The Future Foundation: A large group of individuals who’ve banded together in a desperate attempt to eradicate Despairs and bring the world back to its former state, where- while there was still it’s amount of chaos, didn’t involve having to look out the window of any building you’re in - only to find a dead body lying beneath it.
The group was founded by Oswald Disney - the former Ultimate Mechanic of Class 62, who knew something was off when Peacock, the Ultimate Despair of Class 68 extended the invitation to a far-off vacation to an unknown island. He was smart to turn it down, as the class had been forced to participate in a killing game. Although Oswald’s initial team was small, they were able to track down the remaining survivors of the Get-Away-Vacation killing game, and bring them back home.
Oswald Disney was rather fond of the group he had put together, if he had to be honest. Although the group was initially small - with only the survivors of the Killing Game and a few others personally close to Oswald himself at the beginning, it’s grown to become what it is now.
The Future Foundation had found an abandoned building, and managed to refurbish it into what it’s known as now. With heavy security surrounding it to make sure no Despairs can sneak in and kill it’s employees, The Future Foundation does it’s damn best to make sure that one of these days, eventually - that the world will be able to return to its former state.
No more war over Hope, no more war over Despair…
A world that’s livable again.
That was Oswald’s ultimate goal in the end, anyhow. Yet, he wasn’t a monster- he never required his employees to come in often. He would only call them in, should he feel that he needed them for a certain mission. The Future Foundation building was open to their employees 24/7, allowing them to come and go as they please - so long as they keep their communication device on them at all times.
Oswald Disney sees the best in people, despite how stand-offish he can be at times. He takes his position as the leader of The Future Foundation seriously, and sees his employees as an extension of the family he so desperately seeked out to have.
WELCOME TO THE FUTURE FOUNDATION.
PROLOGUE → START!
IMPORTANT NOTES:
The Prologue is considered our shortest chapter of the game. Because of this, you do not need to keep track of your threads just yet for activity checks. However, just because you don’t need to keep track of your threads this week, doesn’t mean we don’t encourage you to roleplay anyways! Please do! Get those relationships!
The prologue will end Sunday, May 10th with a drabble closing it off at around 3:00 PM-5:00 PM PST. An exact time will be given around the time we close off the Prologue.
Please remember to keep an open mind to our triggers list! If a trigger of yours isn’t listed, please message the DV account and it’ll be added as soon as we can. If you are going to be posting something and you aren’t sure if it may be triggering, tag it under a spoiler warning!
Once the Prologue channels are created, you are only able to play the character you applied for in the chatrooms and face-to-face channels. For only the Prologue, you may choose to roleplay with Oswald, as he will only be available for this week. Just be sure to give Maya an @ if you’re interested in it, as her main focus will be on her respective character.
Keep an eye out on the notifications channel! We have a planned real-time event that will be going down on Wednesday, May 6th, at 6:00 PM PST.
Your character will be free to move in and out of the Future Foundation building as they please. They are not yet aware of the fact that they are in a killing game, so don’t make any references towards it.
Your character will have a phone on them at all times, where they will automatically be registered in a few chat rooms. Much like the Pre-DV channels, the IC chat rooms and face-to-face channels will work in the exact same way.
Most importantly: Have fun! Lord knows you’re going to need it.
at least death means i’ll never be scared of dying again. [ EXECUTION: LUCKY GUY ]
LUCKY, THE FORMER ULTIMATE LUCKY GUY, HAS BEEN FOUND GUILTY OF MURDERING ZIDANE TRIBAL, THE FORMER ULTIMATE THIEF. CONGRATULATIONS!
BEGIN EXECUTION!
CW FOR DROWNING.
Lucky didn't intend to be found out, but here he is, standing before the rest of the organization, guilty as charged. There's no room for regrets, though. Especially not when it was premeditated.
"Guess my luck this time around wasn't very good." He says calmly, with a shrug of the shoulders. "Guess this is the end of the line for me."
......................
A criminal must be punished.
The room goes dark and when the lights come back on Lucky is gone. The TVs in the room flicker on, showing Lucky in an entirely different setting.
