the first life of society was born. When the line between deity and mortal still runs through the inhabitants. In the origin era, the inhabitants were divided based on their divinity or the moment they were created and also colours.
In this era, both hopers and dreamers use titles to differentiate themselves from others. If someone uses their titles, it means that they requested the holder to act as their titles would be. It's also used when referring the title holder in a serious or respected matter.
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⬦ ℭ𝔢𝔩𝔢𝔰𝔱𝔦𝔞𝔩𝔰
Celestials are the guardian and God of the Crystal World. They're above the arches who maintain order in this world. The only known celestials inside the Crystal World is Dragnar, the Crystar and MoiRai, the Seraphim.
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⬦ 𝔄𝔯𝔠𝔥𝔢𝔰
Arches are the first eight hopers and dreamers created by Dragnar. They're the angel and the guardian of their respective soul traits and species. Each of them has their followers that follow their teaching in the early stage of the world. As time passes on, these followers passed down their knowledge onto their children and the arches' job shifted to being a watcher and guider.
Each species has its own arches that will be explained detailed in the 【 Arches of Dragnar 】 and 【 Arches Partners 】 chapter in the Pandora Book.
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⬦ 𝔉𝔬𝔩𝔩𝔬𝔴𝔢𝔯𝔰
Followers are divided into their respective traits and species and they follow their arches. Their roles are mainly to fill this world and served the celestials and arches. Usually, celestials and arches wear white and soft colours clothes to present themselves better.
For followers, the more you wear white, the higher you are than the ones that wear dark coloured clothes as it's deemed unattractive and not clean. It's more evident when the first 【 Monstre Lucifent 】 appeared. Each follower has their arches symbols and colours and is complemented by neutral colours and metals.
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⬥ 𝕸𝖊𝖉𝖎𝖊𝖛𝖆𝖑
With the First Great War ended, sealing the fate of the inhabitants to a new society. Though it's for the good of the world, many suffered and wants nothing to do with war. Ah, but the lords are the leader and their guide to the righteous path, no? With the new world, rejecting their God for abandoning them, they took their own step to make the world they desire.
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⬦ 𝔒𝔳𝔢𝔯𝔩𝔬𝔯𝔡𝔰
The overlords are the leaders and guardians of their own region. With each region allied with another to preserve their existence and beliefs. Overlords are the previous arches ruling over their region or followers. Unfortunately, not all arches survived and usually, their children would succeed.
Overlords are the general terms of these leaders. They could have a title anything they want and usually, they would have a second in command if they were busy or absent. A second in command could be their heir.
Each region has their set of rules related to how they dress. It would be explained in the 【 Medieval 】 chapter.
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⤠ Example of Overlords titles:
⬦ Duke and Lord
⬦ High Priest and Priest
⬦ King and Prince
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⬦ 𝔅𝔞𝔯𝔬𝔫𝔰
The barons are the nobles under the direct rule of the overlords. They help the overlords rule their respective regions. They usually wear their respective region colour. Their style of clothing also depends on their region and their overlord's liking.
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⬦ 𝔊𝔲𝔞𝔯𝔡𝔦𝔞𝔫𝔰
Guardians are the protectors of the region. They serve under the overlords and barons and are considered almost the same as a baron. Guardians in each region are different and are an umbrella term for knights, mages, seers, etc.
They're usually sworn in and put a seal to prevent any betrayal of their oath so they would remain loyal to the overlords. Although, not all regions implement this method as they see it as a tyrant way.
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⬦ ℭ𝔬𝔪𝔪𝔬𝔫𝔢𝔯𝔰
Commoners could be divided into the middle class and the lower class. The middle class are the working people under the baron. They're usually get paid little or sometimes never. Some regions put a believe that what they did is a righteous act when they cannot serve as a guardian.
The lower class are often slaves to the middle class and the class above them. They're never paid and their family is bound to serve their master's family. It's very rare for someone to elevate them by "freeing" them.
The inhabitants would use titles as a means to address themselves as their job is or to differentiate from others.
── ◇ ──
⤠ Example usage of titles:
⬦ Harcourt The Dealer
⬦ Eve The Fortune Teller
⬦ Alder the Soulsmither
── ◇ ──
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⬦ 𝔒𝔲𝔱𝔠𝔞𝔰𝔱𝔰
Outcasts are the forbidden class. They're the lowest of the lowest in the class system. Often, they're even excluded from the class system. They're considered one of the darkest pasts in medieval times as crimes, non-boundaries, and disease ravaged through. Many unknown souls have been called the victim of the cruel class system. They're often neglected by the upper class and was left to defend themselves. Some are even left nameless and rot to death as they lack basic needs.
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⬥ 𝕮𝖑𝖆𝖘𝖘𝖎𝖈𝖆𝖑
The classical era takes place after the Second Great War. The segregation between humans and monsters is most prominent as tension rises and breaks apart the alliances. As both humans and monsters revolutionise, the use of titles is not prominent anymore except for formal usage. The class system is similar in Modern Era but with variations.
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⬥ 𝕸𝖔𝖉𝖊𝖗𝖓
As they approach the end of the 19th century, both humans and monsters start to modernize technology and are open to new ideas. However, the looming class system is still present to pertain order in this World of Crystal.
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⬦ ℜ𝔬𝔶𝔞𝔩𝔰
Royals are the leader of each nation, although each nation has its own term for it. Because of the previous war, the leader does not have to be a descendant of the arches. However, those descendants are statistically more powerful than regular inhabitants so it would be rare for one to not be a descendant from the arches.
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⬦ 𝔑𝔬𝔟𝔩𝔢𝔰
Nobles are the one who helps the royals control their territory. Its job is very similar to a baron serving the overlords. They hold some authority depending on the peerage. However, the highest command in action would be the royals.
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⬦ ℭ𝔬𝔪𝔪𝔬𝔫𝔢𝔯𝔰
Commoners are divided into middle and low classes. Similar to how the Medieval Era classified these people. Although the condition of the commoners are better than the medieval times as they could open their own business and make an influence through the nations, rather than just between region alliances.
