Bloody Paws 6.2
This update has been more focused on the UX instead of purely visual work. Fixing fatal bugs, making some quality of life changes to core mechanics and making progression work better, so there's not much to show off through screenshots and whatnot. In two weeks from now, we'll post a proper itch io link to the game :)
We plan to participate in the prague game accelerator and push this project past being a semestral work. Improve animations, make more levels, add some semblance of a plot, so on and so forth. So cheer us on for that :D











