My new horror series "Session Notes" (The Journal of Dr. Jonathan Braun) ... A Memory: A 10-year-old draws a devil in bright red with yellow claws. Father erupts: "Where did you learn this?!" Answer: ... "From church, Dad... From the books at church." The silence that followed was deafening. "You're not supposed to be drawing what adults draw! You're just a kid!" ... As if spiritual calling recognized age limits. As if Samuel had not heard God's voice while still a child sleeping in the temple. But that brutal censorship taught me something more valuable ... the sacred art of hiding divine revelation within forms that spiritual cowards might accept. Camouflage becomes survival. #SessionNotes #PsychologicalHorror #HorrorWriting #ReligiousTrauma #DarkFiction
What began in session 0 as an accidental scary origin story of being collectively stranded on an arid mountainous tomb world with little atmospheric UV protection only to be saved by a mysterious monolith got derailed by said monolith becoming a cute floating mascot that spits out 5 word prompts that lead to moderate income.
The train then got caught on geometry and clipped out of existence with the snowballing idea of "let's use our Jericho Deployable Shields as snow sleds" and the subsequent and logical follow-up "let's blow up a mountain to cause an avalanche to unbalance a giant snow monster and also ride that avalanche via Jericho-Brand Snowboard so we can pull off a group grapple before shooting the monster in the head."
We also realized a second into Session 1 that none of us made a character suitable to being The Face of the party.
Ash loves friendly fire too much and exudes the kind of spontaneous danger that a live bomb possesses, Brick is strikingly stoic, Jacques might be technically a bard but his only love is conspiracies and ghost signals, Hendrick is a waifu-obsessed basement dweller, Viv is too busy making sure nobody dies, and Diederik (my boy) is too busy planning his death thanks to his ability to feel joy being kneecapped by a traumatic head injury "fixed" by hitchhiking Balor nanites.
☆.。.:° Session II | Wild Beyond the Witchlight °:.。.☆
Click here to go to the first session notes
Where the DM (me) can't remember what happened in a session from a few months ago for their lives.
We left the adventurers as they went toward the HR of this carnival. Is there one? Nobody knows, not even the DM. In a logical turn of action, the three of them assume that to find someone who could help them, they need to go the the place where the hands of the carnival live.
On the way, they pass by the Glass gallery and see a halfling doubled over laughing, not managing to breathe. The other halfling, who was about to propose to her, begins crying and flees into the gallery.
Our dear adventurers follow him and manage to get him to come back for his happy ever after with the love of his life.
(It has now been months since the actual session play, so I'll need to speed things up and only tell you about what I remember)
Our adventurers went to the Witch and Light's trailer and managed to speak with them. Speedrunning this playthrough, both of my players had a crush on Light (hot jester means my queer players loved him).
They did manage to find Canfoo, who is in fact Candlefoot and paired him of with Palasha in a grand gesture of love, even without his voice by coaching him and creating banners for him.
They went back to Mr. Light and stole his magic wand to make him to their bidding, which was to go to the Feywild because they learnt through Diana that they would find answer there.
So they manage to go through the looking glass and level up to level 2, making Trinket sad because he wanted to become the Witchlight Monarch and be able to fly like his two friends.
I'm quite sure I forgot a lot of things, so please @alysorah add things in the comments if you remember anything and I'll add it to the post <3.