The Perris…
Also all my notes from the last session!
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The Perris…
Also all my notes from the last session!
Campaign Intro
Welcome to Halcyon City, a place where the skyline is ever changing due to constant alien attacks, godzillas gone wrong, and plain old explosions.
AEGIS (The Advancsd Expert Group for Intervention and Security), based in Halcyon City, defends the United States from all of these threats, including the metahuman superpowers that have integrated into daily life in the past three generations, but all is not as it seems. Every spotlight casts a shadow, and problems are slipping through the cracks.
But I'm sure that's fine! Welcome to the Modern Age of heroism, and please welcome...
The Heralds of Halcyon
~~
Hey! My name is Lotus and I pilot Taaroa Kautai, one of the three player characters of Masks: a New Generation: "Heralds of Halcyon"! I will be responsible for notes in the form of this blog for this campaign, and will be working alongside our GM (@indigo-404) and my fellow players (Aquafina and @cormorantcolors) to keep this blog updated.
Follow along as the Heralds explore their new powers, investigate the strange happenings of Halcyon City, and become far greater than they could have ever dreamed.
Thanks, and we hope to see you soon!
Meet the Cast! Part 3: Taaroa Kautai
Taaroa Kautai
Alias: Feti'a
"The only Scion of two of the deadliest supervillains in Halcyon history (Mahana and Marama), Taaroa is comfortable in the shadows (despite his magical girl-esk powers) and knows how villains think, which gives him a huge advantage as an AEGIS agent.
In his two years since being taken in by AEGIS following his parents' arrest, he's worked hard to prove himself, but there's something about him that just feels...too perfect to be real."
(Art, character, and description by your own loyal storyteller: Lotus! @justadragonflower)
Session 4
Posting my D&D sessions’ notes here so that I can find them again
(continuation of day 3 in Barovia)
we take the fight to the winery
first, we wander into the fields leading to the winery
then we get fucking surrounded by a mega huge crowd of tree bois
like evil spikey tree bois
we dip the fuck out of those fields that lead into the winery and walk right in, locking the door behind us
we come into the wine vats-area thing
like ya know where they brew the wine in those super big barrel thingies?
There.
and there are 4 big barrel thingies here
there's an evil druid on the one side pouring his evil juice
aka poison
into the barrel thingy that's full of wine
we go "Hey, stop that"
homie is like
SCREAMS IN GIBBERISH
we go, "What the hell was that?"
homie is like
SCREAMS IN GIBBERISH BUT LOUDER THIS TIME
(ya know, it's just like the most helpful thing ever)
actual game quote: "Sprechen Sie, Common?" -MiMeow
and then he finally says in common
"go away"
BITCH. WE JUST GOT HERE.
anyways
we proceed to come take away his evil juice but he casts a lot of smaller tree bois
we kill them bc duh
and then more start pouring out of the nearest barrel thingy
once my character realizes this and gets a clearing to move there
she blocks the hole in the barrel with her bootilicious butt
no more tree bois from this barrel
lol
and of course to add insult to trapping the trees in the barrel
she's filling that barrel with hella farts
bc I am definitely a mature adult
the farts keep on ripping as we mow down those trees
eventually, Dad makes me roll to see how the farts are going
bc of course he does
I roll low on the percentile, so my character
sorta...
accidentally...
SHITS DOWN THE SIDE OF THE BARREL BC SHE WAS STRAINING TO FART FOR SO LONG
man that stinks
literally.
we eventually wipe out the trees and then the druid thereafter
we do however leave my shit pile on the floor
we travel the rest of the ground floor and then upstairs before taking a short rest in an upstairs room
we travel down to the basement and sneaky sneak into the wine cellar
there is 1 druid and like 8 mega tree bois
we nearly get 3 players killed in that room and I was out of spell slots as a healer
so I grabbed Kas (who had 1 hit point left) and carry him to safety while I also have 1 hp
Cat Damon runs up after us, also with 1 hp
MiMeow supercharges her attacks and beats the shit out of the remaining tree boi
Kaida blows up the druid to finish him off
Kas decides to blow a hole in the side of the poisoned barrel and flood the entire winery???
like whyyyyy?
