I will be mist.
Fine.
There should be a kiosk-loaded multiboot game for the GBA, where you can only download from a trusted mainframe, you are required to keep your handheld constantly powered to save status at the next kiosk return, you have the ability to connect with others through link play, ironman mode is central to shared interactions, or local changes are compressible to a password for pre-transfer error protection, roguelike, tactical, character classes are available as a gameplay direction yet can be eschewed inasmuch as they are a social component of all character conflict subject to community input on the application of various transient status modifiers and their enumeration in a shared consensus reality of state interpretation mechanics. Hit points are shit points, what other qualities have reduced many a man to a husk of their former selves?














