annoyingly-delayed third booster acquired.
get you a girl with a short skirt in a loooooooooong ongoing pandemic.

seen from United States

seen from United States
seen from Canada
seen from Bulgaria
seen from Türkiye

seen from Slovakia
seen from Russia

seen from United States

seen from Netherlands
seen from China
seen from United States
seen from United States
seen from United States

seen from South Africa

seen from South Africa
seen from Norway
seen from United States

seen from Russia
seen from United States
seen from China
annoyingly-delayed third booster acquired.
get you a girl with a short skirt in a loooooooooong ongoing pandemic.
A selection of analysis and reflection not on this tumblr of mine, from and about this last decade.
Land of the Lustrous (2017-), then Kill Six Billion Demons (2013) - nonstandard gender resonance
tricky towers (2016) - the joy of being alive
Monster Hunter, second through fourth gen (2008-2014-) - iterative ritual
bnha (2014-) - the new generation, warped by the old
Furi (2016) - excellence as a habit
zombieland saga (2018-) - this decade's gender is: unalive
The Sea Will Claim Everything (2012) - whimsical, righteous fury
revue starlight (2018) - antisynthesis
decade's top
d[]rk s[]uls, 1 and 2 (2*11, 2*14) - detached slaughter
(matters that did get onto this tumblr, but which I'd like to keep in memory, include posts on Wandersong (2018) and 22+ free sapphic vns / IFs / twines (2013-2018). I wonder how much appreciation there is for all of my prosiac and entangled rambling?...)
I've been posting way too many words, recently. Depression and life-shifting and all. For the few who follow me here solely, have some old selfies previously kept in more private servers-
Wandersong (2018) is in a strange position relative to other gamer-mindset satires and other pacifist power-fantasies in that it emphasizes redemption comes with willing change or death. The Hero as apocalyptic status quo gets in a lot of great narrative-breaking (her intermission forces itself in between chapters + is the only time one can attack almost anything at all; the game's achievements are solely from her activities, not the player's; she's offered cooperation and refuses it, sealing her fate alone), and works well entirely separated from the protagonist. Unlike the spent introspection of games that criticize complicity by playing them at all, or splits of arbitrary cruel and non-cruel routes, Wandersong's singular journey lets the player fulfill a pacifist counter-thesis in knitting the world back together against the Hero’s efforts, and that makes the point work a lot better than emphasizing the horror of "but what if we let / made you kill".
(...not that it's perfect here- the cosmological forces themselves don't get much deliverance. still.)
Playing as that protagonist bard does have some unique appeals, of course. While my unskilled ears falter in idle singing, such as a verb is still explored well in communing with the world and protecting people on a constant basis. That they can do many dances 90% of the time without interrupting other actions is far more personally alluring; non-mechanical expression in non-creation works has felt sorely lacking, sometimes. They're also just a loveable innocent dork that gets to process masking / depression and imposter syndrome, lighting up the heart of a disgruntled and focused witch dealing with diaspora and the duo’s struggles to fix things. There’s a lot of emotional catharsis in discussing ambient hopelessness and such personal strife half way through the game, and such snuck into a puzzle-platformer helps make the game’s hopeful intent to stitch the world back together work with more than just magic to solve everything.
(also, the postgame dev commentary about how many qualities of later plot were written on the fly and in subtle response to many other games, and I only played this a year after release included fixes for physics bugs. it feels and was barely held together, but my playthrough gave me hope that writing and trickery can make up for the infinite different specialties small game dev needs to function at all.)
girlfriends talk
very tangentially spun off a quote on an anime about making friends as a young kid through video games
Besides HSG’s characters, another potentially-controversial aspect is that the show is uncritical of old videogames. This is absolutely true, and something I love about it. It’s the same thing I like about GameCenter CX. I prefer to be critical and analytical but I think everyone is critical of games nowadays. Everyone in a post-AVGN world wants to be critical of games. Everyone in a post-dial-up western world has access to more games than they can play. Taking old games and instead playing the role of the youth who does not have the experience or ability to curate for themselves is inspired because when you’re a kid and a game has a really difficult boss or absurd load times or has an incomprehensible translation, you literally have no reason to suspect that’s unusual. You just assume it’s on purpose (if you’re even at the point where you understand that actual people make these things) and try to understand it. The holes of context are filled in by your imagination, the lack itself becomes meaningful. GCCX and HSG both exist in the innocence of assuming that all things are as they are, and anything that is meaningful to you is a masterpiece, and as such nothing is just dismissed and tossed aside. You could again argue that they obviously aren’t allowed to complain about these because they have to get permission from the companies that published these games to feature them in the first place. And yeah, there’s truth to that. [...] . But I think the lens of innocence has value despite that, and honestly I don’t want cynicism to drain the blood from everything in my life.
oh
hey
that work about girls who didn't ask to be considered dead by society, who need to wear make-up to be seen as human going out of the house, who overexert themselves until they fall apart as they're expected to, and who struggle with public pools of water as well as standards of sexualization?
it's, it's got some textual form of The Gender. a little perspective from some trans jiangshi on how that turned out:
Visiting my transistor in Newfoundland and practicing daylight glitch-lich girlmode in the rainiest place in the country, or something along those lines.
I'll get back to Content sooner or later.