Kaida steals the dead druid's staff
they come upstairs and we all hear these awful awful screams and shredding noises
we are gathered in the main room then
ankle deep is poisoned wine
that may or may not have my character's shit floating in it
then there's a knock at the front door
and low and behold
it's the winery owner and his wife and 2 sons
they pay us and we explain that the druids were for sure the ones that destroyed the place
and that they also poisoned at least some of the wine so like try to be careful?
we go outside and see hundreds of those mega tree bois laying shredding all around the front of the buildings
but we didn't do that
so who did?
we go back to Villaki and its night time when we get back
we barely make it into town when a werewolf that was apparently tracking us has to be repeatedly shot at to chase it away from town
we sleep in the hotel and get rewarded for finishing our quest
(next game to pick up on day 4 in Barovia)
Session 2
Posting my D&D sessions’ notes here so that I can find them again
It's Travelling Time!
We get zip-zap-zoomed-temporarily dissembled- re-assembled- and we were suddenly in a new realm
This place is spooky, dreary, and hella stinky
Like it literally smells like death here
Gross
There's a fancy gate that closes when you approach it and opens as you walk away from it which is like the worst fucking automatic door I think I've ever seen
Oh also we're all gothy and evil now!
....at least temporarily
....We hope...
We find the dead body and it has a note on it about abandoning hope and shit like that
Whatever (eye roll)
We find a nearby village as it nears dusk and its quiet
too quiet
well except for that one lady that's sobbing so loud that it echos through the whole village
We go to a tavern, and they won't give us a room, but this guy called Ismark said we could stay at his house
(also I thought Drake called him Bismark, like the donut, and then all I could think about was donuts, which was honestly like really distracting??)
Oh and we asked him where we are
WE ARE IN BAROVIA
AKA WE ARE IN ONE OF THE MANY REALMS OF DREAD IN RAVENLOFT!
AKA THESE MIST REALMS ARE ALL THE RAVENLOFT REALMS OF DREAD
(Ravenloft is a Horror D&D setting with Realms of Dread (each worse than the last), its known to be some of the most difficult terrains and areas in the greater canon D&D multiverse)
(I've spent so much time in my D&D life as a player and DM actively avoiding everything to do with the Ravenloft settings and especially the Curse of Strahd aka Barovia module...)
(and this Motherfucker throws me into it with no fucking warning?!)
(BRUHHHHH)
so like, anyways
we're fucked
and this is the first fucking realm we've come to like what the fuck?
Ismark is apparently the son of the Bergermeister (town master/mayor) and has a sister named Irene
(possibly Irena? it was hard to tell over Born coughing while Drake was talking)
Oh and Strahd, the noble that runs this fucking place (hence the module being named "Curse of Strahd") has a major jones for her
Oh and he bit her
But not in the kinky way, just in the vampire way
well unless it was intended in the kinky vampire way, but Drake refused to elaborate on that
so anyways we come to their mansion and meet Irene and their dead dad that's just like chilling on the floor
Like most other places in town, there are wolf scratch marks all over the outside of the house and all the windows are boarded up for safety
In exchange for a place to stay for the night and some information, we help carry their dead dad to the church for burial in the graveyard and then help to move Irene to a larger village nearby that's supposed to be safer
easy peasy
we all (including Ismark and Irene) slept on the floor in the dead body room, which was sketch but like whatever)
night was weird bc of the wolves scratching the house all night
and the random lady voice consolling the wolves
and someone walking up and down the porch steps
Next day we take the dad for burial and meet Father Danovich
we see him praying with a noose just like hanging behind him
he does the funeral and there's screaming from below the floorboards
turns out Strahd sorta turned his son into a vampire, so he locked his son in the basement and isn't feeding him in hope that he turns back
which is also really fucking sketch but everyone shrugged it off???
also the priest is gonna hang himself, but I was confused, bc I thought he would hang his son to put his son out of his misery, but I guess that's not where that was going
Oh well
We travel to a Vistani (basically Russian nomads/travellers) camp just outside of town to talk to Madam Eva (their leader that's super ancient)
She tells us that Strahd controls the mist
Also, that Barovia was removed from the prime material plane to imprison and punish Strahd, so that's why it's all misty
Eons ago General Glaive (the reason there's a continent in Azaroc named Glavon) recruited him to help fight for his master
No clue who Glaive serves though
You need Strahd to be able to enter and/or exit these realms but he's a high-key jerk about the whole thing and only lets the Vistani out and even then it's iffy
Strahd has been hella distracted by Irene recently and has been shirking his mist gate duties
like an asshole
Also dude has 3 or 4 wives already
but no kids?
