✨The Inimitable✨
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✨The Inimitable✨
Dynastica relaunches on August 8, save the date!
Welcome back! Quite a lot has happened since we closed the beta and went back into the labs with all the great feedback we have gotten from our valued players. We have listened and as a direct consequence the game is no longer about destroying cities.
Now it is about conquering the flags of your enemies and protecting your own; no elimination! The more flags the better and even faced with duress and loss of flags, it is perfectly possible to hold out and recover gracefully.
Dynastica will re-launch with dramatic gameplay improvements on August 8, save the date!
There have been requests for a high-resolution image of the skills graph, so here it is (click for original size of 2600x2600 px) – enjoy and have fun plotting your strategies!
Dynastica Beta 2.0 is here!
We have released Beta 2.0 today. It is a major update of Dynastica and features many exciting content additions, better looking graphics and numerous balancing fixes.
Preparing for Beta 2.0
In preparation for Beta 2.0, no new games will be started before the launch. This new release will bring many gameplay and graphics improvements to the game (see the sneak peek of the new skills graph above). We are very excited about this release because we think the Dynastica experience will be more solid and better than ever!
Beta 2.0 will be launched within a few weeks. Stay tuned and help spread the word about Dynastica!
Pillage, plunder and destroy
Major changes of alliance play and city battles are put into effect for all new games starting today and onwards.
There will be six alliances with six players in each alliance from now on. Also, all players in an alliance will be placed together in clusters on the map making cooperation easier and more fun. Additionally, we also allow magic towers, forts and cities to be built on unclaimed land.
We have also changed the rules for battles against cities. The attacker will now pillage and plunder resources after a won battle against a city. The attacker can also choose to try and destroy the city after a successful attack, by leaving the army next to the city causing gradual destruction.