Someone had to do this...

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Someone had to do this...
Separated at birth...
Some parallels between Lust from Beyond and Scorn are difficult to ignore since they both borrowed from the same visual sources.
You start in both games in an alien environment with something very physical happening to you.
I found the puzzles more challenging in Scorn. One in particular required a lot of focus to get right.
Creatures in Lust from Beyond were relentless, fast and brutal. They added a lot of dread to the alien world. In Scorn, once you understand they just want to be left alone, you can easily avoid fights altogether (except for the final boss fight, but there was only one scene like that in the game).
Lust from Beyond tells its story in a more traditional way. I found it more rewarding since you end up understanding the mythology, the characters and their motivations. In Scorn, the mystery is so thick there isn’t much left when you are done except some nightmarish pictures.
Overall, Scorn feels more polished... the Alien world at least... but Lust from Beyond was a much more memorable experience to me.
The Chant reminded me a lot of Hellblade.
Both feature a main character who goes through Hell to help someone they care about.
They both rely on symbols and powerful items to make it through their journey.
Both have to face their own demons and listen to voices in their heads.
Both games have visceral combat against creatures and fighters wearing skulls as masks.
Both go through the wringer and keep getting back up to face an ultimate Cosmic Horror.
Hellblade did it much better but The Chant is still very satisfying to go through.
Two heroes in a Medieval setting.
One loves his horse, was taken from his home as a child, is a trusted advisor to Kings, has issues with Witches and even more complicated relationships with women, surrounds himself with priests and trusted companions and ends up with a Child Surprise.
The other is a Witcher.
The soundtrack of DARK works really well with Death Stranding.
On top of that, both deal with one man’s quest to stop or reverse a civilization ending phenomenon, an apocalyptic devastated landscape, time travel and dead birds.
Roach, hot baths, all sorts of monsters, complicated relationships with women, an old mentor and brothers in arms... plus brewing potions and drug, taking contracts, dealing with ghosts, bounced around by powerful people and factions.
Sounds familiar...
The main difference between The Witcher III and Assassin Creed: Odyssey?
From The Witcher, I miss the whole gang, even characters like Dijkstra or Johnny.
From AC:O, I only miss Kassandra.