Monthly Update (May 2026)
Hello everyone,
Happy May!
This month really flew past (and last month too)… I kept chipping away at the ol' to-do list, only for it to constantly refill… like a cornucopia of never-ending work… 😭 (and my car broke… and I sprained my back…) That said, I got a lot of things done these past two months!
Since the devlog this time came so late, I'll review what I accomplished in both April and May. I also think I'll make a slight adjustment to my monthly devlog scheduling from now on - for the most part, I've tried to get them out in the first week of the month (to extremely questionable success), but I think that I'll start putting them out near the end of the month instead. (This is 90% because I constantly write "What did I do this month" as my header when it should have been "What did I do last month" and I'm tired of making typoes…)
What did I do last (and this) month?
First of all, I had the honor of participating in a couple of Steam festivals earlier this month - the Otome Games Celebration hosted by Crystal Game Works, as well as the Storyteller's Festival hosted by Two and a Half Studios. To celebrate, I put out a small updated demo release of Steam of Karamu, covering around half of the first game. I wanted to finish the entire game, but I didn't make it 😭😭😭 (for some reason I thought it was a good idea to do a million and a half CGs for it… somehow it has even more art than the original game?!?! Blame Nelli and Raku for being my hyperfixation couple…) However, you can check it out if you want a sneak preview at all the shiny new art for it!
In addition, I:
-Implemented a Russian translation of MindMindMind -Received sample style backgrounds for Our Hollow Appetites -Finished most of the character designs for Countdown to Midnight. -Received and made some adjustments to the Villainfall GUI. -Wrote 29k words
The biggest thing that I did last month is that I put out a recruitment form for character artists. In the past, I've done the character art for all of my projects. However, I've been interested in collaborating with character artists for quite a long time, but I could never get the courage to actually reach out… (As for what made me want to finally commit? I got a project idea that I wanted to do for Otome Jam and realized that I couldn't do it because my project list was too long 😔 I am cursed by the amount of things I want to do in my short lifetime… 😔)
This form generated quite a lot more interest than I was expecting! The first day I got 20 applicants and I was like "wow!!!" Then the next day it was 200 and I was like "…wow!!!" All in all, I got almost 900 extremely talented artists who were interested in working with me, I was so honored 😭
I reviewed all the applications carefully, and there are some artists that I'm extremely excited to work with 🤭 There have been a lot of discussions for the past 2 months! Unfortunately, I have to keep a lot of it secret for the time being until I'm ready to make public announcements, but I'm pretty excited 😏 I will say that there's a gorgeous knight lady in our future…
What am I doing next month?
Next month is… largely a secret! I'm working on a pretty neat project with some very cool collaborators, and we're hoping to get it out for Otome Jam, so I'd like to devote all of my attention to that for the next month. There should still be a bit of progress to announce for my own projects, but it'll be a little bit less than what I usually do in a month.
Thank you to everyone who's following along!
Chattercap
















