DevGAMM Moscow is over. It was great!
We were showing current version of Lusfoder on the first day of GAMM:Play showcase and gathered a lot of feedback from people who played our game. Among them was Unity evangelist Andy Touch. Thank you all for testing the game!
The whole conference level has increased this year! There were interesting sessions from Unity, Microsoft, DICE, Wargaming, Zeptolab and many others.
DevGAMM was traditionally ended by Game Lynch and Awards Ceremony.
One guy even won a return ticket to Vilnius (thanks Invest Lithuania for that).
During the conference we meet a lot of great guys:
Daniel Rosenfeld - C418 - Minecraft composer and sound designer;
Adriel Wallick - organizer of Train Jam. YAY!!! The latest Train Jam was unforgettable! And it was great to see Adriel in Moscow! <3
Wolf Lang - creator of awesome game Beatbuddy;
Rami Ismail - 1/2 part of Vlambeer;
Alex Nichiporchik and Michael Rose - guys from tinyBuild;
Maria Chyrvonaya - PR manager at DevGAMM;
Ressa Schwarzwald - sound designer and composer;
Alexzander Protasenya - narrative designer of great pixel art game “The Tribe”;
Bogdan Sereda - working on awesome games - “Isles of Umbra”, “Breached”;
Marina Nechaeva - concept artist and illustrator, working on “Isles of Umbra” game;
and a lot of other awesome guys!
Thank you Lerika Mallayeva and Maria Chyrvonaya for organizing DevGAMM in Moscow! You’re the best <3
Now we are back to work on Lusfoder and fixing issues based on players feedback. Updates are coming soon. Stay tuned!









