Have a drawing of Dewey from the au I have yet to give a proper name
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Have a drawing of Dewey from the au I have yet to give a proper name
I will continue to uncontrollably dump the last 4 years of my life onto tumblr until I run out of things to post! Here's an old project of mine, GPU based boids that are designed to run in VRChat, shown in this lovely world right here https://vrchat.com/home/world/wrld_e9c2c3bd-fedc-4289-a8fd-c7151ffc3cdb They utilize SDF's that were developed alongside a raymarching shader for previewing bounds, and are more approximations of boids than anything. They don't have proper collision avoiding, but they are close enough. The complicated swarming behavior you can (kind of) see here comes from just 3 rules
1.> Dont crash 2.> Stay in groups 3.> Travel in the same direction as other
Being on VRChat a few concessions had to be made of course. VR performance is a little rough, its running on a Camera + Rendertexture loop instead of a proper compute shader, and vision and collision avoidance are approximated, but I'm happy with how they turned out.
The editor scripts I wrote are super fucking cursed, and just have bits of shaders straight up hard coded to past into .txt files to be read as shaders for generating variants of the SDF's, but eventually I'd like to return to this to get it polished up to the point where an actually sane individual could drop it into a world and get some nice fishies