I asked if since he was undead, his swimmers would also be undead and that would be why he doesn't have kids
DESPITE HAVING 3 OR 4 WIVES LIKE GOOD GRIEF
Drake once again refused to answer my well thought out and totally appropriate question
Also he took another young woman like 2 weeks ago so can he just like chill for a second?
Anyways everyone keeps calling him the devil and the game closed there
Session 0/1
Posting my D&D sessions’ notes here so that I can find them
Who are the characters:
My character- Mordia the Morbid, an orc cleric of the war-god Gromgore, thinks she's a prophet of his work. She is modeled after a Gospel Church Woman (HALLELUJAH!)
Jade's character- MiMeow Swiftpaw, a panda-person monk, who wants to be the next top chef in Azaroc (the world). She is modeled after Kungfu Panda
Born's character-Kazinutarmingahnis (we're calling him Kaz or Nis bc wtf is that name?), the kobold (think Mushu from Mulan) wizard
Sephie's character- Kaida, a halfling mage (not sure what type yet and she won't tell us) that loves fire
Lindsay's (one of my besties) character- Cat Damon, a tabaxi (cat that talks and walks on 2 legs) rogue, is modeled after Puss in Boots and is a grey/white version of him. My character continually calls him "Pickles" and insists that he's her pet. Cat Damon is tied to my character to repay a debt to her
Aeris's character- Valida, a sun elf fighter with some magic
We meet at a tavern/inn in the city of Elthor
wow who hasn't started in a tavern before
Captain Sanders (ship- Crimson Maiden) took us from Elthor Inn (Tipsy Mast) to Mist Marsh to answer our summons
Also, there were some griffons
like were griffons bc they fuckin dead now bois
MiMeow food poisoned us
wtf MiMeow???
No more griffon steaks for us I guess
Gator Bait (the groundskeeper) picked us up
we were not fed to gators
LAME
he took us to a castle in the swamp
yawn, seen it before in an old campaign
we meet the mysterious benefactor, Lord Hunter (aka goth boi)
Goth Boi gives us a list of questions to answer
is the castle the source of the mist or just a funnel for it
(now I want funnel cakes, but can I have a funnel cake? no bc it isn't fair season yet)
why could Shariah the dragon not use the mist as a weapon?
(bc she's incompetant, duh)
how do we control the mist?
(but like why are we controlling it??)
who are the dark masters?
(and why the fuck do they have such an edgelord ass name for their group??? what are they? a group of 15 year olds???)
which planes protect us vs have the dark masters?
(do we have to visit all of them?)
How do we stop the dark masters?
(probably with light, but I'm just spitballing here)
if the mist can get in from their planes, can they get in?
(tbh probably)
We meet 2 researchers
Haggle Blasthelm the goblin dude in a funny hat
Tim Sabbin the gnome archmage in a better hat
they give us the PLANAR RIPPER
DUN DUN DUUUUUUUNNNNNNNNNN
(oh by the way it fucks up a lot and we lowkey may be permanently altered by said fuck ups)
(but LOL what can you do?!)
(oh yea and it only works like once a week ¯\_(ツ)_/¯)
Session 96 Notes
Yep, we're still going, I'm just really bad at making the notes available to anyone but the DM lol
(Diem left 1000 platinum with their mom) In this session we finish up our last day and night in Budelia (the second visit), Diem visiting with their mother and joining the party only for dinner at Upa's tavern. We set out early the next day, help a very angry squirrel find a new home and meet a new, strange friend when we camp down for the night in some familiar ruins (where we fought some dire boar...or hell boars? the first time through). ~ Details under the cut ~
So I have finally discovered Onenote for recording my D&D notes and I can’t believe how much better and more organised it’s making everything.. wish I’d used it for the first campaign I was in but at least I’ll have this system in place for my new character 🤗