A roulette table, but not just any. It's larger than life, with Lucky in one of the grooves. A large mechanical hand spins the roulette, letting a giant ball in as well. As Lucky tries to run away and avoid the ball, it gets closer. And closer. And closer. Until it's right about to crush him.
And then the room cuts to black.
......................
A field. It's a forest, but it's hard to tell where it is or what sort of trees are there. There's a manor far off in the distance, but it's hard to see. Lucky runs around desperately, finally coming across a chest and digging through it, trying to find something useful.
Just a map. Damn.
Mechanical footsteps can be heard getting closer and Lucky continues his desperate escape. He sure does reach the exit, but it's completely locked with no control panel.
The source of the mechanical footsteps finally arrives, standing right behind Lucky. He slowly turns around, his eyes filled with horror when he sees who-- no, what it is.
A giant glass of chocolate milk.
It grabs him, and Lucky, unable to struggle, is dunked and held there like he's a goddamn chocolate chip cookie. He lasts for at least 30 seconds, but then his breath finally gives and chocolate milk fills his lungs. After a few minutes, Lucky's body goes limp.
As soon as the remaining faculty members -- those that can still stand, that is -- make their way into the control room, another wave of gas hits them. Even with their heightened senses from adrenaline, there isn’t enough time for them to register what hit them until their sight fades to black and they feel the impact of the cold floor beneath them as they collapse, one by one.
Eventually, the haze in everyone’s mind clears, and they’re all welcomed back to the world of the living as they’re pried out of the claws of unconsciousness. Those who were foolish enough to fall for the announcement are now rudely aware of the feeling of the foundation tile beneath them, as well as a throbbing headache stemming from the back of their necks. As they try to take their surroundings back in, the feeling of weight on one of their wrists brings their gaze downward.
There’s a strange bracelet there, and the bracelet’s displays a message that they can’t quite understand. A condition? A stipulation? An order? They can’t tell what it means, but there’s hardly a desire to think it through right now with the throbbing in their heads.
But there’s no relenting, at least for now, as music plays from the intercom once again. Chilling, distorted, sounding somewhat ancient; it’s a melody that some of them may have heard on television in decades past, but not quite the same. It simply taps on memories from childhood, but nothing more.
Finally, each member brings themselves back up to their feet, one by one. Weary eyes scan the Control Room, but gazes stop cold at the sight of someone -- No, something -- standing in Oswald’s chair. Its stance is proud, chest puffed out with hands situated on its hips. A twisted smile contorts its face, already teetering on the line between something tangible and something pulled from the deepest depths of your nightmares. Small, black and white, two round circles for ears.
“Hiya, folks, good to see you’re already awake!” A consistency similar to ink drips down the creature’s face, and something gives them the idea that it doesn’t -- shouldn’t -- belong to this world… and yet, here it is, blurring in and out of their vision, as if threatening to vanish if one tries to come too close. “Sorry about the holdup! Had to make ya sleep for a few minutes to make some adjustments. Mind our pixie dust, and all that, yanno? It’d kill the magic if you saw somethin’ behind the scenes, and I’d have to kill you, too.”
“But I forgot to mention that there’s more to our little game than you thought! It’d be too boring if I just decided to let ya unionize or something like that to try and overcome this game with HOPE, or some sickening shit like that. Somethin’ that he would say. He ain’t got ANY say here, though. This is MY show now, and you’re either gonna see it through to the end or die waiting to see it! Hopefully the latter, though. I don’t intend for any of you to survive, but I’m not saying I won’t give you the chance. Otherwise, I woulda just killed all of yas at once -- Aw, shucks. Looks like I’m ramblin’ huh? Bad habit of mine. I’ll get to the point now.”
A gloved hand lifts, a pointed finger pointing to each person in the room as he moves with an almost musical lilt, akin to a maestro waving his baton.
“One, three, five… Seven, nine… Thirty-three.” His hand stops, motion almost jarring in comparison when he points at Grimnir before his hand lowers back to his lips. “Hot dog! The gangs all here! I’ll get to explainin’ then.”
