this is what probably happened in afterstory.
seen from United States

seen from United States

seen from China

seen from United States
seen from United States
seen from China
seen from Denmark
seen from United States

seen from United States
seen from United States
seen from Brazil

seen from United States

seen from Finland
seen from United States
seen from United States
seen from Netherlands

seen from Malaysia
seen from United States
seen from Indonesia
seen from Ukraine
this is what probably happened in afterstory.
Biblically Accurate Toy Chica
I watched Phisnom's Five Nights at F---boy's stream recently, and it made me really think of the sheer, iconic absurdity of the series. Hostile party hats, Toy Freddy having a kid with Splash Woman, Enragement Child...and of course, the move sets. These games just wouldn't be the same without the animatronics' goofy skills. Special mentions go to Caffeine Revival, Mama Bird, and all of Toy Freddy's skills. They're so weird. I love them.
Anyway, I realized that the names of all of Toy Chica's skills end with "Wing," so I decided to take it literally and give her a wing for each skill. It gave me something to do at work during my breaks, anyway. :p
Captions for those who need them:
Toy Chica, levitating and preparing to revive Mangle: Don't worry. I've got this!
Toy Bonnie: Is the floating really necessary?!
Human designs by pole-bear
got bored so i decided 2 waste a few minutes making these
Ever wondered about... uhhhhh... Michael Jackson? Yeah. Yeah you did. Yeah. Yeah you did. Yeah. Yeah you (Note: this strategy can be instantly fucked up by Michael Jackson using either Spread Bomb or his other move that targets everyone two times in a row, so don't get too shocked if you still get a bit fucked up).
A text version of the strategy used in the video can be found here:
Hello, hello! Have you ever wondered how to annihilate a child? No? Yes? It doesn't matter, you're going to find out. There's no way out.
A text version of the strategy can be found below.
In Fuckboy's 2, the Save Import map (41) has one, simple event. It simply fades out the screen, activates switch 17 (ass) and transfers the player to map 43 (Show Stage, Dining Area).
It's a simple event. But despite that it also contains a second page that checks to see if the Puppet (27) is in your party. And this page has... dialogue.
There exists a strange common event in Fuckboy's 2, that being ass (38). It's only function is to simply abort a battle, which is a pretty useless function for a common event to have since battles can be simply aborted by placing it as a battle event.
My only real explanation for this common event existing other than it being just a heavily unfinished one is that either the developers were having issues with aborting battles when it was placed as a battle event or simply just didn't somehow notice it as an option.
In Fuckboy's 2, certain troops randomize the goldenchance (22) variable to a random number from 0 to 100.
If the variable ends up being either 6 or 75, Withered Golden Freddy will spawn and either: kill everyone in your party (6) or kill all of the enemies (75).
Managing to get a 75 and surviving the encounter will lead to goldenchance (22) picking a random number from 0 to 100 each time you enter any room in the pizzeria. If this number ends up being 50 then it'll spawn Withered Golden Freddy, who will chase after the player character and force them into an unwinnable battle if they get caught.
It is also useful to know that Withered Golden Freddy can only show up in a few specific troops, instead of being able to simply show up in all of them. The troops he has a chance of appearing in are:
Streamer α*2 (two Streamer α's)
Streamer β (one Streamer β)
Streamer β*3 (three Streamer β's)
Streamer γ*2 (two Streamer γ's)
Streamer γ*5 (five Streamer γ's)
Streamer δ*2 (two Streamer δ's)
Streamer δ*6 (six Streamer δ's)
Streamer Ω*2 (two Streamer Ω's)
Streamer Ω*7 (seven Streamer Ω's)