#nerdgasm GAME DEVELOPERS CONFERENCE 2016 #gdc #gdc2016 the things I saw. (at Game Developers Conference) https://www.instagram.com/p/BDHL7nHsqTiUam2Yh_ch3PWCW5q4X_4l2zRlvk0/?utm_source=ig_tumblr_share&igshid=qf38397plfyv
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#nerdgasm GAME DEVELOPERS CONFERENCE 2016 #gdc #gdc2016 the things I saw. (at Game Developers Conference) https://www.instagram.com/p/BDHL7nHsqTiUam2Yh_ch3PWCW5q4X_4l2zRlvk0/?utm_source=ig_tumblr_share&igshid=qf38397plfyv
Now that was a fantastic #talk about one of my favorite games of all time #Diablo .. which also gave me my nickname Thanks @davidbrevik for my nickname and such a wonderful #masterpiece
As a promotional move in relation to this year’s GDC, sound dealer Sonniss gives away +16GB of super crisp and varied sounds away for free. For private and commercial use.
Maybe this is what ill get up to if I go to GDC 2017 XD
The cell Adam awakens in, mostly designed as blockout in Maya.
Unity Adam demo - the full film
ADAM – PRODUCTION DESIGN FOR THE REAL-TIME SHORT FILM
© 2017 Unity Technologies
Here’s are a bunch of images covering the design process of the wall/city in the Unity Adam Demo.
Unity Adam demo - the full film
ADAM – PRODUCTION DESIGN FOR THE REAL-TIME SHORT FILM
© 2017 Unity Technologies
Here are the concepts, explorations and gear for the city guards. The actual film and write up in the links below.
Unity Adam demo - the full film
ADAM – PRODUCTION DESIGN FOR THE REAL-TIME SHORT FILM
© 2017 Unity Technologies
Finally getting around to posting some of the work I did on The Unity Adam Demo that you might have seen on here :). If you haven’t check out the link to the full short film below, as well as my full write up on the design process on the Unity Blogs!
Unity Adam demo - the full film
ADAM – PRODUCTION DESIGN FOR THE REAL-TIME SHORT FILM
© 2017 Unity Technologies