I had to do something for Dishonored 2.
And this came to my mind. It's only a quick drawing, so maybe later I will do more. However my brain is dead at the moment and only celebrating.
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I had to do something for Dishonored 2.
And this came to my mind. It's only a quick drawing, so maybe later I will do more. However my brain is dead at the moment and only celebrating.
On the matter of Dishonored and a sequel
I finally, finally finished Dishonored and I was proud that I got the good ending.
The last level was kinda easy, but only because I stockpiled on everything and just kept on freezing time and running away from everyone.
I heard talks about a sequel and while I'm thrilled, I'm hoping we won't get any more Corvo. Or Daud, or Emily, or Granny, etc.
Because Dishonored was Corvo's story and it's done now. A huge part of Dishonored's charm is that you can change the ending and you can kill or spare people. And no sequel could do justice to all possible endings at the same time (see Deus Ex:Invisible War; I liked it, but in the end it was a mix of all endings).
No player's Dishonored will be quite another's; some people went on a merry killing spree, some struck with precision at only the big targets, some spared a few, and some killed none at all. A Dishonored sequel in the near future would ruin what makes Dishonored great: your choices and how they affect the game.
I wouldn't want to play Dishonored 2 and encounter someone I killed; or know that someone was killed by Corvo, although my Corvo didn't do that.
So, Dishonored 2 would either have to be set in a far future where Corvo's choices are just a ripple in a big, big pond ("The Kaldwin Dynasty? That was 500 years ago, yes, something about a plague, but we survived, so it doesn't matter"), far away where Gristol doesn't have as big an effect on the overall scheme of things (Pandyssia for example. I bet Pandyssians have more things on their plate than whatever is goin on in Dunwall) or be set in a Dunwall that is vague and ambiguous. (The Knife of Dunwall? I heard he was killed! I heard he succumbed to plague. My brother said that he was spotted on a boat for Serkonos.) but that brings a lot of other problems with it because you'd have to include references to people but can under no circumstances confirm or deny anything that might have happened to them.
What could also work is a game set parallel to Dishonored, maybe someone in Morley having an adventure just like Corvo, so that maybe you would hear about things going on in Dunwall but not much more.
What I'd like to see, just me personally, is sea monsters. Krakens and everything, the ocean being angry at all the whales being killed. Nature strikes back. Or just Pandyssia because it sounds fascinating.
The doom of Pandyssia has come to the Dishonored fandom
What is it you like about Dishonored (and dislike about Dishonored), if I may ask? Your Dishonored post (the long one, not the recent one =p) was really inspiring and set creative thinking thoughts going in my head, so I'd be interested in hearing you talk more about Dishonored if it isn't too self-serving!
I love how Dishonored lets you deal with your enemies, even the targets, non-lethally. And that there are never any scripted discovery sections (except when you blow up the prison door, I guess). I love that there are lots of different supernatural powers, and that you can enable or disable each individual part of the HUD if you want to.
I don't like that you can't upgrade all of your powers, or that some powers are so expensive you have to save until end-game to get them. In fact, I've never even used Devouring Swarm or Wind Blast because my play style doesn't favor them. I'd love to play around with them, but there aren't enough runes for me to buy them without sacrificing upgrades I really need for how I like to run the levels.
While I think Dishonored had a good setting for the plotline, I'd also like to see more of the world without the plague. The plague was a good plot device and a good metaphor for how Corvo's actions affect the world around him, as well as adding to the desperation and unhappiness of the setting itself, but... it's not part of the sequel I want.
The sequel I want could be set either before or after Dishonored, but I'd actually prefer a prequel, and that's because...
I want more Jessamine Kaldwin. But I'll get to that in a moment.
First, I want a very different protagonist. Hell, I want to choose a backstory. Let me pick whether I was an orphan or a noble, whether I'm a man or a woman, whether I have somebody to protect or avenge or if I'm just a ruthless asshole, whether I'm a smooth talker or a crude son of a bitch.
And let that affect the ways I can and can't complete the mission. Was I nobleborn? Easier to disguise myself to infiltrate high class parties. A smooth talker? Get your mark to follow you somewhere it's easy to hide a body. Somebody to protect? Decide whether to hide your work or brag about it.
The one commonality between all these protagonist choices is this: Since a young age, the Outsider has been visiting them in their sleep. I don't know a lot of the Outsider's lore, but I do know that he's supposed to be a bit of a trickster. Make him appear differently! Hell, make him a woman sometimes! Give me a shape-shifter, a mind-bender, a smoke-creature that speaks in riddles. Let me answer back to him with respect or irreverence, and let him respond and react to that.
Also, I want a level where you infiltrate a whaling ship and have to murder somebody at sea and get away with it.
Eventually, word of your work reaches the ears of the upper class, and before you know it you're being employed by the rich and powerful and not-always-trustworthy. Even Empress Jessamine Kaldwin herself hires you sometimes, accompanied by her silent guardian, Corvo Attano. Depending on your reputation as either a hurricane of death or an instrument of surgical precision, he may or may not be more antagonistic about your proximity to his Empress. Maybe you can tease him a bit, but don't push him too far.
Travel the world, meet interesting people, and kill them, in short. Visit the other islands, kill somebody who's exploring the Pandyssian continent, choose what contracts you will and won't take, and how to get there. Open world!
In short: Mass Effect/Dragon Age Origins style character creation; Open World; Fable 1 style contracts; reputation system; Empress Jessamine Kaldwin and Corvo; no plague because that worked as a metaphor for Corvo but I don't want it to be overplayed; More Outsider and more INTERACTION with the Outsider instead of monologues; Kill somebody on a whaling ship at sea and get away with it.
What would you guys like to see from a potential Dishonored 2?
http://www.gamesradar.com/dishonored-2-what-we-want-our-next-trip-dunwall/
Just found this article when searching for it, what do you peeps think?? :)