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⬦ 𝔒𝔲𝔱𝔠𝔞𝔰𝔱𝔰
Outcasts are the same as the Medieval Era one. Even though this class should be "abolished", the inhabitants still refer to them as the forbidden class and not low class. Outcasts usually are not mentioned in any textbooks but rather a socially accepted class.
Artists are imaginator. Their thinking might be considered odd by many but their creativity could bring spice and even solutions to conundrums. They "manipulate" our senses to match what they perceive as extraordinary. Artists could offer so much yet so little time.
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◆ INTRODUCTION ◆
Artists use their imagination to the fullest extent and expressed it either through visual, sound or even touch. They make this world a bit more colourful as the inhabitants are not entirely lifeless beings...right?
Anyone is welcomed to the class as Argot believed that everyone is free to express themselves regardless of their differences. Anyone can learn from each other and grow. They live in the coldest part of Dragtal as it's evident by their garment's favourite choice, fur!
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Source: Snow Bound Land
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◆ ROLES ◆
Even though there's no pressure to be better than anyone. They still need to help society with their knowledge. They often help in building, clothes, and entertainment to keep the inhabitants entertained and happy. They work closely with the caretakers to help care for the younglings.
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◆ GARMENT ◆
ㅤㅤㅤㅤㅤㅤㅤ ㅤ◆ ◆ ◆
ㅤㅤㅤㅤㅤㅤㅤ ㅤ◆ ◆ ◆
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⬦ Characteristics ⬦
⬩ They wear predominantly aqua and white with some black.
⬩ There is no status division.
⬩ Their motifs are double lines that are similar to brush strokes or staff lines.
⬩ They usually have fur and ribbon as well as other accessories in their garment.
⬩ The crystals they wore always matches the colour of their soul traits!
⬦ Note ⬦
⬩ Please touch the diamonds to see each individual design.
⬩ Characters above: Koda ( @a-wild-windings-uwu ) & Aiolos.
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◆ BLESSING ◆
𝚁𝚞𝚖𝚞𝚜𝚌𝚞𝚕𝚞𝚜
They could summon inklings for helping or even fighting. The inklings' power is measured based on the summoner.
𝚅𝚎𝚛𝚜𝚊𝚜
They're thought to be outside of the box hence their fighting style might be foreign to most thus making them unpredictable at times.
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◆ ARCHES ◆
𝙰𝚛𝚐𝚘𝚝
Perhaps the second "acting" oldest amongst the arches. He has a bad temper and often speaks as it is but he has no ill will towards anyone, especially his students. He does not pressure them but do expects some effort to be put into their work. Quite odd for a perfectionist.
𝙴𝚞𝚙𝚑𝚘𝚗𝚢
She has a sweet voice like a sweet plum. Her voice could mellow any frozen heart. She's very calm and often seen as the mother or big sister figure. She's more than happy to help her students and in fact, encourages them to make "mistakes" to improve themselves.
Governors are the heart of the law and society below the arches. They maintain stability through their pen and scrolls. A prestigious class that is only a little managed. Once you're up there, you're set to a bright future like the sun's light.
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◆ INTRODUCTION ◆
Governors are commanders. They're trained to be a leader to become the beacon of the inhabitants. Their case is similar to the Judge class. They may be lower in the hierarchy class because of their soul trait but they have an important role in society. Their status is even lifted because one of their arch, Furui, is a dragon. The most respected dreamer is believed to be a spitting image of their God, Dragnar.
Similar to the Judge class, it's very hard to enter or even withstand the training. Furui holds pride in his class so he wanted the best for the class, thus the "gruelling" requirements.
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Source: Andrew Pirojenki
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◆ ROLES ◆
They make the law and lead, that's what is written in their class description. But it's more of like they're a suggester as all law needs the approval of the arches since they're the highest hierarchy other than the Empyreans. As for being a leader, they make sure that everything runs smoothly as without order there will be anarchy but they also make it not strict as it could lead to tyranny.
They work closely with the Judge and also the Servant class as they're the arches' right hands for leading the land. They also hold somewhat ties with the Knights for making sure the law is enacted and security purposes.
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◆ GARMENT ◆
ㅤㅤㅤㅤㅤㅤㅤ ㅤ◆ ◆ ◆
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⬦ Characteristics ⬦
⬩ They wear predominantly white and orange.
⬩ There are mainly 4 statuses which are Elder ( Furui & Leo ), Lieutenant, Commander, and Disciple.
⬩ Their motifs are triangles representing the sun and spikes of a dragon's back.
⬩ They usually wear a formal dress or long sleeves garment.
⬩ The crystals they wore always matches the colour of their soul traits!
⬦ Note ⬦
⬩ Please touch the diamonds to see each individual design.
⬩ Characters above: Somn & Chiruby.
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◆ BLESSING ◆
𝚅𝚘𝚌𝚊𝚝𝚒𝚘
They could summon a helper to aid them in the battle for a certain amount of time depending on their ranking and authroity.
𝙸𝚖𝚙𝚎𝚛𝚒𝚞𝚖
They could increase one's movement and coordination if they become the leader of the party or group.
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◆ ARCHES ◆
𝙵𝚞𝚛𝚞𝚒
He's a strict dragon that believes that strict and precise orders are needed to establish a prosperous society. He holds pride and dislikes when something is out of his grasp or in other words, out of order.
𝙲𝚊𝚋𝚊𝚕𝚕𝚎𝚛𝚘
A mysterious man with little origin. No one really knows what he looks like beside the arches. They said he has disfigured face that made him look like a monster. If Nirvana is the knight in the light then Caballero is her shadow. Furui described him as a "chameleon." One thing for sure about him is that he always wears a mask.
Mages are mana manipulator experts. They could bend mana as if it's a part of them. They unfold the secret of mana and master them. Only the mages know these spells to keep their confidentiality and to not let a commoner get a hold of them. Their mind prowess is unmatchable. Better be careful if you ever play mind games with them.