“Ya see the pretty little bracelets on your wrists? Ain’t they darling? Yeah, I made ‘em myself! Patent protected, trademarked, copyrighted. You won’t have the rights to these babies for a good two hundred years at least, so don’t even think about tryin’ to rip it off if you manage to get outta here alive. Anyways, each of yas have a little command on your bracelet’s display. I like to call ‘em NG Codes. You gotta listen to your NG Code like your life depends on it, because it does! They’ve got the latest imagineering technology, and I’ll be watchin’ ya, as well.”
“But I bet yer all wonderin’, “Willie” -- Oh, wait, that’s my name by the way. You can all call me Willie! Steamboat Willie if ya wanna be all fancy. Anyways -- “Willie, what’ll happen to me and all that special little hope that makes me think I’m invincible to this despair-filled world? Well, I’ll show ya!”
The mouse snaps its fingers, and a bracelet much like those on the faculty’s wrist appears on his own. With a prideful smile, he snaps again, and a sound plays from the bracelet’s speaker.
For a split second, Willie’s entire figure tenses. His face strains with an almost comical sort of sickness before he spins and a circle and falls backwards, poofing into a cloud of smoke. Not even a moment passes before another one appears, crossing his arms and tsking.
“Tough crowd. Not a single person scared, huh?” He glances at everyone in the room, eyes lingering with Iah’s for only a moment longer than the rest. “Well. no matter. Time to cut the shit: You’ll die. Go kaput. Game over. Fin. That’s all folks! See ya real soon!” See you where? Who knows. Can they really trust anything this thing says? “So, you’ve gotta listen real good to whatever the code tells ya to do, or else. Got it through your head? Good. Don’t get too crazy, now! ...Oh, and don’t take it off, either. That’ll kill ya, too.”
Finally, with a wave of his hand, the doors to the control room unlock. It’s almost unceremonious, but the sneer on Willie’s face stays the same as he plops back down in Oswald’s char and reclines, kicking his shoes up on the tabletop.
“You’re free to leave. Watch as that little safe haven of yours turns into your prison. Have a Disney day, folks!”
And, before anyone can get a word in, Willie vanishes. The remainder of the Future Foundation can do nothing but file their way out of the control room, releasing themselves -- and their lives -- into the hands of a complete stranger. A stranger that clearly has no regard for them or their lives. Perhaps, he’s even hoping for the worst case scenario: For everyone in the Future Foundation to fall with the crumbling society around them, but with a little bit of fun.
| but you just won’t quit long enough for you to get out of it
And with the snappy finish of Two’s execution, the Killing Game came to a sudden end. The bracelets on everyone’s wrists, having threatened them with demise for months, unclapsed and dropped to the floor. Willie Disney, pseudo-mastermind and bastard extraordinaire, had utterly vanished, disappearing during the spectacle of Two’s execution.
Oswald Disney and Aster Sedona, Future Foundation authorities who had been developing a rescue plan, finally entered the building, just minutes too late to catch Willie. Still, there were people from outside among the survivors. There was an outside to return to. For the ten participants remaining, that was the relief they’d been waiting months for.
And so, Oswald and Aster led the survivors out of the building, with a small crowd of Foundation members and loved ones waiting to receive them, and help them all heal and share in their grief.
Willie was once again gone; twenty-three Foundation members had been slain; the Foundation and its building were both shattered; the scourge of Despair still racked the world.
There was work to be done. So, so much work to be done. But for the survivors of the Future Foundation Killing Game, that would come later.
“If Willie hadn’t interrupted, I would’ve been happy to go through my own game, my own way. I chose to do what I’ve done.”
Thus spoke Two T. Trevor, back from the dead and exposed as the Killing Game’s Mastermind. Two had miraculously returned from their “death” in the infirmary, appearing before everyone after the last trial, but now it seemed they were fated to go right back to the underworld.
At least they might be reunited with their boyfriend Iah. Poor, poor Iah, lifeless body on the floor of the trial room, a hole in their cybernetic chest torn through by Willie. Willie, the rat, the mouse, the elder Disney brother, the conniving bastard that had engineered the NG Code Game along with Amelia, the usurper that had meddled with Two’s game since the very beginning. And now, he had taken the only thing Two had left.
Living a life that had been forced upon them in every respect, with no hope of forging a life they could call their own, Two had crafted this Killing Game as a way to get some control over their own destiny, to get some retribution on those who had barred Two off from even a chance at something different.
