d20 Simulator: Archives Part 3
6, You're pretty sure the pill is harmless. Heck it even smells like almond!
1, The head of your Battleaxe flies backwards from the upswing. You miss the orc with your pole.
8, You are terrible at digging your own grave. One of the crime boss's underlings decides to help.
19, Not only does the bartender have Diet Mead, they also serve Mead Zero.
17, The sword moves but you cannot pull it from the stone. East-Man should try.
1, You can't remember what a halberd is. You're having a hard time at this store.
17, It looks a little awkward but you scored a three-pointer in Fantasy Basketball!
14, Your trusty boomerang misses the Kobold but it comes right back to you.
12, You encounter three Dire Alpacas. Their wool is warm.
20, The Goth kids have been successfully threatened. They're crying now. Way to go...
12, Thanks to the magic of reading you successfully save on Mass Suggestion.
6, The Dwarves do not believe you invented the bicycle. It doesn't even exist in this setting.
17, You convince Sam Footlong to take off his platemail. He will put it back on after bath time.
12, You do not convince Joey the Gnome that a Tomato is in fact a fruit.
8, You are being followed by... 148 strangers. That's more than the last time you checked.
3, The witch will not turn Mordack into a frog, no matter how much the two of your beg.
11, Yo Momma so poor that she can only pay moderate amounts of attention.
5, The Ogre just wants to be... eaten. We should stop rolling for NPC motivation.
3, Okay, you come after the Swamp Dog in initiative but before Joey the Gnome.
4, You got served. Take 2d8 burn damage.
6, The water slide does not put out the fire engulfing your left hand.
13, You and Joey the Gnome successfully trade hats. Sam Footlong is suspicious however.
10, You have ruled out the Warlock being a moose but he could be anything else.
19, You recognize the creature stepping out of the elevator as a Phantom Goat. Roll for initiative.
11, You find an enchanted Apple. The enchantment is that it tastes more like a pear.
6, You encounter the Legendary Faux Fennec Fox of Frostbite Falls. And it's pissed!
10, Rotten luck. You left the keys to your horse (Butterscorch) at the tavern. Now you have to walk.
20, You successfully smuggle both Joey the Gnome and Sam Footlong into the party via a backpack.
4, You fail to deduce what's wrong with Mordack. Maybe she's sad that she can't see her eyebrows?
11, You lose your way. But you gotta find out who killed your dad!
17, You and Mordack successfully fuse into Labradorite. Theory confirmed!
1, You fail to feed hay to your horse (Butterscorch). Roll 2d12 for Hoof damage.
11, No deal. The salesman will not trade his donkey for your apple.
4, You do not get what you give. You do not have the music in you.
17, The potion was a success! East-Man continues to bludgeon you with a frying pan.
12, In the bathroom you see little out of the ordinary. Someone has to buy Toilet paper though.
18, Whatever was making the smoke it's not affecting you. Sam and Joey have traded hats.
4, You fail to poop where you eat. Probably for the best.
11, You kill... Five birds with one stone.
11, The friendly ranger was a ghost all along or something. We don't need him in the party.
9, The friendly mushroom turned out to be an apathetic fungus! Roll for initiative.
6, The coconut misses. You are down one coconut.
20, A very successful save from Bane. This will come in handy when you kick the Spellsword's butt.
15, The meat would cause a lesser explorer to vomit. But you, you are merely disgusted.
4, Thank god. I wasn't gonna let you go into space no matter what, but the dice are on my side.
16, The Goth kids are still crying. Bumblerock High is safe for another day.
12, Your wood carving needs work but it kinda looks like a duck. Thumbs up!
20, You ain't afraid of no ghosts. Skeletons are still kind of creepy though.
8, You know him as the hunter Jackelope Jensen. You do not notice he's a small bunny with antlers.
18, You catch the thief before he jumps off Frostbite falls. "I'll never survive in Jail!" He yells.
3, You fail to recognize the giant creature. Maybe you can ask one of the Goth kids?