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◆ INTRODUCTION ◆
Mages learn and hone their magic skills. They thirst for knowledge similar to the Seekers class but what differentiates them from them is that they use their magic in their daily life, more so in their fighting skills.
Anyone could enter the Mages class but it's preferable if the applicants have high perseverance and could control their magic. There will be a test for this and if one succeeds they will become an apprentice. If one failed, they will have to retake it in the next test.
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Source: Cutewallpaper
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◆ ROLES ◆
Mages have the role to learn magic and pass down the skill to the next mages as it's essential to keep the knowledge and practice lives on. They also teach the younglings in the caretaker's abode simple magic skills.
Other than that, they're also a part of the protector team with the knights but they're needed when called only as it's not their main role.
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◆ GARMENT ◆
ㅤㅤㅤㅤㅤㅤㅤ ㅤ◆ ◆ ◆
ㅤㅤㅤㅤㅤㅤㅤ ㅤ◆ ◆ ◆
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⬦ Characteristics ⬦
⬩ They wear predominantly white, purple, and black.
⬩ There are mainly 4 statuses which are Alchemist ( Memento & Mori ), Archmage, Magister, and Apprentice.
⬩ The more white their garment, the higher their status.
⬩ Their motifs are lines that follow the garment's edge with a moon symbol accompanying it.
⬩ They usually wear witches' clothes as their theme but with light armour.
⬩ The crystals they wore always matches the colour of their soul traits!
⬦ Note ⬦
⬩ Please touch the diamonds to see each individual design.
⬩ Characters above: Victor & Jack.
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◆ BLESSING ◆
𝙼𝚊𝚗𝚊 𝚜𝚙𝚊𝚝𝚒𝚞𝚖
Mages will have higher magic stamina and move sets on the battlefield. This makes them very versatile on the battlefield but if they overdo it, it might cost their physical stamina.
𝙼𝚊𝚗𝚊 𝚕𝚞𝚡
Mages will have increased damage in the non-physical attacks aka spells.
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◆ ARCHES ◆
𝙼𝚎𝚖𝚎𝚗𝚝𝚘
He's considered "childish" amongst the arches. He has the demeanour of a child and acts innocently. Because of this he often neglects his duty and often lived in his ideal fantasies. But he's very talented in memory manipulation.
𝙼𝚘𝚛𝚒
A laidback mage but is talented and smart. Looks may deceive you when it comes to him. He often took Memento's place in mentoring the mages with his son, Jack and Memento's son, Victor.
"Soul traits! Soul traits! The personification of one's life! The ability to express one's magic! The wonder of colour that gave this world a life! Oh, how thou are one of this world's wonders!"
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Soul traits are what you call an extension of someone's magic. Though, magic is often seen as the source of life in this world despite its speckle form. Created from one source that branched along with its existence like the 【 Luminous Tree 】. Like colours varied in the chamber of the prism. Simply a marvellous existence to have! A bless! One's own being! One that would bring this world to prosper and curse!
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🦌: "My name is Jack Tenacia. I've been assigned to write the wonders of the world by The Seraphim, requested by God himself, Dragnar. I do not know why I've been chosen but they said something about...conviction. I've written the section for the 3 basic fundamentals of an inhabitant. Although, I've felt a Deja vu when writing it. I'll come back writing more notes in the future."
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Indeed the word "Soul Trait" is explanatory by itself, it's the traits of many kinds of souls. Classified by how an inhabitant expressed their magic. I do find it peculiar that one trait could tell a lot of a person's personality...mostly. Dear me, I've rambled out of the line. I'll begin the classifying.
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⬥ 𝕴𝖓𝖊𝖗𝖙
The purest form of magic of an inhabitant. Their soul is crystal clear as you could see their spirit inside. No colour nor glow, only blankness. Unfortunately, the inhabitants that hold the Inert trait could not express their magic. They have magic but could not release it like the other coloured trait. But! If I must add, everyone IS an inert. One only has a coloured trait while this one does not.
A coloured trait could be an inert if their coloured trait are forcefully taken or by their own will. I've seen various reasons why one would want to be an inert. Either because of the magic burden, perhaps a weak vessel or magic control or.......persecution, jealousy, and those negative energy from an inhabitant directed onto another one.
The decision to be an Inert is also frowned upon as if you're rejecting God's gift of being the coloured one, the special one. As if, you denounce Him and being an ungrateful soul. Therefore, most that chose this path will leave their old life and assume a new identity.
"I hope my acquaintance is okay somewhere."
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⬥ 𝕺𝖗𝖎𝖌𝖎𝖓𝖆𝖑
The 8 original coloured traits. The refractor colours of a pure prism. You could say a refractor colours of the first trait, hope. I've named those traits based on the personality of each trait holder and compiled the similarities to make a suitable name for them. It seemed that each trait has its own unique magic and magic particles to express itself. Similar to what 【 Animus Crystals 】 would do.
These soul traits are active magic. Meaning they're the main magic that would mould how an inhabitant would express their magic. A dreamer would have passive magic which depends on their species.
I have categorized these Soul Traits based on their power level in offensive situations and usefulness. As expected, these traits power are coherent on the order of the Arches were made. Each trait has its own unique way of dealing with certain situations. No traits are useless as they all have the ability to control the starlights in their own way. The difference is the holder on how they use it to their advantage.
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『♥ 𝕾𝖔𝖚𝖑 𝕿𝖗𝖆𝖎𝖙𝖘 ♥』
⬦ ℌ𝔬𝔭𝔢 🌟
Hope is the seed of all desires. One that would lead one to be determined to gain it. To persevere against all odds. To be patient with time. A time to be integrated with one's self. To seek justice for one's glory. To learn kindness so a new hope would be reborn.
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The Hope trait is the purest, strongest, and rarest trait amongst the inhabitants. It's considered the "source" of all traits, hence it's often seen as the Royal Trait because throughout history only the royal families have it.