And of course Willie Disney himself had to come in and butcher Two’s hopes of finding control or love. Sure, Two’s mind was a whirlwind of emotions—frustration and anger over losing control of their game, grief and shock over losing Iah—but above everything else, Two was just defeated. There were no epic monologues, no teary justifications of their crimes, no gloating about their power. Just a quiet acceptance of the horror they’d committed, the mistakes they’d made, the anger directed at them.
As the voting draws to a close, sealing Two’s fate, the only apology they have to offer is to their sibling One, watching from somewhere outside the game.
A crude pixelated image of Two's face flashes on screens around the podiums, bright and flashing text mocking them all.
CONGRATULATIONS! YOU FOUND THE MASTERMIND!
Tinny fanfare plays from unseen speakers, reminiscent of a certain theme park's welcoming song.
As for the mastermind themself, Two's eyes are blank. They've been aware of this possible outcome since the beginning, dreading its potential and then inevitable approach. Every precaution they took, every hastily formed plan, and every desperate prayer were for nothing.
Honestly, they'd given up a short time ago. Tried to let go, leave as little left unsaid as they could before their time runs out.
They're going to die. They don't even mind the idea now. Without Iah, whose unmoving body still lays on the ground, Two can't imagine wanting to continue.
Willie twirls to face them, a joyous grin on his face as he raises his arms. In response, a pair of chains shoot down from the ceiling and wrap around the unresisting Two. Just as quickly, they retract into the darkness above, and the lights in the trial room extinguish.
When they relight, the stage has been set for all to see.
Bound to a chair with the same chains is Two, surrounded by a semicircle of tall white slabs - possibly plastic, or made of plaster? Another semicircle hangs down from the roof of the structure, and atop the entire thing are two circular eyes, blank and lifeless. Its 'skin' is green and ridged, and the viewers within and out of the Future Foundation building can see its entirety; an oversized crocodile toy, perhaps familiar to someone’s childhood.
A pair of perfectly round ears rises from a puddle of ink on the floor, followed by a dripping, grinning face, and an ink-slick body with a pattern that might remind one of a pair of overalls. The cartoon Willie walks unnaturally, his movements almost dance-like and dizzying to watch as he approaches the wall of teeth encircling Two. With a distorted giggle, he reaches to the top of one tooth, pressing it down until it CLICKS into place. The entire mechanism shudders for a moment and Two clenches their eyes shut, but nothing happens. The mouth stays open.
A screen flickers to life on the wall opposite the contraption, giving the mastermind a clear view of red, orange, and white light. Impossible not to identify, and the burns on their arm ache at the sight of the fire. It hurts even more when they recognize the place where the fire burned. It was a quaint little house at one point, but the skeletons of window-boxes dangle in front of shattered glass while an inferno rages within. All-consuming. A child cries over the roar of flames.
The inky mouse in front of Two raises a hand to his mouth, shoulders shaking in a mimicry of laughter while Two stares past. It’s not polite to ignore your host, Two!
He hits another tooth, a molar this time, and something sharp whizzes past Two’s ear and sticks into the ground next to them. Their mask, strings severed by the blade, falls from their face to reveal their expression, having grown from impassive and resigned into the fear that they deserve to wallow in. Pointed teeth grit together, but Two can’t find any words before the screen changes again.
A decrepit building, far older than their childhood home, with the silhouette of a young boy playing underneath a tree. Another child, a few years older, watches fondly as he runs around. The boy approaches the other child, something grasped in his hands.
The screen cuts to static for a moment, and the sound of glass shattering pierces the air, almost harmonizing with Two’s scream as another knife stabs into their shoulder.
When the picture clears, the child on-screen stares at the boy’s severed silhouette, a round object lying by their feet while the rest of him is still over by the tree.
One reminder after another. All of their losses, all of their failures. Everything that they’ve cherished and had torn away is displayed in front of their eyes.
Willie’s cartoon mascot drinks in every cry of anguish and despair, and continues the game. More knives slice into Two’s body as more teeth are pressed down by the mocking rat. The game is supposed to end when he presses the wrong tooth, but Willie seems to know exactly which to hit in order to keep the game going, to draw out Two’s pain as long as he wants.
