I'd really like to hear about your changes to A Victim of the Art, as someone who runs a lot of DG that scenario never really stuck with me. I've formulated some of my own changes but I'm really interested in what you're planning.
Oh, not any changes I've made yet, it's just that my players, having determined
The killer is a spirit originally summoned to help with great construction projects, given a human sacrifice as compensation for each task
All the victims have in some way caused angst or misery to this one specific bullied teenager
His dad is an engineer at Northrop Grumman (a bit of fluff included in the pre-written operation just to have answer if someone asks, I think - certainly of no actual significance to the plot)
Have determined that the obvious answer here is that the dad is the one summoning the spirit to help with some top-secret project for his work/to keep up with career demands, and is just using the people giving his son shit as his low-guilt targets to offer it as payment.















