I am afraid that I don't have a good prompt for you, but I DID want to say that every time I think about that picture you drew of Essek doing dinomancy I have a good cackle.
Aw thank you, I'm glad you get a kick out of it! :D
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I am afraid that I don't have a good prompt for you, but I DID want to say that every time I think about that picture you drew of Essek doing dinomancy I have a good cackle.
Aw thank you, I'm glad you get a kick out of it! :D
Hearthstone: Hero Powers Followup
So I enchanted Dinomancy, and tried it out.... and immediately regretted it. My free-to-play heart stopped, and I cried inside. Melodrama aside, Dinomancy is terrible for control decks. It’s good in a specific capacity, when you get it early, ~around turn 3-4, when you can use it and hero power immediately, and it’s good in a midrange/aggressive deck with lots of cheap or mid-cost beasts. It has negative synergy with Deathstalker Rexxar, because you will usually get it after you use him, and then you don’t want to transition. The dream of using it early, and then Deathstalking is really rare, and putting in two copies is only good in a deck that can afford that--eg, the early/midrange Dinomancy deck. While the power itself is really good on Hunter, if it goes to stall, the deck fails, because you need to have beasts alive to buff. So it ends up being an alternative aggressive Hero Power. A strictly weaker variation on classic aggressive Hunter. What is necessary to make a good early-game control oriented Hero Power variation for Hunter is something that is good both early and late, and has the ability to actually combat the board. Something to the effect of: “give target beast +2/+2 or non-beast minion -0/-2″ would be amazing. It could be used in a multitude of situations, and actually fight for the board when behind. That said, it just wouldn’t be as fun as ‘Build-a-Beast’. What would make this whole control-hunter situation better is a beast that draws Deathstalker Rexxar for you. The main problem with Hero Cards is that they are inconsistent. You build a deck specifically to play them, and then you never draw them. In any case, that’s my review of Dinomancy, and a few more opinions on top.
Good day all,
~Aodhfyn
You cast DISORIENT on the WILDCAT it is temporarily dazzled!
OH MY GOD IF YOU HIT STUFF WITH IT IT LIGHTS UP
You have received the WAND OF LESSER DINOMANCY (+3,+3) go forth and STRIKE YOUR ENEMIES WITH A FURIOUS ROAR
I have just invented the concept of Dinomancy!