More scenes play out as their injuries add up. More fires. Each one is burnt into Two’s memory as clearly as if they’d just happened.
Tires screeching and metal collapsing, crashing, twisting into itself.
Frantic footsteps, the attempted slam of a door- a whispered ”please.”
Scene after scene. Nothing good can last forever. Neither will anything bad. All things come to an end.
Another tooth is pressed down, and the view on the screens changes once more. It's sickeningly similar to the scene Two just saw play out just a short while ago right in front of them, but a few key details differ. Rather than on the dark tile floor of the trial room, the body lies somewhere that the alumni of Hope's Peak can recognize as the academy grounds.
There's still a ghastly hole in Iah's chest on-screen, but instead of exposing wires and metal as they’d just seen, he's covered in blood. The video shows Iah's panicked, confused, human expression as he attempts to gasp for air. The shadow of a figure leans over him at the same moment a laugh echoes through the room; whether it comes from the video or from the man approaching the contraption is hard to tell.
Two looks up through the blood and tears in their eyes, their exposed mouth twisted into a pained, hateful scowl. Willie himself smiles again as he sets a hand on the last tooth left standing in the crocodile’s mouth. He opens his mouth to speak, but whatever words he says are drowned out by a cacophony of noise and light.
The last piece of the 'game' is pushed in.
The video screens flash to white.
An assortment of blades - longer and sharper than those before - extend from the roof of the crocodile’s mouth.
Willie's hand is withdrawn in an instant, and the mouth shuts just as quickly.
The crocodile’s cartoon eyes shine blankly and cheerfully as always and blood begins to seep from its mouth, pouring down its jaws to spill onto the surrounding floor.
fear will be your enemy, and death it’s consequence.
Amelia Reynolds, the former Ultimate Liar, has been found guilty of killing both Shintaro Kisaragi and Blues, as well as being the NG Code Game’s Mastermind.
It’s a thing that must’ve come as a surprise to some. But it’s fair to say that everyone’s opinions on her are one in the same. Amelia was never somebody to be trusted - and the fact that they all could, despite her title, is astonishing to them all.
Tensions are high within the Future Foundation building. From everything that’s happened in the long, exhausting trial that happened just the previous night, it’s hard to find others out and about- doing their thing like they normally would be.
The building feels as though it’s crumbling in on itself. Too many explosions have happened within the past few weeks- it surprises you that the building is still standing. But, Oswald did pick this building for a reason. Did he not? For it’s sturdiness…
Well, he wasn’t wrong about this place.
Although the Mastermind of the NG Code Game is dead, your bracelets remain on. Your code is still active. You’re tired - you had truly thought that with her death and the discovery of her being the mastermind, they would come off. But they hadn’t - a harsh, yet, cruel reminder, that Willie is the true puppet master behind the game, using Amelia to his advantage. This was, after all, his game.
His game.
HIS game.
…
The foundation is quiet.
13/33 REMAIN.
CHAPTER SEVEN: START!
------
Welcome to the seventh, and final chapter of DV 1.5! Time sure does fly, doesn’t it?
The Future Foundation building, on the inside is starting to fall apart. There have been practically two explosions from the inside, it’s no surprise that the building is on its last two legs.
The majority of the third floor, and some of the first floor are messy. The only rooms that can not be accessed are the Recreational room, and the infirmary - all on the third floor.
... Oh, for those still alive - here’s three coins. Congrats on being alive!
NG codes are still activated. Strange, isn’t it?
Much like the last chapter - if you receive a message from the mod account saying you are going to die, you will not be able to skip out of it. Your character’s death has been planned from the very beginning.
The monomachine usage this chapter will be increased from three uses to six, just because we’re on the last chapter. Go hogwild, everyone!
Activity check for chapter six will be happening September 24th, next Thursday. Activity check for chapter five will be done sometime during this week.
You are no longer allowed to create starters for chapter six. The face to face channels, however, will remain open.
This is a reminder that due to Ilan’s top surgery happening in the second half of October, and Ilan needing time to recover from it, that the final trial will not be until sometime Early November. This chapter is going to be lasting for a little over a month- so please be patient with us! Since this chapter is going to last longer than usual - we definitely encourage those who are interested in hosting a real time event to message Willie’s account!
she is good-- but she lies. { EXECUTION: AMELIA REYNOLDS }
she is hard on herself, she is broken - and won’t ask for help.
