【Dev Letter】Director Letter Vol.1 Summary
Please note that this is not a 1:1 translation, rather a summary, as there is too much to translate 1:1.
Greetings from Matsukawa, the director of NieR Re[in]carnation.
We would like to thank the players for helping the game achieve Top Sales no.1 ranking in the respective app stores. We have also received a number of bug reports and we are currently rectifying them, one by one.
In this letter, I’d like to share about what we have in store for March.
ver1.1.0 Release Plans
Addition of Chapter 9
Addition of a new Character and their related Quests
Function to toggle auto mode on certain story text segments
Addition of a few function improvements and bugfixes
About the function improvements
Improvements so that upon clearing an Event Quest, the difficulty displayed on the menu will not reset to “Normal”
Upon strengthening a Character, when selecting “Recommended/おまかせ” the special Weapon type’s material that is supposed to have an effect but does not, will be rectified
And many other improvements and fixes are planned
New Events
For March, we have a few new Events planned. We will announce them on Twitter before we release them.
We are overwhelmed with joy with how many download milestones we are surpassing, please do note that we intend on releasing the appropriate campaigns to celebrate them.
About the Current State of Improvements & Repairs
We have received many customer support tickets regarding bugs and suggestions for improving the game. We will select what is of utmost importance and work towards implementing them first. We would like to apologize for causing any sort of inconvenience to the players.
And Finally...
We envision Re[in]carnation as a game to played at a slow pace.
We also do intend on making Re[in] an RPG with challenging contents down the road but, we would also like to convey the unique world of “NieR” to the players.
That is all.
Please continue to enjoy the game.
NieR Re[in]carnation Director,
Matsukawa Daichi












