CONSTRUCTION: Began end of 2023 - Completed August 2024
PURPOSE: To give the opportunity to Hunters to meet, mingle, drop the goods, train among other hunters and also rest in between excursions, before or after said excursions.
STAFF: Waitress (4) rotation shifts, Receptionist (2) rotation shifts, Blacksmith (2) they handle their own hours, Employees in charge of receiving and registering the hunters’ drops (2) they handle their own hours, Employees in charge of sorting drops, placing them in appropriate package/bags/pouches & in charge of handling their dispatching (6) they handle their own hours, Bartenders (3) rotation shifts, Entertainers (any customers who wishes to get on stage, free of charge, but may get some tips or their own admirer to take home), Manager (1) responsible of visting the site once in a week to ensure things are going well, conduct surveys and relay the information to Mallick by the end of the week, Security (7) one on the stairs that are found on Level 1, one at the reception desk, the rest are scattered around the place as needed. (if there are some forgotten, they’ll be added later on. these are positions filled by any members of clubs of any and all ranks.)
LEVELS: The establishments consists of 4 MAIN LEVELS, each of them serving a different purpose. There’s a basement and a small backyard that is only accessible to Hunters.
ACCESS: Denied to any non clubs, defectors to Clubs are allowed, Hunters have access to all levels, non Hunters only have access to Level 1. The establishment is opened to any and all ranks. Guests of other factions are not allowed in even if accompanied by a Club’s member, no exceptions given, even to Hunters. Penalty for trespassing will be handled by The Council and The Ace of Clubs.
LEVEL 1; You can find on this level
Reception desk, located on the right side of the entrance door, all guests have to check in with the receptionist and receive a stamp on the back of their hands corresponding to what type of guest they are. Different symbols will be assigned for this purpose (More on the symbols to come. aka WIP.).
Bar & Restaurant; located right after the reception desk, tables can be found all around the room, plus a stair facing the bar’s counter that is blocked and kept as such by security guard standing there to make sure those who enter have the required clearance.
LEVEL 2; You can find on this level
Training rooms, a total of four of them can be found. The backyard can be accessed through a set of stairs in one of the training room that leads there. The backyard has a wooden fence around it, trespassing will result in consequences that no one but the culprit will be held responsible for. The backyard can be used as a shooting range for bows only, no AXE/SPEARS throwing. Sparring and other things that might be needed. Sparring has to be done without ANY weapons.
LEVEL 3; You can find on this level
The rooms on this level are only filled with one thing: The food brought forth by the hunters, other hunting goods, anything that needs to be stored for the kitchen and for the dispatching to the places where it will then be distributed accordingly to the rest of the citizens in need. There are two rooms with a desk and two lead employees to register the good, security stays there to transport the goods to the appropriate room, where other employees will then sort them out and get them ready for distribution.
LEVEL 4; You can find on this level
Restrooms, sleeping rooms, cleaning rooms. Hunting teams tend to rest together, they are dispatched together and they return together. Hunting teams are also divided per seasons, then biweekly, it is very possible that the restrooms will only be accessible to the team that’s just returned from hutning and the team that’s about to head out for their huntings.
BASEMENT; You can find on this level
The blacksmith and all the weapons that are being made, repaired, etc. This a bit like an armory that only belongs to the establishment itself.
*That is it for the establishment itself, more to come on how The Hunters are picked, who can become a hunter, how they can be distinguished, how teams are formed, each teams’ symbol/tattoo, etc.
*The establishment will not tolerate discrimination of any kind towards anyone because of their rank, or anything else for that matter. This is a tolerance zero zone for fighting of any kind that is not about sparring in the training zone. Patrons who break this rule will be banned from entering the premises again, no matter their ranks and status.