Delve Oracle: Passages
How to use this Oracle
This is a new Oracle table for your Delves. It is specifically designed to be used when you are actively mapping the Delve site.
When you Delve the Depths, after you found out what the new Area looks like with the Location Feature: Aspect & Focus tables, roll on this new table to find out what the exit passage on this zone looks like.
The table results should be self-explanatory, but to clear some things up, follow these guidelines:
When a bifurcation or fork comes up, draw or note said passages, pick one based on the fiction and proceed through that path, ignoring the other/s (for now).
a Climb means you will have to either Face Danger, spend supplies or have a Scene Challenge (I.C.234), depending on the fiction and how you envision the obstacle and its importance.
a Drop is usually easier to traverse if you are careful, but you can also envision it as dangerous as you like, requiring to either roll dice or spend supplies, as above. These types of passages are meant to be easier to go in one way but harder in the other, applicable if you are backtracking through the Delve.
When a dead end comes up, use it only if there are bifurcations previously on your Delve map. Otherwise the Delve would end prematurely and that would not make sense (unless you want to envision having missed a secret passageway somewhere else in the Delve). A dead end usually means you must backtrack through your mapped Delve, revisiting previous areas, to choose another unexplored path.
How to map a Delve
You can map your Delve with a "realistic" style, or with a node based style (each Delve Area is a node).
Whichever style you choose, key each area with a short description (it could be a few words of the Aspect & Focus results, or as long as you like!). You can add numbers that reference text elsewhere, or write it down in the same node or room in your map.
Passages can be noted as single lines that go from one node to another (or as artistically detailed as you want). Climbs and Drops can be marked with a single arrow up or down, but be careful to always use the same notation, so that it doesn't get confusing when backtracking the Delve.










