These type of messages and sentiments keep me as a solo indie dev going.
The fact that GRIM has been taken well by reviewers and TTRPG players alike is lovely, and I sincerely believe that if it wasn't for people like y'all supporting my projects, I wouldn't be making stuff anymore. 💛
If you'd like to get in on the action that has even Dicebreaker themselves writing an article about GRIM, please snag a copy below so we can hit the $1,500 goal by the end of October!
Cleave your way to Eldritch Truth.

