⬗ 𝐏𝐫𝐢𝐬𝐦𝐚𝐭𝐢𝐜 𝐆𝐞𝐦
The Hope trait is the source of all traits. They could use all of the other soul traits power but express in white and some various hue. Though it's not what made them unique.
⬗ 𝐓𝐚𝐜𝐭𝐮𝐬
What makes them stands out aside from their appearance and magic is their power to influence. They could influence someone to be determined, persevere, and any human desires and reasonings. Usually, when someone used magic, they will leave unique magic specks of dust that could be identified by a Consteller. Alas for the hope trait, it's very difficult to detect as they're the "source" of all traits and their magic is very similar to pure magic that roamed around the world of Crystaltale.
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⬦ 𝔇𝔢𝔱𝔢𝔯𝔪𝔦𝔫𝔞𝔱𝔦𝔬𝔫 💖
Determination is the source of defiance! Pride to have but a curse to bear. Oh, how a destructive force you have yet that is the reason change exist! We will break the barrier and save those worlds!
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Determination trait! The first trait to be separated and then gleamed in bright crimson red! The holder of this trait is very rare, almost as the hope trait!
⬗ 𝐀𝐮𝐠𝐦𝐞𝐧𝐭𝐨𝐫
They have higher stats compared to other inhabitants. An enhancer one might per se. They express their magic fluidly (or magic control) and could manifest their magic into an offensive weapon. They have great control in their magic hence their vast skillset. One must be a skilful one to master it.
⬗ 𝐃𝐨𝐧𝐮𝐦 𝐃𝐞𝐢
A very rare ability and is almost seen as a myth. The chosen fallen one will be gifted by this ability to be able to avoid death as long as they could manifest and condense their determination. Determination is free will so containing it is like containing the air that always moves. Even with that, death is a one-way gate and shouldn't be taken lightly. Only when God, the creator, approves of your determination shall you have their blessing and promise.
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⬦ 𝔓𝔢𝔯𝔰𝔢𝔳𝔢𝔯𝔞𝔫𝔠𝔢 🔮
The power to persist, that is perseverance. To maintain composure in clutter mess. With a great mind comes a great challenge. For this power could only be shattered by a mirror.
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Perseverance trait is usually associated with the mind and passion of an inhabitant. Their calm and wisdom are usually vast despite their cunning tendencies. They're seen as powerful as the determination trait for they have similar abilities.
⬗ 𝐒𝐭𝐞𝐥𝐥𝐚 𝐈𝐦𝐩𝐞𝐫𝐢𝐮𝐦 | 𝐌𝐞𝐧𝐬 𝐈𝐦𝐩𝐞𝐫𝐢𝐮𝐦
Known as star control or "mind control", the perseverance holder has a high resistance to any star disruption in their body. They could also control the starlights and starlines inside of a body or the active one. With this, they're automatically a Consteller, one that could see the constellation that made this world.
To put it simply, this ability is similar to "mind control" and usually referred to as one. This is however a wide misconception as they control active starlights or a medium. With mind control, you need the victim to be awake but with this, you could even control a knocked out victim as long as they're still alive.
This is also a counterpart to the determination trait to fluidly control magic. The difference is the medium. One needs and one doesn't. Therefore this ability could be referred to as passive magic manifestation.
⬗ 𝐒𝐭𝐞𝐥𝐥𝐚 𝐋𝐞𝐜𝐭𝐢𝐨 | 𝐌𝐞𝐧𝐬 𝐋𝐞𝐜𝐭𝐢𝐨
We know that the holder could control the stars of an inhabitant but in doing that, they could read their starlights or their mind as well as their memories in that particular starlight. To a layman, this might be easy but if that inhabitant has great magic control it would be difficult as they'll sense that they're being mind read and could cut ties with the mind-reading.
They could also enter one's psychic realm and interact with their inner mind. Either to communicate or perhaps fight the one inside to defeat them from the inside. If the Stella Imperium ability failed due to the victim's persistence then the holder shall defeat the victim's mind manually.
⬗ 𝐓𝐞𝐧𝐞𝐛𝐫𝐢𝐬 𝐑𝐞𝐬𝐢𝐬𝐭𝐞𝐧𝐭𝐢𝐚
With their great resistance to being "mind-controlled", they could also resist the temptation of the 【 Dark Magic 】 and become a 【 Monstre Lucifent 】. Some theorized that they could even control that devil from hell! They resist, yes, but that doesn't make them immune to it. If one succumbed to it then, it will be hard to purify them.
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⬦ 𝔓𝔞𝔱𝔦𝔢𝔫𝔠𝔢 ⌛
Patience is not holding back and doing nothing but it awaits the perfect opportunity to act. Move steadfastly as the adversary least suspects you. Time is key and acts to open.
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The power of patience is the stillness of the overflow. Calming the overflowing of magic within the starlines and starlights. The holder of this trait usually has a calm head as their trait slowed their flow of magic to not be overflowed when angry. By using this method, they have a higher resistance to food shortages.
⬗ 𝐆𝐥𝐚𝐜𝐢𝐞𝐬 𝐀𝐪𝐮𝐚
Flow with the water, be as one, and let the flow of life guide you with no worries of drifting away. This ability lets you manipulate water. The ability to feel, redirect, and create artificial water. Once the artificial water is not needed, it will evaporate back to its original form, specks of dust magic. The ability to make ice is similar to the ability to make crystals. However, these ices are much weaker than crystals and could melt. The advantage of this ability is that one does not need a high skill like the Crysmagus to control crystals.
⬗ 𝐓𝐞𝐦𝐩𝐮𝐬 𝐈𝐦𝐩𝐞𝐫𝐢𝐮𝐦
The power to control time is considered a great feat other than the ability to manipulate magic and starlights. According to how this 【 Trinity World 】 made of, time is the never-ending flow of magic. With this, they manipulate time or the flow of magic within their range to slow, fasten, or stop time within that range minus the user being affected.
