-- glilimith

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-- glilimith
-- glilimith
I really like this blog, but if I get another page and a half of solid d&d asks, I may need to unfollow :[
I tag them all you can download a plugin to block them I'm sorry if the way I enjoy running this blog is not for you.
The Second Challenge: 1st Place
Phantom Crescendo [breath/blood/void]
A powerful offensive illusion for three. Each player creates a multitude of shadows, which match their creators in power and ability. These shadows are bound the the players' will, allowing for coordinated attacks or escapes, and when caught in an unfavorable situation, a player is free to switch places with a shadow, putting the player in a better position for their next move.
About Castle: I would say that Becket is definitely a Rage player of some sort. Her entire motivation has to do with getting back at crime for taking her mother from her, she is stubborn, and she sometimes has trouble thinking outside the box.
The Thirteenth Player Enters
Glilimith. You are the PRINCE of VOID. Many people do not like the Prince class simply because Eridan set a bad example for its general archetype of "destroying with ___ or the destruction of ___". I hope that you do not feel the same... or at least that, after reading my explanation, you understand why I gave you this title. I interpret some titles very liberally, while others I take very literally. The Prince class, as I see it, is more literal in its nature. Princes are born into the world with a great responsibility already on their shoulders. They are required to look good in public, appear calm and stately at all times, and learn avidly in order to become a ruler fit for kingship. Your most defining positive trait was that you were respectful of others, which is a Princely trait. (Note that each class/aspect can go two general ways, and you happen to be on the more positive side of the Prince class (where Eridan, who is generally rude to others, is more on the negative side)). Princes inherit a massive amount of pressure from their lineage, are given a large amount of attention (that they may not want), and despite how much they may want to leave it, they are stuck. And at the same time, they are neglected a "normal" childhood. You said that you were often thinking far ahead of the lessons that you were provided when you were young, and if I may extrapolate, you felt that you were "ahead" or "above" your fellow students. Those of the Prince class feel removed, in a sense, from their peers-- something that resonates with you. However. I did not choose this title for you simply because of that. I also took into consideration your very avid dream of becoming an investigator. You said that if you had the opportunity, you would drop everyting to be a private investigator. Someone who would be able to know the truth without having to make a spectacle. One that would be able to uncover the darkness. Someone that could... "destroy secrets", if you would. Void is the aspect of invisibility, anonymity, secrets, nothingness. As a Prince of Void, you could not only destroy with secrets (such as spreading false information to your opponents and enemies), but you could also destroy the secrets of your enemies-- or figure out the truth. Though your title fits surprisingly well, so do your challenges. Void players need to learn how to open up to others and connect-- which is only emphasized by your Princely class. You must learn to "bring yourself down" from the "high horse" and sympathize with others. While you may want to change yourself in order to know the whole story, as the Prince of Void, you should instead learn how to connect with others so that you don't have to change. With the information that you've given me, and what I have inferred on my own, this title is very suiting. If you feel that it is not, please feel free to protest either your Rank or Aspect through my ask. If you approve, however, I will list you as the Prince of the Palace of Void.