Theory Thursday--The Logic of Discovery in RPGs (Part III)
Theory Thursday--The Logic of Discovery in RPGs (Part III) Community feedback from Part I & II made me realize what really matter about in-game discovery. Here's the result, with due credit where credit's due.
TL;DR: Feedback from Part I & II stressed the importance of guided discovery, so I focused this post on its mechanics and you should care for who prompted that change; but still, you can jump right to it. After Part I dealt with conceptual distinctions about discoveries, and Part II, with examples in Fate, there are two things left to dealt with: a “minimal model” for GM-prompted discovery…
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