They would summon a time sphere(s), block(s) or similar to that with the Origin Clock symbol inside it. The range and number of the time sphere depend on how much the user has mastered it.
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⬦ ℑ𝔫𝔱𝔢𝔤𝔯𝔦𝔱𝔶 🌌
Integrity is the power to be crystal clear open. To not disrupt the harmony of the truth of this world. Verity! But alas, will you show all of your cards?
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The power of lucid! Light! Clear as the day and the starless sky! Integrity user has the tendencies to speak as in their mind. Pure without thought. They uphold honesty the most but is that their intention?
⬗ 𝐑𝐚𝐩𝐢𝐝𝐮𝐬 𝐀𝐞𝐫
The ability to control the very last thing the vessel needs, air. Although, it's more of redirecting the flow of magic surrounding the world similarly to the Spatium Manipulation technique. One is supposed to be able to control the lighter version of the space, air. With it, they could rapidly attack at the expense of power and less magic is needed.
⬗ 𝐒𝐩𝐚𝐭𝐢𝐮𝐦 𝐌𝐚𝐧𝐢𝐩𝐮𝐥𝐚𝐭𝐢𝐨𝐧
Space is a crystal clear void that we could see. With that, the integrits would direct the flow of magic or space control into their will. Crushing, expanding, redirect like the flow of wind controlling the way the environment's state.
The sub ability is Teleportation, where they could teleport to the place they had been before. If they do not specify where they're headed then they would end up in a random place. Cautious!
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⬦ 𝔍𝔲𝔰𝔱𝔦𝔠𝔢 🏹
The power to balance, the power of equality and equity, is the power of Justice. Moving forward with 2 scales on their back, swings as they make their decisions.
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Oh, Justice! The self-proclaimed righteous one. The people of justice held justice so dear back then that they would chase the unjust, but! It became tiring and thus their justice becomes obscure. Justice, justice! Is justice is inherently for the general or for one's self? Does the word mean righteousness or for selfish benefit?
⬗ 𝐅𝐮𝐥𝐦𝐢𝐧𝐚
The ability to control, to be one, to be the lightning, the storm, the hindrance of life's greatest achievements. The user could create artificial lightning, fast as one, powerful as it and as well redirect it.
⬗ 𝐃𝐢𝐫𝐢𝐠𝐞𝐧𝐭𝐞𝐬 𝐁𝐥𝐢𝐭𝐳
Derived from the shooting stars gaining momentum the longer they fell, this ability increases the power of long-range attacks such as arrows, projectiles, etc. The more momentum and distance they travel, the more powerful their impact will be. With these factors, most justice users prefer to use multi light attacks that take advantage of speed.
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⬦ 𝔅𝔯𝔞𝔳𝔢𝔯𝔶 🔨
Bravery is not being reckless nor showing pride but the act of facing your fear. To be the provocateur of a change that was turned a blind eye upon.
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Bravery, the one that often leads the army! Known for their fearlessness! For their activeness in fighting the rash river current between the passiveness. Oh, how brave as fire are you...or foolish of you.
⬗ 𝐈𝐠𝐧𝐢𝐬 𝐀𝐫𝐝𝐞𝐧𝐭𝐢𝐬
The power to control the spirit of free will, the uncontrollable one, the source of life, fire. Enormous nor minuscule, they use fire to warm themselves and attack offensively. One must be careful to not hurt what they protect when using it.
⬗ 𝐆𝐢𝐠𝐚 𝐈𝐦𝐩𝐮𝐥𝐬𝐮𝐦
Bravery and Justice really complete each other, if one focuses on long-range attacks then this one would be a short-range one. The protector of the offence. They condense their magic into one point and release it in that specific area. That impact will affect the surroundings and depends on how to force it was given, it could be a short weak earthquake or a disastrous quake.
However! This ability could only be used with the help of a weapon as a bare hand would result in the decapitation of the user's arm or leg or even death.
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⬦ 𝔎𝔦𝔫𝔡𝔫𝔢𝔰𝔰 ⚗️
To give is to share one's fortune. Not a bystander nor a watcher but a mover. One that stands from the dreadful waves of life!
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Ah...kindness so often called the benevolence trait. The so-called calm and happy go merry trait. Their smile and kindness make this world a little better, no? With their soft smile a hidden bittersweet soul lying between the fluttering petals. Chiming, shattering, into dust...... Is...kindness an intention or an act? Does an act of kindness mean kindness?
⬗ 𝐎𝐛𝐬𝐢𝐭𝐮𝐬
Despite being referred to as the pacifist trait at most times and with plants seen as docile creatures, while most of these are true, these plants could twist their nature the same as vines twist and turn in the jungle. It's very versatile and they range from small plantations to larger ones. Like their hoper counterparts, this ability could also heal.
⬗ 𝐒𝐚𝐧𝐚𝐭𝐢𝐨 𝐒𝐜𝐮𝐭𝐮𝐦
The power of healing, the power to reconstruct what had been lost. This ability allows the user to heal the patient's wounds. Normally, it would only heal the outer wound and not the starlines but a professional expert could reattach the starlines again. Unfortunately, when a starlight is damaged or shattered, it's irreversible.
The ability to make a shield, to protect the one you dear, the strength to put yourself below others. Their shield is decorated with plant ornaments that are intertwined with each other. This is them controlling the flow of magic and the starlights to gather in one spot and create a protective shield. With great magic control, one could even deflect back an attack, greater than the previous attack.
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⬥ 𝕾𝖎𝖒𝖚𝖑𝖆𝖈𝖗𝖚𝖒 𝕾𝖔𝖚𝖑
Often called by Soulcrum or for a layman, Soul Representation is the soul trait for dreamers. They have the colour of the original 8 with their position upside down and their inside being white, exposing their spirit. This is maybe due to dreamers being made of magic, more specifically condensed magic. Thus, their trait is more spread out to maintain the body. It's only but a theory but it is possible.
