EPHIRUS: An "Amnesia" RPG
"Amnesia" RPG Concept: The GM/DM creates the characters based on their players likes and dislikes. The players know nothing about their characters because the characters themselves don't remember anything. As the game progress the players and characters learn about their past and all before the memory loss.
How I'm using the concept in my game: All the player characters died and were brought back to life by an emo necromancer and a vampire hemomancer. All the characters death are related somehow. Now they have to find out who they were, who they ARE and (in theory) help the necromancer find his long lost sister. How it all connect? Well, they will find out.... Maybe ;)
The World: Ephirus is a fantasy world with many countries and continents. The main story starts in the spiritual realm (as everyone is resurrected), but progress in the mortal realm. The map represent that realm. The named/colored countries are the ones my players come from.