CW: DROWNING
It’s a sad smile that crosses the liar’s face once all the votes are in. She knew this was to be the result and yet…
Still, she looks at the faces of everyone still in the trial room, lingering on one person in particular more before she speaks.
“This is goodbye then. Perhaps we’ll all meet again, in another life.”
And with that, she takes one last bow, and perhaps herself for whatever is awaiting her.
White, glittering white is what awaits once the scenery has changed.
Amelia blinks, once, twice, three times before looking around, eyes widening in the realization of where she’s been placed in. It’s the sight that’s greeted her so many times in her memories and dreams, the first sight of the ‘real’ world she got to see when she was so young. It’s as she remembers it to be, she’s sitting in the same spot from all those years ago, the same familiar weight of a blanket draped around her shoulders.
It should be comforting and yet it’s… not. Because she knows it’s not real, it’s supposed to be here for a reason, but why, why this of all places?
The warmth from before is gone. The people around still look happy while some still look lonely but… but there’s more to that. She can hear the voices clear this time, unlike before but… but it’s…
“Liar”
“Monster”
“Worthless”
“Traitor”
“A void of nothingness”
All hurtful, all true, all things she’s thought about herself at one point or another, some during this game. She covers her ears with her hands, trying to block them out as best as she can.
But you can’t block out what you’ve always told yourself, you know. And you can’t block out the words from those you’ve heard before.
“You should’ve died instead of Pewter - what have you ever done for anyone??”
“Good. That gives me a little bit of hope.”
“Just because someone lies, it does not mean they’re completely bad.”
“There is still good traits inside, and I can see them.”
“So remember that you have people like that as well, it’s not just reserved for everyone else.”
“When we get out of here, I’d love for you to be there… please.”
Voices of those that she knows, both kind and cruel, it’s-- it’s too much. No matter how much she screws her eyes shut and covers her ears those voices repeat, over and over, ringing in her head.
So she does what she does best and runs, runs away from it. She can’t lie here way out of this, away from this cruel warmth, away from the only thing that’s kept her together since she was young, away into the nearby forest. It’s all she has to run to, ignoring how cold it’s starting to get, even with the blanket around her shoulders still.
After all it’s dangerous to be out while the snow falls. Heavier, pilling up like her lies.
The sight finally clears up, it’s no longer just the darkened forest only lightened by snow, but it’s clear, a frozen lake being the sight that she sees. Covered lightly in snow, but still clear to see what it is. She kneels down in front of it, wiping away some of the snow there to stare back at the ice, her own reflection being casted back at her…
...Along with a hooded figure, standing behind her.
Her breath hitches, she turns around, she can’t see who it is (is it even a person, is there even anything there) but she stares, violet eyes gone wide.
It’s all she can see, no matter where her eyes look, almost as if she’s looking back in a mirror--
--Until she feels a sharp pain right in her side, her own hand going down to where she feels it, only for her hand to come back a bright red.
It was only a matter until she was stained, wasn’t it?
She turns back around to the lake, daring to see what is there, only for the reflection there to not be her own, but one she knows well, all too well, the sight of Willie, as if he’s there to taunt her. To mock her for what she’s done, and how she couldn’t run from it.
She’s such a failure, isn’t she?
And almost as if to answer, the snow started falling even heavier.
It’s a broken sound that works its way from her throat, a broken, wretched and sad sound that comes out. She can barely stand, but still she does, a careful step taken out onto the frozen lake, cracking ever so slightly at her step.
But not enough to break. Thin ice as they say, what she’s been walking on all this time. A thin line divides heaven and hell - a thin line between life and death.
One she’s walked for too long.
Somehow she makes it out to the middle of the lake, her strength is being sapped from her, one step at a time, the ice cracking still as she takes those steps, the snow is still heavy as it falls, and all she can do is fall down onto her knees and then onto her back, snowfall the heavies it’s been, covering her and the lake, the snow being dyed red by her blood.
