Recently I've started playing some old favourites of mine online, this naturally included playing some Gravity Guy. Well while I was playing I thought, "Hey I wonder who made this game?". I checked the credits and game design and programming was done by a man named Vasco Frietas. One Google search later and I was at his own website(link here: http://vascof.com/Games.html). I decided to look around see some other games he has made(curiously he never mentions Gravity Guy, but he has a game called G-Switch which obviously was the template from which Gravity Guy is built upon). I came across this game called Freeway Fury 2, and I thought, "That sounds stupid... let's play it!".(link here: http://vascof.com/FreewayFury2.html)
Freeway Fury 2 is fantastic. The difficulty curve is high, but the gameplay is simple. You learn by playing and the more you play the better you get. If you're really good the levels become your playground hopping from car to car, ramming cars, and generally messing everything up. In fact it feels very much like if Hotline Miami had driving missions between stages. Also like Hotline Miami, if you're new you will die a lot, and it can be just as frustrating. It's a very deep gameplay system and it will last you much longer than you would expect from a browser game. Give it a try and please get back to me on what you thought of it. If anything deserved an improved commercial release this is definitely it.
10/10 would do.
Genre: Fuck em'up Driving
What I've played so far: Over 3 hours 16 checkered flags beat the final boss and unlocked everything in the Free Ride.
Loved:
Chaining Combos
Free Ride Unlocks
Rhythm of a combo
Hated
Playing through the game and not exiting properly only to find the game didn't save my first run through
Taking so long to figure out the rhythm for jumping