You murdered an attempted murder
DM Quote out of context
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You murdered an attempted murder
DM Quote out of context
Easter Special!
To do backstory with two of my PC’s, Kala and Zorakus, I decided to let them go through an Easter-themed adventure, set two years before the rest of the campaign had begun.
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We begin in on the road towards CrystalForge with two weary travelers on horseback. Both horses are spooked off the road by a fox and stumble upon a slightly foot-beaten path in the woods. As the two riders try to make sense of what has happened, two panthers slip past them and the pair follows behind them silently. Suddenly, the two panthers shift into slenderly built golden-haired and the pair quickly whip around as they hear an examination from behind them.
Standing there is both a grey tiefling, Zorakus, and an air genasi, Kala, staring in awe at the two wood-elf druids before them. Zorakus and Kala introduced themselves to the elves and were introduced to Morwin and Daeven. They are graciously welcomed into the town of Rosefall, populated solely by wood elves, all of which are druids. As the foreign pair look around the town they take in festive decorations of colored eggs, rabbit and egg-shaped banisters, wonderful scents of freshly made festival food, the squealing of youth running about, and yet are also greeted by an unsettling sight: any teenaged elves are wearing rabbit masks that only expose their eyes and mouth.
The pair follows Morwin and Daeven to the town’s library, taking in the sights of the small building structures that are all overgrown with ivy and flowering plants. Upon entrance to the library, Zorakus and Kala separate in hopes of discovering more about Rosefall. Kala searches through children’s books for local fables, while Zorakus spends hours searching for the town history to no avail. While Zorakus spends hours reading, Kala finished his light reading and headed outside to scope the area for festive activities. Noticing a small stand with rabbit masks, each uniquely decorated, Kala makes his way over to learn more about the festival. He learns that the masks represent the type of animal the druids turn into and is handed one to represent his spiritual aura. Zorakus soon joins him and receives a mask as well.
The two adventure about the town for the remainder of the day to enjoy the festive activities and run into a young child wearing all pink. The three compare ages, discovering that the child is actually the oldest amongst them, and are invited to spend the night in the home of Morwin and Daeven. Once shown to their room they are warned to not leave at all after midnight, for their own safety.
During the night Kala and Zorakus both wake up to a strange sensation and the sound of scratching at their door. Roars and squawking echo from the room as they have both been magically transformed into the animals that their masks represented. Kala, now a large brown bear with blue crescents under his eyes and a golden chin to lip line, and Zorakus, now a small saw-whet owl, try to calm down, but panic as parts of their door is being ripped apart. The two bust open the door to be greeted by an oversized housecat that leads them downstairs to a congregation of nearly 25 panthers. The two do their best to blend in, failing to do so and are called out by Morwin and Daeven after the congregation for disobeying the one rule they were asked to follow. The two are escorted back upstairs and are closed off in their room once more.
Zorakus begins to panic once more, fearing the possible consequences for leaving the room and before Kala can adjust to his new strength, he pats Zorakus too strongly on the head and knocks him out. The two rest through a good chunk of the morning, Kala being abruptly awoken by a tap of Zorakus’ staff and a Mage Hand slap to the face due to frustration about the previous night.
The pair head downstairs and are informed of a local egg hunt occurring. While it is common practice for only children to participate the two have been allowed the honor of joining since they are outsiders who seemed interested in understanding Rosefall’s culture. During the egg hunt, Zorakus manages to find an excessively large chocolate egg, and once discovered by Morwin, and is asked to guard it through the night in the middle of the town square. Kala joins Zorakus in his guard-duty to see if he can catch a glimpse of the fabled Easter Bunny that is revered by the town. Through the night the two hear a slight cracking of the chocolate egg and are surprised to see a chocolate wyrmling clamber out of the egg, which instantly attacks Zorakus as he moves closer to see it.
During a struggle to kill the wyrmling the Easter Bunny appears to collect any eggs left outside and watches the pair struggle with wyrmling. Upon the death of the creature, the Easter Bunny promptly eats it and nods fair well to the pair, disappearing from sight as he does so.
The two awake the next morning in the town square, both wearing their masks, and are greeted with wide-eyed faces of children looming over them. Having enough of the strange customs of the town the pair head off in their own directions, putting as much distance between the town and each other as possible.
