3 years ago I had the day off for some reason so I learned how to make mods for FUSER and it's been something of an obsession ever since.
As of now, I've modded nearly 200 songs into the game from a wide range of genres and styles. It's such a fun puzzle for me, figuring out how to turn a track into a toy that others can play with. It's a process that takes a lot more time and effort than it seems, usually involving manual stem separation, quantizing, structuring, and wrestling with audio analysis tools to convert minor key to major key and vice-versa. It takes hours, sometimes days to get that ~1-miunte loop sounding right and working correctly.
Game modding is a craft that often goes uncredited, especially for something like FUSER where you're probably playing with hundreds of mods from far too many individuals to remember, let alone name. I certainly don't expect every streamer to make a big comprehensive credit roll of every contributing modder every time they play a game. When you play a song you don't need to list every member of the band. Hell, I make YTPs for a living and way more hands touch the sources I use than just the names that get put into the credits.
Next time you see Griffin McElroy or Acai or whoever playing FUSER for money, remember that most things are collaborative and the entire creator ecosystem at large depends on countless nameless contributors. And if you do happen to remember a name or two, shout them out!
Especially if that name is Ellie Spectacular, creator of the Bop-It Extreme mod 👍









