S: TransformRotator, Setup any GameObject to Rotate
The TransformRotator can Rotate any Object within Unity around any Axis. #ReadyToUseScripts for #Unity #GameDev #IndieDev #Indie #Asset #IndieGameDev #Development
Once the Transform Rotator Script is attached to a GameObject it will start Rotating on Update in every Frame. TransformRotator.cs using UnityEngine; /// /// We use Time.deltaTime so the Rotator can be fine adjusted /// Ranges from 5 - 50 work well /// public class TransformRotator : MonoBehaviour { [SerializeField] float xAngle = 0; [SerializeField] float yAngle = 0; [SerializeField] float…
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