As for the upside-down position, perhaps...it's for showing that we are the reflection of each other. Different yet the same.
"Yes... I and him are so similar. I don't mind it at all."
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🦌: "This accursed section. Sighs, I hope I do not have to write about this in the future. I'm well aware of the complications these holders suffered. Experiencing it already sent my bone down to chills. I hope that there will be a cure for these poor souls. May the Crystar bless you."
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⬥ 𝕴𝖓𝖛𝖊𝖗𝖙𝖊𝖉
Beware of the dark trait! The opposite of light, one that engulfed and turned into twilight. Born from the mist of misfortune, obscurity filled the land and chaos ensued. Thou shall not provoke this beast ever! Slave of the devil, one that's wronged in the court of righteousness.
Inverted traits are the opposite of the original trait and soulcrum. They're referred to as the negative and dark traits, opposite from the other two that's referred to as the positive and light traits. One that engulfed light of positive from one's soul. As it suggests, they have the negative power of the positive trait. They may be more powerful but they're unstable. Not the power but the instability of the holder when using the power that's must be aware of. If not careful, one could go into bursting and lose control. Inevitably shatters themself into pieces and speckle of stardust. I do notice that these traits have a passive skill that will hurt the holder, using or not using magic.
These traits are less saturated version than their positive counterpart. As they lose their light to the grim mist. For the worse or better, these traits are hidden covered up by the fake light surrounding them. As if they're normal soul traits. Only when they decide to use their magic that their inverted trait is exposed. Revealing for what be considered almost a sin and a shame to the holder.
These traits are obtained, not from birth nor creation, either by internal or external factors. The known internal factors are from someone's trauma, a very deep one, that a knife could cut. When someone obtained the trait from trauma, they will "remember" their trauma when they use their magic. A painful experience to use it. Powerful but an unfortunate one. Thus, they prefer to not use their magic unless of an emergency. They could imitate their original trait with the help of ground 【 Animus Crystals 】.
The external factors, the new and considered dangerous ones, 【 Dark Magic 】. Unlike the traumatized, this one has no repercussions towards the user directly but there is a worse consequence later in the long run which...I refuse to discuss this in this chapter.
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『❣ 𝕴𝖓𝖛𝖊𝖗𝖙𝖊𝖉 𝕿𝖗𝖆𝖎𝖙𝖘 ❣』
⬦ 𝔄𝔫𝔦𝔪𝔬𝔰𝔦𝔱𝔶 🕳
"From crushed hope turned into something much darker. Darker than vantablack, darker than a deceit smile. Born from the simple misunderstanding from supposed loved ones. A refusal to one's fate."
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Animosity, the immense emotion held for such a long time grew into something uncontrollable. Born from hope for the shattered dream by the star.
Just like its counterpart, hope, animosity could use Prismatic Gem and Tactus. Though, it's expressed differently.
⬗ 𝐍𝐢𝐠𝐫𝐮𝐦 𝐂𝐫𝐞𝐩𝐮𝐬𝐜𝐮𝐥𝐮𝐦
Similar to Prismatic Gem, they could use all of the trait's power but the way they express their magic is with a grim fire with speckles of white lights. Perhaps it's the remaining of their hope consumed by hate. If anyone come into contact with this grim power, they would experience mental turmoil. Consuming their hope and turning them into hate. Making them vulnerable to external factors. A negative side of Tactus.
...
In the worst-case scenario, the Whisperer, the manifestation of hate will turn an unfortunate soul into a 【 Monstre Lucifent 】. This in turn makes animosity a-
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🦌: "I don't feel comfortable writing this. I may an alchemist but I despise this part of the book. Met a child and- Sighs, I shouldn't discuss personal matter here. Although, I never heard of an Animosity holder. There are no records of such holders. The Seraphim told me about this. Perhaps I should ask Flair regarding it with the Animus Book."
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⬦ 𝔉𝔞𝔩𝔱𝔢𝔯𝔦𝔫𝔤 💔
"There is always a limit no matter the time nor space. Even the obscure will of determination is no exception. Determination is like a string. It's strong and could topple the hardest obstacle but pull it too hard and you may snatch that determination away, faltering it."
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Determination stretches far away but the more it does, the more it becomes fragile. Faltering has only the negative version of the Augmentor ability. With Necro Perceive becomes even stronger as the holder "befriended" death. However, they have lost the Donum Dei ability as its need determination to even be done.
⬗ 𝐃𝐢𝐦𝐢𝐧𝐮𝐞𝐫𝐞
The determinationist could manifest magic because of their determination. If one loses it then it would simply turn into its original form, simple dust of magic. In short, they undue the expression of magic or suppress that magic forcefully. This only happens if the magic of the holder comes into contact with another magic.
Ah, but is it magic that could only be applied here? Perhaps words count? The dismissive whisper while turning their magic to stardust. To undue life of other or oneself.
⬦ 𝔏𝔢𝔱𝔥𝔞𝔯𝔤𝔶 💀
"The mind is an extraordinary thing imaginable. It's our greatest weapon and worst enemy. One that would march us to life or death."
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Perseverance is a passionate trait to have! But alas that passion will turn to rot with time and dim support. Turning into a desensitized feeling towards things you once love. No love nor hate but a vacant hole inside growing, consuming the very thing you hold dear.
This trait has the same ability as its counterpart, perseverance. Though, with a negative effect for the most part. They lack the passion of a being to feel and had to rely on others to compensate for that vacantness. They use others passion for their own being hence they could not survive on their own. Similar to the Lucid King.
⬗ 𝐂𝐫𝐞𝐩𝐮𝐬𝐜𝐮𝐥𝐮𝐦 𝐒𝐭𝐞𝐥𝐥𝐚
By using others to fill their vacantness, in turn, they turn the starlights into twilight, a dimmed version of the starlights. By this, they reveal the victim's deepest hidden memories and could use them to their own advantage. While a normal mind-reading would do, it's often hard as the victim would seal it away deep in their mind but with this, that forgotten bitter memory resurface like an echo.
