Sonic The Hedgehog Movie | Comics
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Sonic The Hedgehog Movie | Comics
Junio Julio Agosto Sonic
Sonic the Hedgehog 3D Island - Beach + Meadow Concept Level
Level design concept art (beach/meadow combination level trope...though in all honestly it looks more like a golf course) as part of my "Sonic the Hedgehog 3D Island" concepts (how a Genesis Sonic game would work in the 3D space in the spirit of Super Mario 3D Land/World). Not really a level designer, but I tried to incorporate various staples of the level design of the Genesis Sonic games--bunch of hills/slopes to make use of the rolling mechanics, secret/hidden areas, multiple branches/paths of level design, and areas exclusive to certain areas (the branch comprised of sand islands and the /really high/ freestanding rolling slopes-exclusive to flying characters like Tails- and the walls comprised of rocks -exclusive to strong characters like Knuckles-)--while having elements of the Super Mario 3D titles--segmented areas of large playspace areas and semi-linear paths...though this is not mutually exclusive to those titles. The areas with lighter colors are supposed to show the higher areas of the landscape, while the areas with the lower colors represent the deeper areas of the landscape.
Top is the original workprint / sketch with all of the details intact, while the bottom has color added to it to show the color scheme and how the level design rises and lowers in height.