Genie Research Preview from Luma AI
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Genie Research Preview from Luma AI
Lotte + Hans
On the scale of dimensions
-generative sculpture-
The transparent cube transforms a simple line of wire into random shapes and patterns during the course of the installation, symbolizing the effects of dimension jumps and time.
(last picture via Isabelle Hager)
Stone Fields, Generative Sculpture by Giuseppe Randazzo
This project has started from a search for a 3d-objects optimal packing algorithm over a surface, but evolved in something rather different. I love the work by Richard Long, from which this project takes its cue. The way he fills lonely landscapes with arcaic stones patterns and its eroic artistic practice, in his monumental vision, is in strong contrast with this computational approach that – ironically – allows virtual stones creation and sorting in a non phisical, mental way, a ‘lazy’ version, so to speak. The virtual stones created from several fractal subdivision strategies, find their proper position within the circle, with a trial and error hierarchical algorythm. A mix of attractors and scalar fields (some with Perlin noise) drives the density and size of the stones. The code is a C++ console application that outputs a OBJ 3d file.
Selected and Posted to Cross-Connect by Andrew
Generative Sculptures from Giuseppe Randazzo
novastructura is maintained by Giuseppe Randazzo, a designer from Turin (Italy). This site wants to be an open and evolving place where to share my works and experiments as well interests on several topics, ranging from generative art, new-media art and contemporary art, to architecture, coding, science, tech, and so on. The meaning and the reason of novastructura may be seen as the need to explore the blurred boundary between art and science. The site for this purpose is splitted in two parts, the personal work database (generative related) and a blog where I try to collect – through my personal point of view – the most meaningful suggestions coming from the net about the above topics
Félix Luque Sánchez
“Different ways to infinity” is a science fiction artwork using a variety of media. The installation proposes a collection of archives from an imaginary scientific laboratory. It is composed of 3 parts: parts 1 and 2 are inspired by chaos theory and approach infinity through complexity; part 3 is an "infinite space filling" generative sculpture. 1. A synthesizer with oscilloscopes and audio system The synthesizer is based on Chua's circuit, one of the first physical demonstrations of the existence of chaos. Its output signals are visualized through oscilloscopes and heard through loudspeakers. The synthesizer is controlled by motorized potentiometers, which changes the modulation parameters in real time in order to force it to enter and exit chaos in an infinite loop. Every time chaos is reached, fractal shapes known as 'Lorentz attractors' appear on the oscilloscopes. 2. A set of 3d animations and large prints These large digital prints and 3d animations are generated by software simulating strange experiments in computational fluid dynamics. 3. A modular sculpture The sculpture is composed of rhombic dodecahedrons, geometrical objects part of the family of «Space-filling polyhedra» : shapes which can be assembled to completely fill the space, to generate a tessellation of an infinite space. These forms act as the building blocks for a sculpture generator, with a high combinatorial potential for the assembly of any geometry. These dodecahedra express complex reactive behaviours through their luminous edges. The artist designed for the exhibition one specific geometrical configuration, a closed shape assembly exploiting at their best the formal and dramatic qualities of this sculpture generator. By programming complex behaviours in the dodecahedra, i.e. controlling the light flowing in their edges from random to ordered patterns and contours, the perception of this geometrical shape is first blurred: from nothing to the chaos of its potentially infinite geometrical configurations, its perfect designed geometry slowly reveals itself through the interactions of the visitors with the sculpture