Super excited for Psychonauts 2! Congrats to Raz on getting the world's coolest job! ^v^

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Super excited for Psychonauts 2! Congrats to Raz on getting the world's coolest job! ^v^
Costume Quest Season One Part Two
A few days have passed since the rest of Costume Quest season one dropped, but I’ll stick to the Spoiler routine just in case.
Brief non-spoiler thoughts. Wow, this was good. They didn’t do a couple of things I thought they would, they did do a couple of things I thought they would, but in ways I didn’t expect that were ten times better. And I got at least one thing spot on.
Anyway, the rest below the cut off.
It’s that time again, random thoughts about something.
I recently played and finished Knights and Bikes, a new game by Double Fine and Foam Sword. And while I watched the credits roll, I couldn’t help, but ask myself a question. Was it real? By that, I mean did the events in the game really happen, or were they all in a little girl’s head? So, yeah I’m gonna ramble about a video game I finished just two days ago. And since this involves the end of the game I’m gonna say spoilers, now. Click on the read more link if you’re curious what the hell I’m babbling about.
I’m kinda nervous about the Costume Quest Cartoon.
You may know that Amazon Prime has placed the first half of the first season of Costume Quest up on their site and there’s no word on when the second half will be put up.
I can see the logic behind the move, in makes sense in a certain way. When you watch a show on t.v. you watch one episode each week and you spend the rest of the week looking forward to the next episode and talking to people about the one you saw. When you put a whole season of a show on a website all at once, you don’t get that. So you put up the first half to give people something to talk about while they wait for the second half. That way you get people talking.
But, here’s the thing. Put the show up that way might actually hurt Costume Quest in the end. Splitting the season to give people time to talk, that can work with show based on a well-established property or a brand new thing. But, Costume Quest is a cartoon based on two video games, that, honestly, don’t have that big of a fan base. In a situation like that you want to get as many new viewers as possible, because while the fans of the games help, the new viewers are going to be the bulk of the show’s audience.
But, these people find out about Costume Quest, maybe they see the trailer, maybe they stumble on it, maybe a friend tells them. They decide to go check it out and it looks interesting, maybe they even start to get into it. But, then they get the surprise that they’re only going to see half the story and they have to come back in a couple of months to see the rest. How many of those curious fans are going to come back after that?
I don’t know how Amazon Prime measures it’s viewership, but if even a decent number of people who watched the first half of season 1, don’t come back for the second half because they had to sit around and wait for god knows how long, those lower ratings could hurt the show in the long run and maybe even make Amazon think the audience is too small and maybe there shouldn’t be a season 2?
I don’t know that that’s going to happen, but it worries me. I’d hate to see a fun little show like Costume Quest get cancelled after one season, not because of anything wrong with the show, but because the way Amazon decided to present it turned people off from watching.
Thoughts on Broken Age
I always heard how mesmerizing and storied the history of Double-Fine is. How all their titles are excellent, but are always dark horses that don’t get the attention they deserve.
How is this company still in business? There are dev teams with wildly-successful games that get shut down and people lose their jobs for little to no reason. I’ve come to the conclusion that there is no justice in game development. Big, great companies collapse, and semi-Indie sweethearts with mediocre games stay in business because of nostalgia.
And I’m guilty of supporting it now.
Broken Age is alright. But damn, if all the budget didn’t go to voice talent...
Our heroes Vella and Shay are robots. There is no other way to account for their lack of emotion. I thought Elijah Wood was supposed to be an actor, but I guess they just put him on heavy sedatives before each recording session. Either that or Mr. Schafer put “MILDLY SLEEPY” as a mood indicator at the head of every script he handed out. At first I didn’t even realize Jack Black was in this game. In the second act it clicked and I thought “oh... that’s Jack Black. What a waste.” And all the money that must have been wasted. Because it certainly wasn’t spent on QA testing for the puzzles, especially in Act 2. I’ve never played a proper point-’n’-click adventure game before, but I had heard of all the ridiculous puzzle logic. This is a modern game though, it shouldn’t have this problem. WELP I GUESS IT DOES ANYWAYS. HANG ON, LET ME SWITCH CHARACTERS 50 TIMES CAUSE I GUESS I MISSED SOMETHING OBSCURE IN THE BACKGROUND THAT HAS THE PUZZLE REFERENCE KEY (read: NOT THE SOLUTION) IN THE BACKGROUND OF THAT THING, SO I CAN THEN SWITCH CHARACTERS AND USE THE REFERENCE TO DECIPHER A CODE WITH ANOTHER REFERENCE KEY WHICH IF YOU SCREW UP YOU NEED TO RE-INPUT MULTIPLE TIMES BARRED BY MINI-CUTSCENES FFFFFFFFFFFFFFFFFFFFFFF-
It’s frustrating.
This game got a 9 on IGN. I shouldn’t be surprised because Mr. Schafer is hailed as some sort of demigod that makes “real” games with heart and soul and also he apparntly defeated the gamergate and saved the internet with one fell swoop of his wit.
I’d call Broken Age a polished turd. But it’s not really a turd, more like a joke from a specific comedian that you found pretty funny at first but after a while you just want to strangle the comedian, and then you’re just tired of them but you still occasionally chuckle when thinking about the good times?
So, yeah. Broken Age is Dane Cook.
Replaying Costume Quest because it's ALMOST HALLOWE'EN in the Tumblr world, and I'm remembering just how awesome it is, but a few things to note.
You can choose your protag, and your twin sibling is the person you need to rescue. You can either be the Girl protag, or the Boy protag, but the game is essentially unchanged except for some minor dialogue choice.
All of the "box" art for the game has the Girl protag in front.
All the costumes can be worn by any gender, if I recall correctly. This includes Knight, Unicorn, and Statue of Liberty.
The first time I got into battle, I had NO IDEA what the costumes did. This was a jaw dropping, and very cool moment for me.
It's really no wonder that Tim Schafer supports Feminist Frequency.
Images I found on Playstation Europe's flickr page