It’s… comforting in a way. That this is all she’s amounted up to, something as worthless as snow. That this would be her end.
She’s so tired… and so cold.
And so, she accepts it. Lets the cold and snow take her, like it should’ve done oh so long ago, violet eyes finally fluttering shut for the last time.
And finally, the ice that had been slowly cracking finally shatters, and swallows her whole, along with all her lies and her life.
she isn’t perfect, but she tries. { EXECUTION...?: OLIVIA WILSON }
CONTENT WARNING: EXPLOSIONS
"OLIVIA IS THE MASTERMIND OF THE NG CODE GAME!"
No… She’s not. It doesn’t make sense for her to be the mastermind. She’s spent all her time with Percy, making sure that he was okay. Making sure that nothing happened to him, because she wanted to stay alive. She looks towards her peers, all as confused as she is - looking at her in horror, confusion, anger.
“Bullshit. You know that’s bullshit, Willie!” Olivia shouts, but the rat doesn’t listen.
Instead, he laughs, tormenting her. “Oh, but it is! The pink rabbit, the paint, even the photo Amelia found! You’re in that picture- aren’t you? You were in class 65. You were in the drama club. All the clues point to YOU, OLIVIA!”
As Willie laughs, Olivia shakes her head- stomping her foot down to the floor. “I’m being framed!!” She cries- but Willie laughs harder. She steps back from her podium, breath hitched, as Willie wastes no time in pulling out a mallet out of seemingly nowhere (seriously--where does he get this stuff? To be a fuckin’ toon…) and slams it down onto the button that appears in front of him. Again- seemingly, out of nowhere. She is not going to die here.
As Willie slams his mallet down onto the button, Olivia hears the sounds of chains rushing past Willie and coming straight for her. She keeps her eyes on them, frowning - standing her ground, as she uses the back of her hand to punch the chains away from her. Ouch, she thinks to herself, but doesn’t let it get to her. She keeps her focus, as she hears more chains coming straight for her. She feels one touch her ankle, and quickly - Olivia kicks it off. She jumps up onto her podium, fighting off the incoming chains attempting to drag her into a death she doesn’t deserve to be a part of.
She jumps over chains, all coming at her, fighting off chains that threaten to wrap around her wrists, dashing around the trial room in an attempt to throw Willie off as he continues to throw chain, after chain, after chain at her. A small grin forms on her face, as she easily deflects every chain thrown towards her. Her hands hurt, but she still has a ton of fight left in her--
… That is, until she feels something clamp down around her neck, and she hears the click! of a choker locking itself into place around her neck. Olivia’s eyes widen- she just simply did not hear the sound of a chain wrapping itself around her neck until it was too late. She reaches her hands up, grasping the choker shoved around her neck and tries to pry it from her neck, desperately trying to open it--
Until she feels a harsh pull from behind that tugs her away and up off the ground. With a hand clasping the choker, Olivia instinctively reaches her hand towards Percy, and just before she’s pulling into an execution, shouts:
”PERCY!”
She doesn’t have enough time to call out for help, as she’s pulled into her untimely execution - and finds herself thrown into an oddly familiar apartment. The chain around her neck comes loose as it throws her into the apartment, throwing her at the wall roughly. She squeaks, whimpering quietly in pain as she forces herself to sit up, and takes a look at the room she was thrown into.
Her old childhood home - back when she lived in America. Where her, and her family grew up in - before Olivia received an invitation to join Hopes Peak. Not only that, but Olivia was no longer wearing her signature green dress and black heels that she was wearing previously. Instead, Olivia donned the loose fitting dress she wore as Miss Lilly, that dress that gave her enough room to move freely as she ran. Her vision tinted with a light shade of pink, Olivia looks around her apartment.
Everything looks to be the same.
The cold material of the kitchen’s island was the same. The feeling of her couch, when she runs her fingertips across it, feels the same.
Everything is the same, yet, nothing feels right. This is all but an illusion to her, is it not? That’s what she assumed about these executions in the first place. Everything was fake, people were brought back to a place where Willie knows they would be most vulnerable.
It just sucks for her that of all places, it’s her childhood home back in America.
