The ARG has finished with the end of the presentation.Overall,the whole project we did very well,every team member contributed to it with a number of great ideas.For my key learning,I would like to say is the team work which helps us a lot to make the game achievable,because everyone came up with different ideas from the story,puzzle and everything about the game such as logo,timeline and the character.At the beginning,the divergence is we all have the different ideas and we want my own idea as the major of the game,so it caused us a lot of time on the thinking and wasted a few time,but after the careful discussion,we all have the blueprint in common from the story to the puzzle.On thing that went well to be mentioned is the part of puzzle,the puzzle seems to be very simple to make as a result of our creative people,those puzzles did show the creativity by experimenting.By contrasting,the one advantage we have is the physical puzzle that can makes the game understandable:in other words,player will be more engaged to play the game.For the whole game,to myself,I think I am very passionate about it,I had a lot of great ides on the story and the puzzle despite some of them are not be used in the game.On thing I would improve during the game is the decision making,sometimes,I will get very hesitated on the choice making of which story is best fits for the puzzle and how can I make the all elements connected to each other.but I would not be worried about it ,which can be easily solved it by discussion.Finally,this is team project,if we can get a good feedback everyone should be happy about it because we took a lot of time of it and we deserve a good result.