🔶 FLYERS WIN 🔶 PHILLY TAKES GAME 1 IN PITTSBURGH.

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🔶 FLYERS WIN 🔶 PHILLY TAKES GAME 1 IN PITTSBURGH.
blah blah thinking about the popular rebuttal to complaints about veilguard's politics being "bioware was never leftist so you shouldnt have expected veilguard to be" which is... interesting.
true, of course. the expectation part i disagree with but thats not what ive been thinking about. im thinking about what made it feel so different to the very similar centrism of da:i. and maybe someone who didnt black out the entirety of veilguard as a cognitive protective mechanism can speak to the specifics but i think ive settled on it being that da:i is undoubtedly neoliberal and centrist just like da:o and da2 before it but despite their clear framing and limitations there was always the encouragement to think and the freedom to do things that the game might condemn narratively as "too radical" but you could at least do them. or say them.
this erodes by the time you get to da:i but in veilguard its absent completely. like making leliana divine or putting briala on the throne, for example. the game presents these options in a very neoliberal and centrist way. the un-softened leliana divine epilogue slide features much of the "radical violence bad!!!!! bad choice!!!!" connotation that all of veilguard has. but you can still do it. briala has incredibly limited power as gaspard's puppetmaster and her epilogue slide similarly slaps the player on the wrist for behaving so radically by putting *gasp* an elf in power resulting in Bad Disruptive Uprisings throughout orlais. but you can do it. hawke can spare anders and let him go. again, the game slaps you on the wrist via character disapproval and the fact he becomes a wandering hermit or whatever the fuck but. you can still let him go. in origins you can make shianni bann and the consequences are disgusting and horrible and writing it that way is literally sickening, but the game lets you do it. origins lets you do a lot of buck wild shit, some decisions less real-world politically coded than others, but you get to DO IT. even if the game and its writers scold you afterwords for getting too disruptive. YOU CAN STILL DO IT.
and this goes the other way too. there is a reason people like greg ellis had a home with dragon age for so many years and his beliefs were able to go under the radar for so long. there is a reason transphobic gamerbros love origins. there is a reason there was backlash to da2's rampant bisexuality. because dragon age let you be leftist about as much as it let you be a racist misogynistic asshole. you can do horrible things in these games. you can quite literally sell people into slavery. templar aligned hawke lets the kirkwall circle get annulled and becomes viscount as a reward for their loyalty. the inquisitor can just execute literally everyone they judge. now, i'll be the first to say that a lot of those options are not nearly narratively condemned enough. bioware has fumbled many a topic in their misunderstood pursuit of "grey morality" that leads them to feel the need to morally equalize situations of clear, unambiguous injustice (cough mage templar war cough). in fact, decisions like sparing anders are often far more clearly narratively punished than things like giving fenris back to danarius, (which kind of just blows over after some approval loss???) and in my opinion that is a writing flaw. i do think RPG games should have choice, and allow players to be evil, but i also think that writers have a responsibility for the message their writing sends to the world. some decisions in dragon age are well-handled. many others recreate and reflect real life racism or misogyny or islamophobia, and reveal the writer's bias against real-life groups of people or political movements. this is the risk of writing stories like these.
but veilguard does not let you do anything. in either direction. ive been calling it a "thought-terminating fantasy cliche" because... it really is thought-terminating. you are not supposed to think about alternatives that may be too radical in the writer's eyes (what if i let anders go instead of face the justice [haha] the game clearly thinks he deserves? what if i install an elvhen puppetmaster on the orlesian throne despite all of my advisors recommendations? what if i support the murder-pope in reforming the chantry through violence and bloodshed?). veilguard has..... what if i save this city over that one? the only one i can think of is saving isseya. are there any others? genuine question. theres nothing to decide and therefore there is nothing to think about. you dont get to think of possibilities past the narrow centrist path presented to you. you dont get to think about an end for solas that doesnt end in jail. you dont get to think about who becomes tevinter's archon and what policies you might like to see them have. you dont make choices between major factions based on ideological and/or practical differences like recruiting mages vs templars. you barely even get to decide anything for the characters, half of the choices are purely cosmetic.
like i feel like theres something to be said for having the choice even if the overall narrative still condemns it. the writer's bias leaks in to the world's reactions to your decisions but you are still allowed to make them. i always intentionally leave leliana hardened because i think radical insane murder-pope who diversifies the church through ASSASSINATION is based. i dont give a fuck if david g/aider thinks its too crazy and tells me so in a thinly veiled epilogue slide reprimand about "the consequences of my actions". idgaf! 1. its a video game and 2. idc what he thinks.
and yes, nothing ever actually changes. dragon age has never allowed you to make radical change within its world even with the decisions that brush up on the possibility. but you can still be someone who believes in the possibility. you can play a mahariel who hates humans and poisons the ashes of their prophet because why should they care when they stole everything from the elves first? you can play a blood-mage circle-abolitionist anders-apologist hawke doing their best to survive in a city where survival and self-preservation sometimes forces them to act against their values. you can play a lavellan inquisitor who refuses to believe in andraste or the maker, advocates for elvhen liberation, and installs an elf on the orlesian thrown despite being forced into the role of figurehead for a religious empire. sure, you cant really actually do anything for the elves, but you can be someone who believes that change should happen. its not perfect. its certainly not some radical revolutionary fantasy nor does literally anyone expect it to be and when people say that its always in bad faith.
bioware has always been canadian liberal centrists and so have their games. but they used to let you get a little fun and crazy and then just reprimand you via epilogue slides or retcons in later games that we all just got to complain about online. but veilguard forces you to roleplay someone else's ideology; a boring centrist status quo loving fantasy with no opportunity to do something different. elven rooks cannot question dorian on tevinter slavery like elven inquisitors could. rook cannot ask lucanis about the child recruitment practices of the crows the way the warden could to zevran. rook cannot ask davrin about the warden's pressure into conscription, joinging and eventual calling the way the warden could alistair or hawke can to anders in legacy. you cannot ask about alternatives or question a single authority or character of any kind. you cannot voice dissent. the dialogue option does not exist. what was once a slap on the wrist in previous titles has become reactionary and preemptive. you wont get slapped on the wrist in the first place because you're stuck in a boring, empty room for after-school detention, railroaded into "good" behavior and confined to one path so you cant get into any trouble on your own. thought-terminating fantasy cliche. it didnt need to be some insane groundbreaking revolutionary work of marxism or whatever the fuck hyperbolic nonsense people are trying to straw-man the criticism into to disprove it as unreasonable. it needed to not advertise itself as an RPG and then force me to roleplay white canadian millenial neoliberal afraid of getting canceled on twitter simulator 4.0 because if i knew thats what i was signing up for i would have respectfully declined and saved my $70 on something that doesnt condescend to me for enjoying bald war criminals and stories about revolution
if u do a superfam lineup and u have kon but not john henry or nat lightning will come down from the sky and strike u where u stand
art youtubers would be broke without lore olympus and hazbin hotel to yap about i SWEAR
this hudson williams-centric beatlemania i am experiencing needs to STOP
i am an ADULT
*adds "punk" to filtered content* Enough.
“I’m happy to teach Dr.Santos”
Okay everyone stop before Robby and Santos put a bomb in that hospital my god