She doesn’t have much time to reminisce, however - as she feels the ground below her shake, and a loud BOOM! from right above her. Instinctively, Olivia covers her ears, quickly securing her balance so that she doesn’t fall over. She takes a step back, as slowly - bits and pieces of the ceiling above her start to fall to her feet, dirtying the familiar furniture surrounding her.
Of course if Willie were to kill her himself, he’d do it with explosions, of all fucking things.
The one thing that could kill her, pre-her having her mutated gene taken away from her.
Another explosion goes off, and more bits and pieces of her ceiling start to collapse. She has no time to think, very little time to escape - so she runs to her door. She attempts to open it, only to realize that it won’t. She jiggles the door handle, trying to pry the door open as fast and hard as she can - but, nothing.
If she stays here any longer, she’ll be crushed to death. Turning to look over her shoulder, Olivia bites down on her tongue, and notices the open window - beckoning for her to run towards it.
So she does.
Running as fast as she can, Olivia dashes towards the open window and jumps out of it. If she remembers correctly, there was a building directly next to her apartment that she could land on. It was a bit ways down, but it was better than nothing. So she positions herself, as she falls, to land on the rooftop of the building below her. She had done this plenty of times by now, and knew exactly how to land so she wouldn’t severely injure herself. But as she gets closer, and closer towards the ground- the sound of an explosion goes off behind her.
The apartment building she had grown up in all her life-- blown to bits and pieces.
The explosion is enough to send her forward, and she misses her footing when landing. Rather than making a graceful landing, Olivia stumbles forward and falls flat on her face, screaming out in pain as she twists her ankle.
But she doesn’t have time to react.
The building she lands on shakes - an indication to her that another explosion is going to happen.
She has to run.
Get out of here.
So she gets up, her pace considerably slowed down. There’s another building just in her line of sight. She has to get to it.
She runs, unable to hold back to pained cry as she steps on her twisted ankle. The other building isn’t too far away from her, now. She jumps onto it, being careful to land on her non-injured foot - right as the building she just jumps from follows the same fate as her childhood apartment: Exploding, sending bits and pieces of debris everywhere, sending Olivia forward a bit.
She again falls, but gets back up.
Pieces of debris hit her, on the back of her head - her back, her arms, leaving scratches and freshly made wounds that cause her to bleed. She’s hurt, but she doesn’t give up. She can’t.
She’s not the mastermind. She can’t die here.
Olivia makes the run for the next building over, her pace considerable getting a lot less faster than she was previously. She can feel blood running down her legs, her arms - her forehead, but she jumps to the next building.
The same as before.
The building explodes - she’s pushed forward, and new, sharper pieces of debris hit the back of Olivia. They’re larger pieces this time, however, and for a moment, Olivia can’t get up.
It just hurts too much.
But she tries.
She’s able to.
She runs, and yet another explosion happens.
This time, however- it happens right as she leaps off. The explosion catches Olivia inside of it, completely messing up her footing. Rather than being able to land clumsily onto the building like she wanted, Olivia completely misses the building--
and she falls, several stories high, to the ground.
Olivia’s eyes widen, as she looks over her shoulder, the ground getting ever so closer to her. She sees a sharp piece of debris sticking up, and she knows if she lands on it, all it will do is pierce through her torso and kill her instantly. She tries and grasps for nearby things to catch herself, to stop herself from falling - but nothing sticks out to her. All she hears is the sounds of explosions, and--
”STOP!”
A voice calls out. A familiar one, at that. Olivia tries to look for the sound of the voice- but can’t seem to find it. But the next thing she knows is she feels someone jump into her, catching her in their arms - and brings her down to safety. The sounds of explosions are all but distant to her, now - and the adrenaline pulsing through Olivia’s veins seem to stop. All she feels is pain, but what she sees when she looks up to see her savior, she blinks.
The white, long hair is the first thing she notices - as well as the tears now streaming down the person’s face.
The mask that covers her eyes focuses on the woman’s face. The mask- unknown to most, is integrated with technology that tells her when something is a threat. The mask, prior to her falling, was going off like crazy - highlighting over buildings and saying that they were a threat. But she didn’t need a mask to tell her that.
The mask, however - focuses on her savior’s face. The face of a person she’s come to recognize as a best friend.