Homebrewed Item for one of my campaigners, Alea ( @hummbirds )
Orbs of Darkness Usage Time: 1 action Range: 10 feet without breaking if thrown. If thrown farther, roll 1d6. On a 1, the orb breaks. Can be rolled as long as no obstacles obstruct its path.
Duration: Permanent or until a large enough light spell is cast
Calling on the limitless darkness of the Shadowfell, you coax darkness into a fragile glass sphere the size of a marble. The light absorption ranges from all light to a slight dimming in lights. The level of light taken in is determined by 1d4, 1= takes in one candle's light, 2= takes in 2 lantern's light, 3= dim light, 4= total absorption. There is no limit to the number of orbs you can possess and there is no limit on how many orbs can be used in a single moment.
If an orb is smashed, the magic is lost and the light, that has now been converted to darkness, is released into a 15-foot radius.
Magic Focus: A glass sphere (50 gp for a pouch of 10) into which the light is placed and is converted into darkness. An orb usable for this purpose has a hardness of 0 and 2 hit points.
The Never Ending Bag
Who has the stickiest fingers in the group? Why not put your skills the test and steal that Bag of Holding you say lying about in the bizarre. Crystalforge is known for its weird places to buy magical items, but why buy it when you could just steal it instead! During your trip to the bizarre, you have just passed a stand that has a Bag of Holding for sale, at a low price of 600 GP! Will you save up to potentially lose the item, or will you work your stealth skills and steal the bag, and anything that it may have inside of it too.
This was a sidequest that was unfortunately completely skirted past in our most recent sessions and the party will now begin their journey outside of Crystalforge! Oh well, time to format a new, fun, and easy sidequest for the future!
Fun Starting Point for Any D&D Campaign!
Before we started our full campaign I had each of the players write down 5 rumors that related to their characters. These rumors included 2 good, 2 bad, and 1 false rumor. I compiled the list so I could have the rumors on hand in case any character ever wanted to try and ease drop on conversations to try and pick up hints about the other members of their party. If the situation is appropriate, and the perception check is satisfactory, then I will pass out the rumors to individuals that may have overheard the new tidbit of information. The most entertaining part will be to watch them decide if they believe the rumor is good, bad, or possibly false!
Storytelling in Crystalforge
As the lights dim your eyes adjust to the darkness around you, some more quickly than others, you hear the faint whisper of screams. A woman appears on the stage, covered in blood (perception check to see if you can tell if it is fake or not), and she falls to her to knees. Her sobs are drowned out as a voice floats over the crowd, “She was not the only victim of the plague set upon our lands” as you watch shadows form into humanoid shapes, “countless wives, children, and citizen were left without a single soul left in their family other than their own and many others were seen covered in the blood of others before they took their final breaths,” the woman rises but there is clearly a rope hung around her neck now, “but one would come to save us all.”
A male figure covered in shimmering gold armor, a golden sword at his hip, walks out onto the stage. A mask covers his face, giving him a more porcelain doll-like appearance, but his blonde hair (perception check, if failed sees blonde, if passed see orangish colored hair) flows freely around his ears. The man walks to the center of the stage, the woman has now exited the stage and looks over your heads and into the unknown.
“Crystalforge was the heart of the Demon War, the most destroyed and devastated area until the Golden Knight appeared. The Golden Knight was not like any other soldier we had ever seen and have ever seen since.” The man draws his sword as a brick red tiefling enters the stage with flames surrounding its horns and a large, flowing, black cloak surrounded them.
“We all feared the Demon King, though we do not do so today. He had killed hundreds of our citizens and his spawn destroyed our homes and those horrid creatures still roam our lands today.” A thick fog seems to pour out from underneath the tiefling’s cloak as it steps closer, a wicked smile ripping across its face, to the knight the dimming lighting is now gone and only the light of the flames around the tiefling’s horns are visible and a deathly growl echoes from the stage. “You will rue the day I die.” You can hear a few of the audience members gasping and a small child can be heard whispering their fears to whoever had brought them.
