My very own new hair texture! I know it's not going to appeal to probably anyone else's tastes because it is neither Maxis-match (or, actually it kind of is, literally, but not in the way that people now think of that term) nor Pooklet-type, but it is exactly what I want for my own game, so I'm very excited. :) Its features:
1) Color variation included in the texture itself for highlights/lowlights.
2) Stranded-but-rough overall texture for a more realistic but not-shiny appearance in-game. Items 1 and 2 are actually what Maxis textures have:
...but they're much...I dunno...lower-res, maybe, and the meshes are mapped such that the textures just end up looking stretched and blurry rather than rough.
3) Shine/shadow are not part of the texture at all. This makes using the texture on any hair much easier because you don't have to fiddle to make the highlights hit in the right spots. In fact, if there's no warping needed and shine/shadow isn’t desired, this can just be plopped in and then the alpha will cut out of it what it will. Quick and easy.
Shine/shadow, if desired, can be added by painting in white/black on layers on top of the texture and then using an appropriate layer blend to blend the white/black with the texture and desired hair color in a more realistic way. That way, you can also custom-paint the size/intensity/placement of shine/shadow that you want. The pics above have both highlight and shadow painted on to add shape and realistic shine.
4) Works well on any length hair, straight or wavy/curly, though of course it loses some detail when stretched on very long hairs.
The texture itself looks like this:
And for anyone who might be interested, there's a 1024x1024 grayscale PNG that you can download and play with here. Also, there's a PSD (if you want to see/fiddle with the layers) here. Some more "techy" info is under the cut, mostly meant for @furbyq, since we’ve been talking about this a little in comments, but that might be of interest to anyone who might want to try to make their own hair textures from scratch.














