DC Pre-war architecture
Concept art for Fallout 3
Art by Adam Adamowicz
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DC Pre-war architecture
Concept art for Fallout 3
Art by Adam Adamowicz
Architecture firm: Hassan Ragab 🇪🇬
Location: Fictional
Tools used: Midjourney
Principal architect: Hassan Ragab
Visualization: Hassan Ragab
Design year: 2022
Status: Concept - Design
Typology: Future Architecture
Hassan Ragab: The current global creative scene is in an ongoing debate about artistic authenticity and ownership. However, I find a great freedom in using Ai text to image generators. The new tools are providing a medium of freedom. Freedom from physicality, from functionality and from modules. With the current limitations of said tools (being only able to generate 2d images) and as we still have some time for those tools to make their leap into the 3d world, I find great enjoyment in solely focusing on exploring visions of fantasy architecture. On the one hand it’s a good training to understand and learn prompt crafting, and on the other hand it’s a great way to expand our imagination and challenge art and architecture as we formerly knew. It includes us in the unprecedented creative context where we can quickly and continuously develop our concepts/ideas while also mixing and connecting our thoughts in ways we could have never imagined.
While I had no intention of approaching the art nouveau style in creating “Feathers Architecture”. I believe the organic elements which were used in the prompts led to a similar style. Rather than giving wings to the buildings I was more interested in the integration of feathers with the architectural façade as means of a novel way of ornamentation. To achieve said results I was keen on using Midjourney. Unlike other Ai text to image prompts like DallE2 and Stable Diffusion, Midjounrey works really well with more artistic concepts as most of its models favor beauty over photorealism, which makes it a very handy tool for mixing fantasy with architecture.
#Travelingwithoutmoving ⭕️
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Soundtrack: Abla Deme Lazım Olur by Lalalar
𝙼𝚏 𝚌𝚛𝚎𝚍𝚒𝚝𝚜 🆎𝚘𝚟𝚎
In case anyone wants to know what the house in "we will make this place our home" looks like: here you go.
Front, rear and side elevations.
The house is mediaeval in origin, although it has been altered and added to many times over the centuries (the most recent addition being the orangery). It was held for many years by the Therinde family before it was bequeathed to Feanor in the early 1900s.
Floor plans:
The ground floor (first floor for Americans):
Key locations on this floor include the grand entrance hall; the kitchen; and the library, in which many secrets may be found (not least the entrance to a secret reading room).
The first floor:
This is where Elrond and Elros' room can be found, as well as Maedhros' study, Maglor's music room, and the little storeroom where Elrond found the doll's house.
The second floor:
Apart from Maedhros and Maglor's rooms in the West Wing, this floor is unused. The rest of the bedrooms remain untouched, their doors locked. Elrond and Elros haven't had much chance to explore here.
Finally, the attic, reached via a narrow spiral staircase:
Most of the attic is used for storage, though a few of the pokey bedrooms which once housed the manor's servants remain. The old nursery is also up here, but Feanor objected to having his children sleep in the attic with bars on their window, so it was turned into a playroom.
Thus concludes our tour of Formenos Manor; feel free to visit the gift shop on your way out.
What are the seven wonders of your world? Engineering edition (I plan on doing a natural version too)
The Great Palace of Aqrea. Made of black marble with bird and fish motifs and decorated with jewels and copper, the building itself most resembles the Imperial Palace of Japan. The outer gardens are expansive and the four inner courtyards each have a fountain in the center.
The Canyon Shrine. An open air shrine to the Empress and Emperor of the Aqrean Pantheon. Literally hovers above the canyon. Major site of pilgrimage.
Vuloria Alastoria Filia Adoratae. A tomb dedicated to the youngest daughter of Vuloria Xanderai, an empress. This monument is decorated with entirely green materials, reportedly the daughter's favorite daughter, except for the memorial plaque which is in the traditional white. It is venerated as a reminder of progress (she died due to a now non existent disease) and a monument to a mother's love for her children.
Second City of Vuloria. First off planet settlement, located on their moon. Considered rustic and isolated, even by their current standards, but no longer primitive. The reason it's considered a wonder of the world is the difference in ground made architecture difficult.
The Commutatio Regio. A giant marketplace exclusively for trade. People come to watch the bustle and the neat, orderly flow of the crowds as numbers regularly approach the tens of millions inside at once.
The Legislis Locus. The building of lawmaking for the entire empire. This is where empire wide trials and laws are decided, as well as matters solely for the planet of Aqrea.
The Ruins of Royah. The first oceanic settlement
Genius Loci by Anastasia Savinova
zyva studio & charlotte taylor envision ‘neo-chemosphere’ to echo 1960s science fiction http://dlvr.it/RsMsB1 Jordan Quinn Real Estate Las Vegas S.0188987
ooh man this is a little gloomy but its Such a look
Antistructures: Photo Series Exaggerates Architecture to Impossible Proportions
Antistructures: Photo Series Exaggerates Architecture to Impossible Proportions
Stretched and exaggerated almost to the point of absurdity, otherwise ordinary architecture takes on a bit of an uncanny feeling. Digital artist Alex Lysakowski describes it as “imaginary magnitude,” a change in proportion that’s a bit too extreme to be real, but straddling the line, sometimes making the viewer unsure whether they’re looking at a real building.
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