Level 35, huh? Let's see...
That much of a difference, huh?
Well clearly, I need to put this off until later when the bros are stronger. Grab some more levels, buy some better gear and-
HA HA HA... no, no.
And here was my first introduction to Glohm as a status ailment. Before we get access to Ampberries.
And honestly, I loved it. The ailment gives a fun handicap, shutting out Bros and Combo attacks. Hindering, but not overly debilitating.
And not having the proper cure yet makes dodging the boss' attacks all the more important.
Especially with this. It gave me an good incentive to use my Auto-Herb plug, which I'd barely touched up until this point.
It helped, but wasn't something I should rely on, with proper dodging and countering being way more important.
FIRST TRY, BABYYYY!!!!!!
Peach, we just got back from there. Oh, you mean the other Great Lighthouse Island.
Heck yeah I did! Had a few moments where it was do or game over, but I came out on top.
Tbh, most of the side quest rewards are rather mid. Being mostly consumable items and whatnot.
And then there's this one, which gives us a very useful battle plug at a point where Glohm enemies are becoming more and more common.