Some combat this by consuming the animus crystal of perseverance type. Though it will not satisfy them, it will fill that vacantness temporarily.
⬦ 𝔄𝔤𝔦𝔱𝔞𝔱𝔦𝔬𝔫 💦
"Even a wall of ice could crack and break away. The mask of a person falling apart shows their worst part. A broken facade tearfully fills the hole."
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Have you ever heard a worry seed? The seed grew from one's greatest struggle that will turn into irrational decisions. Harmful to one and others. With the power of time they reminiscence of that haunted past over and over. Unable to let go, as if they froze, trapped in those bitter mementoes. The ability of trepidation is a mirror to patience, the illusion of one's self.
⬗ 𝐀𝐞𝐭𝐞𝐫𝐧𝐚 𝐑𝐞𝐦𝐢𝐧𝐢𝐬𝐜𝐞
They trapped the unfortunate in their own worries and fear, replaying it in their sight over and over. Either by time, water, or ice, the reflection of your worst version will haunt you and soon melt your magic to dust. Unable to express the magic and trapped in the cruel stillness.
⬦ 𝔇𝔢𝔠𝔢𝔦𝔱 🃏
"Holy as light, true as crystal. When the lies are revealed, shall the light be fractured to pieces of looming dust."
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The alluring power of deceit always fascinates me. Honesty turned into a beautifully crafted lie for satisfaction. With the power of space and air, deriving from the flow of magic, they turn it into something sinister.
⬗ 𝐈𝐥𝐥𝐞𝐜𝐞𝐛𝐫𝐨𝐬𝐮𝐬 𝐈𝐥𝐥𝐮𝐬𝐢𝐨
As stated, they use the flow of magic to deceive and lure their victim. They do not control the victim but simply the environment around them. Inverting the positive nature of the stardust around to their convenience.
⬦ 𝔇𝔢𝔭𝔯𝔞𝔳𝔦𝔱𝔶 🍂
"A selfish justice they say. One turned to the shadows to make a contract to the grinned one. Shook the hand of the contractor for the justice they seek."
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Ever heard the age of depravity? Where morals and justice are a mere mask as righteousness fell like autumn leaves. Corruption spread like corrosion on the heart of steel.
⬗ 𝐕𝐞𝐧𝐞𝐟𝐢𝐜𝐢𝐮𝐦
Just like the depravity age, this trait infused the negative trait from the holder into a poison. The more they have negativity, the stronger the poison will be. Slipping away from life and into eternal darkness, like 【 The Depth 】.
⬦ 𝔉𝔢𝔞𝔯 👁🗨
"The first step to change is often a fear to be defeated. With longing fear will turn into chaos and irrationality. The power to inspire anarchy than virtue."
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Have you ever used the willpower inside of you to burn yourself? No? Have you ever succumbed to the fear inside as the reason seems to falter?
⬗ 𝐌𝐞𝐭𝐮𝐬 𝐂𝐚𝐥𝐢𝐠𝐨
Using one's broken willpower to manifest it into something that would reimpose their fear more? Making them tremble at the sight of it like a child. Consuming any bravery inside of them to nothing but the dust of fear. Oh, how the illusion chased you.
This ability is similar to the Aeterna Reminisce but that is more towards the sadness and regret from one's life. While Metus Caligo, uses their fear to put them down until they cannot...move...anymore.
⬦ 𝔐𝔞𝔩𝔢𝔳𝔬𝔩𝔢𝔫𝔠𝔢 🎭
"Kindness, a delicate thing to have in this beautiful cruel world. Though kindness is cruelty in another form. A deceitful, fake, dishonour one. For kindness to exist, cruelty must exist."
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The worst of the worst, even more than faltering, almost cruel as animosity. Despite being known for the weakest trait of kindness, it's actually the powerful negative trait right below animosity. With the user being corrupt by their own mask of "kindness" and "cruelty".
⬗ 𝐏𝐚𝐫𝐚𝐬𝐢𝐭𝐢𝐜𝐚 𝐌𝐚𝐥𝐢𝐭𝐢𝐚
They consume the magic that surrounds them like a parasite and of course the starlights as well. Draining magic for their own gain. Alas, that is but a fraction of this ability. Have you seen the parasite of a certain fungus? I've observed that in the wild and I could see the similarities between the two. They implant a seed in the form of markings on the victim and spread through their starlines, they then would kill the spirit inside the soul and took over the victim, turning them into dolls. The dolls would have some of the malevolence trait power and as well the victim's soul trait.
It's similar to how perseverance uses their Stella Imperium ability but they need the inhabitant or victim to be alive. While the seed does not need an alive host.
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⬥ 𝕸𝖞𝖗𝖎𝖆𝖉
The new blessing of this world from two different traits comes into one new life. It was seen as impure to have multiple traits in the early days but as more inhabitants gained knowledge about the benefit and more inhabitants were born with multiple traits. It's slowly accepted despite the jealous group that thought of it as toppling the balance of the world.
Though not all combinations will be compatible, it's still a powerful trait to have aside from the hope trait as no trait is powerful than that. One will have the ability from both traits and it's applied to soulcrum and inverted as well. With that in mind, one could combine the power of both traits to create something new? Or perhaps even powerful magic. It's possible for a two trait holder to combine them but it will be hard to synchronize one power with the other. Moreover, if the other had a hard relationship.
For now, there are only two traits that could be in one soul. There are no known triple or more traits excluding the use of 【 Animus Crystal 】. Well...other than me, of course.
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⬦ 𝐂𝐨𝐦𝐩𝐚𝐭𝐢𝐛𝐥𝐞
These traits work together very well as they integrate and fill what each other is missing. It's easy to assume that one doesn't need a lot of training to use both of them at the same time.
These traits will have some trouble working together due to the opposite characteristics of the traits or perhaps the personality of the users. One usually master one of the traits than the other to integrate them well in the future.