As the crowd settles down the lights rise, emulating a brilliant sunrise, behind the Golden Knight and you are both temporarily blinded as your eyes adjust to the brightness once more. The tiefling is now gone, but its black cloak has fallen upon the stage in front of the Golden Knights who is now holding both of the horns that were on the tieflings head.
“Our Golden Knight, just as the sun rises, rises up against the evil of the Demon King and brings us to our salvation. We know our Golden Knight is still out there, fighting the demons that still plague the country, keeping all of those who reside in Drachurst safe from the demon hoards!” The crowd cheers as the Knight bows, the horns disappearing from his hands in a black cloud of smoke and the sword being returned back to his belt. The cheering continues as the knight walks off stage, returning with the woman, tiefling, and a tall female elf. They all bow and you hear the voice that was calling out to the audience now come from the elf on stage, “For those who can, or care to, come join us at The Puzzled Crow Tavern for the drinks and more fables! Tonight we will be telling of the fabled Kebrook and all of its mysterious glory!”
Alanasui (Sui for short) NPC
Alanasui is a brick red tiefling Eldritch Knight that was the beginning NPC that both Alea and Zorukas, both PC’s, interacted with in Crystal Forge. Alanasui had been traveling with Alea on their journey to spread stories across the country of Drachurst with their bard leader, high-elf Lorenna. Sui was known for being tough, but not much else was known about her. As the traveling storytelling group had settled into Crystalforge, Sui was granted permission to travel about the city freely, despite being a tiefling. Crystalforge was not known for being kind to demonic creatures due to the previous battle that its residents had undergone, but they were known for their outstanding respect towards storytellers and they were willing to make the exception for Sui.
Though Sui and the others had settled in nicely they were through for a loop when pulled into a mission with a stranger, later known by them as Zorukas, after being hired by a member of the local guard to slay the Displacer Beasts that were terrorizing the prairie outside of the city’s wall. Through the insanity of their first battle and the following day’s storytelling, Sui was once again called to battle with her allies to kill strange Displacer Beasts that were attacking once more.
This time the Displacer Beasts were far more demonic, being covered in a black ooze that would later be discovered to possibly belong to that of Kaortis, and Sui was faced with her past. One of her allies had presented her with a red diamond, one familiar to her from her home plane, and she smashed it. Upon the diamonds demise, she was sucked back into her own realm and quickly called back. Her own chest was slashed open when she was summoned back to the physical realm the rest of her party was in and a red diamond now laid inside of her chest.
Her allies quickly removed the diamond, having learned of its parasitic nature and ability to control the bearer of it, and destroyed it as well to prevent any further controlling. She had been summoned back after she had been seemingly possessed and Kala, an air genasi monk that had joined the party by now, smacked the position right out of her with his stunning fists.
The night passed in a blur for Sui as she guzzled half a bottle of wine that had presented to her by Alea and she spent the night in the comfort of the bed she had shared with Loreena. Upon the party’s awakening the next day she asked where Loreena was and was met with a grizzly answer. Loreena had been controlled the previous night to try and attack the party and Zorakus had unfortunately slain her out of self-protection. Despite the loss of Loreena, Sui seemed to be alright, though clearly grieving the loss of her and proceeded to reveal that she and Loreena had slept together the night before. Sadly, she had lost the one true love of her life but claimed no ill will towards Zorakus for his actions.
The rest of the day passed in a blur, leading the party on a shopping trip and suddenly awakening to a bright afternoon in the Rampant Hound, a local tavern/inn that she and Alea had first met Zorakus in, and under the impression that the party had decided to drink too much to celebrate their new beginnings.
Adventure Awaits...
Unknowingly, the individuals of the party have fallen upon one of the few survivors of the town of Kebrook. Kebrook was once the largest trade capital in this part of the world, only rivaled by the capital, Nysamel, and had once received a potential declaration of war from the capital. It was only a few years later that the town disappeared. When news first spread of the vanishing town so many people thought it was simply the people that were gone, but they couldn’t have been more wrong. Not only were the people gone, but the entirety of the city was gone too, leaving a giant crater in the wake of it all. Today–Kebrook is nothing but a myth now and there is a huge wall that surrounds the area where it once stood. This wall stands with only one way in and out and this access point is guarded by the finest men in the Queen’s Army.