Three main characters, one fighting style
I was thinking about Yashahime today, and it occurred to me, part of what’s been bothering me about the Yashahime fights are how all 3 characters are interchangeable in a fight.
They have surface-level details that are different. Setsuna uses a naginata instead of a sword, and each have their own special finishing move...which are all linear energy blasts. Azure Dragon Wave, Crimson Dragon Wave and Cyclone Burst.
Very early in the show this wasn’t as pronounced. Towa had her spiritual energy absorption and whip. Setsuna used Demon Slayer poisons and tools. Heck, Setsuna even had a special attack that put everyone to sleep. And Moroha used a lot more spiritual energy techniques, as well as her demon form and her father’s old move.
But as we move forward, each character’s unique traits are used less and less. Fights start with swordplay and acrobatics and end when a rainbow pearl starts glowing and a linear energy attack is used.
Contrast this with Inuyasha where every single character operated on a completely different axis from each other.
Inuyasha of course was the most similar to the Yashahime with his swordplay until his newest big secret technique was used to end the fight. But the others were widely different. Kagome’s spiritual archery was extremely powerful but left her open, often forcing battles to play around protecting her organically. Miroku’s wind tunnel meant he could never be directly approached in a fight, but gave him a glaring weakness to poison, while his sutra and staff abilities gave him supportive utility. And Sango’s Hiraikotsu was this immensely powerful weapon but often kept her up on Kirara away from the direct action, while her demon hunter tools allowed her to surprise enemies and play subterfuge.
Heck, even shippo with his illusion magic while not often effective, was still incredibility unique and offered something nobody on the rest of the team had access to, and Kirara could fly and breath fire.
Each character had a unique weapon, unique fighting style, and unique contributions to the team.
This coupled with the bloodless fights of Yashahime makes combat just uninteresting. Characters will yell, jump and swing swords and call out special attacks until the bad guy falls and the Yashahime escape without a scratch. And since they're all part demon, they’re allowed superhuman movement, stamina and damage resistance.
While in Inuyasha, while you still always knew the main characters were gonna live, there was REAL tension. Three of the main cast were normal humans who would not survive a direct hit from even a minor demon’s big attack, and every cut and hit they did take would have a lasting effect for the rest of the fight. Characters would get battered and bloodied and knocked unconscious, the wind tunnel would nearly kill Miroku in big fights, Hiraikotsu would break, Kagome would run out of arrows or drain her spiritual energy, Inuyasha would be very glad the robe of the fire-rat was already red.
I don’t really have a conclusion to this post, but like, yeah. That’s why Yashahime fights aren’t as interesting.










