SketchUp component colors
Just learned something really useful. Several years ago, I figured out that it's useful to have components with various weights: block, fast, and slow, then add-on speeds of slower and slowest. Block is what it sounds like: the resolution of a monopoly house. Select the block tag and you can zoom out to see an entire neighborhood of buildings and anything you do will be at blazing speeds: panning, zooming, whatever. The fast tag is still pretty fast, and so on.
Essentially, I'm building 3 models within a model which are turned on according to their tag. Each model is a group, not a component to prevent conflicts with other similar models; only the enclosing model is a component. The last two tags (slower and slowest) piggyback on the slow group and contain the most detailed items.
The "groups within a component" model is really useful if I'm looking to have several items within an overall model that I want to have different colors. I've rarely used the "apply this color to this component" feature, almost always coloring surfaces within a component instead. It turns out that if a surface already has a color, hitting its enclosing component doesn't change that surface, but if it doesn't, it gets the paint bucket color. More on this later as I learn more about this.