"From the star above, I call upon the animus to gather and form yourself to a readable grimoire. With your sapphire light and silver lining, I summoned the Book of Animus! From deity for deities!"
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The Animus Book holds the whole history of the 【 World of Crystal 】. With that, no history is not recorded in this book as this book is the source of our story, our constellations.
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『◈ 𝕬𝖓𝖎𝖒𝖚𝖘 𝕭𝖔𝖔𝖐 ◈』
⬦ Origin of Crystaltale
⬦ Social Hierarchy
⬦ Origin Era
⬦ Medieval Era
⬦ Classical Era
⬦ Modern Era
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The Animus Book is one of the two books or grimoires of this world that could alter the world. Covered with sapphire cover and protected by silver coloured metal, and decorated with aqua crystals. This book was made when the sapphire moon reached its peak and the positive magic or light magic become more powerful.
Being made with dark paper, the animus book is written by magic for magic, with the lucid text making its sapphire light like the starlights and constellations.
Though one must know how to open the book as opening it the wrong way will result in amalgamation or the inert state of the book. With the moon turned to its back revealing its other side to the light, that light opens the animus as The Abyssal symbol turns.
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When using the power of the Animus Book, the book will summons diamond speckles and part of the Luminous Tree in a crystal form. Though that form seemed to be incomplete. Perhaps half of it was missing?
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"The Crystallium alphabets seemed to be distorted for you. Perhaps you would have to encrypt it?"
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⬦ 𝙲𝚛𝚢𝚜𝚝𝚊𝚕𝚕𝚒𝚞𝚖 𝚃𝚎𝚡𝚝
Since the Animus Book is written by a deity and magic, the normal mortal would have a hard time understanding as it's written in the Crystallium Text. Crystallium text is the alphabetic word of the constellations as it's made of dots and lines connected just like the constellations in sapphire colour.
The Crystallium text could also be seen in many old temples and languages in the origin era. However, only the arches could understand it. When you look at the sky, you could even see the Crystallium text in the thousands of constellations illuminating the sky.
Commoners are the darkners, inhabitants choosing to work in the dark for their righteous beliefs. Are you perhaps unsatisfied with the hierarchical society now? Well...why don't you join us? Let us change the world for the better...and for our gracious leader, The Grimm.
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◆ INTRODUCTION ◆
Commoners are the inhabitants that are unsatisfied with the current society. They thought that the arches have lost their divinity and that their "God" has left them. They took matters into their own hand to change the world from within the darkness. The enemy of the light.
Not any inhabitants could join as they need to keep their secret stayed secret. They will hand out a star keychain to potential followers. If they refuse it, the keychain will disappear and they will forget about the keychain and the informant they encountered.
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Source: Pinterest
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◆ ROLES ◆
They do not have a role in society nor are affiliated with the classes as they secede from the current hierarchy. They cause disarray and conundrum so that the inhabitants would rise up and change society.
They do not get themselves involved directly as they disguise themselves as one of the classes. They're firm in their cause and will do anything necessary, even using the Lucifents.
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◆ GARMENT ◆
ㅤㅤㅤㅤㅤ ㅤㅤ ㅤ◆ ◆
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⬦ Characteristics ⬦
⬩ They wear predominantly black/dark with little white.
⬩ There is no class division.
⬩ Their motifs are the infinite star.
⬩ They usually wear long and loose garments and also witches theme that conceals their face
⬩ The crystals they wore it's either black or white.
⬩ They do not have or conceal their face marks around their eyes like the other classes.
⬦ Note ⬦
⬩ Please touch the diamonds to see each individual design.
⬩ Characters above: Their identity is a secret for the moment.
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◆ MALEDICTION ◆
𝚄𝚖𝚋𝚛𝚊
The ability to conceal their face with darkness and disappear like a shadow. They could hide in the shadow to appear to disappear and move along in the shadow. This works better at night as darkness befall the island.
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◆ LEADER ◆
𝙶𝚛𝚒𝚖𝚖
Grimm is the nickname for the leader of the Commoner. Legend said he suddenly appeared just like the Commoner appeared out of nowhere. Just like their faceless followers, no one knows the detail of this elusive leader.
"With the grim mist, I summoned you to create the crimson moon, with the stardust and red petals of the innocent by the hand of the innocent. With the rose from the alchemist will be its seal."
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The Pandora Book holds the rules and lore of the 【 World of Crystal 】. With it being the foundation of our world to stay crystallized, away from the flow of glitched existence. Our freedom and our limitation.
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『⟐ 𝕻𝖆𝖓𝖉𝖔𝖗𝖆 𝕭𝖔𝖔𝖐 ⟐』
🔖 𝙱𝚒𝚘𝚕𝚘𝚐𝚢
⬦ Spirit Soul Body ⬩ Soul Traits ⬩ Study of the Inhabitants ⬦
⬦ World of Crystal ⬩ Luminous Tree ⬩ Translucent Places ⬩ Krisani ⬩ Technology ⬩ Amartia Trials ⬩ Anomaly ⬦
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The Pandora Book is one of the two books or grimoires of this world that could alter the world. Covered with ruby cover and protected by gold-coloured metal, with golden chains as its seal, and decorated with rosy crystals. This book was made when the ruby moon reached its peak and the negative magic or dark magic become more powerful. The event happens when summoned by its tainter, the Arch of Memoire! With its nature to reveal the sinners of this world and shall the light be dimmed in darkness!
Being made with light paper, the pandora book is written by mortal for mortal, with the old text beauty the book, decorating it as if it's a masterpiece. For when used, the text will reveal the rosy buds into a bright red petal!
Though one must know how to open the book as opening it the wrong way will result in amalgamation or the inert state of the book. With the moon turned to its back revealing its other side to the light, that light opens the pandora as The Abyssal symbol turns.
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When using the power of the Pandora Book, the book will summons diamond speckles and part of the Luminous Tree in a crystal form. Though that form seemed to be incomplete. Perhaps half of it was missing?