Transmedia Narratives research for assignment..
Another example is Pacific Projection Domes who works alongside Obscura Digital to create, "a visual adventure unlike anything they've ever experienced." Exhibitions by Pacific Projection Domes communicate and help the audience understand that, "the world is our canvas." They use fabric while creating the shell of the dome for exterior events, this allows for viewers from not only below the dome but above to appreciate the artwork being created. When working for private events or interiorly, blackout vinyl will be used to make sure that no light can escape the dome. Giving the viewers the full experience of the exhibition. This relates well to what we want to create in the planetarium dome purely because of aesthetics, it's one of the few educational dome projection mapping exhibitions we both found appealing. Pacific Projection Domes and Obscura Digital's approach too their exhibitions have also helped us to understand that we can push our ideas even further, not limiting ourselves to just projection mapping. Having a dome to work with will allow us toallow us to experiment with holograms etc.
Lastly looking into the technical/interactive side of our project and different ways we could bring in interactivity. I found, Toy Fair 2012 where people had their smartphones scan the jigsaw puzzles to, "create a unique experience." [6] The point of this app developed by Ravensburger was that people would start being rewarded for puzzles they completed. Once a puzzle is completed you scan it with your smart phone, this will then unlock new games, locations etc. When scanning the puzzle pieces an animation appears. This use of AR could be put into our project, adding more interaction. Doing something along the same lines as this, would then allow more than 2-3 people interacting at one time which is exactly what we need to have happening after getting feedback from our presentation. Although this would help us to involve more people at one particular time we need to take into consideration our target audience. We have a target audience of 8 years and under which most children that fall into that ages group wont even have smart phones of their own. This idea is definitely a big influence on our work but we still need to figure out how we can have it so that it fits in with our particular target audience for the project.











