Panic Dougdoug is live SEP 1, 2025
Nothing
grapple dog
seen from China

seen from United States

seen from T1
seen from Saudi Arabia

seen from United States
seen from Canada
seen from Australia
seen from Germany
seen from United States
seen from Russia

seen from United Kingdom
seen from China

seen from United States
seen from United Kingdom

seen from Australia

seen from United States
seen from United Kingdom

seen from Germany
seen from United States
seen from Australia
Panic Dougdoug is live SEP 1, 2025
Nothing
grapple dog
Finished Bluey Comm for Yumetaro92 featuring Pablo and Luna running together in "The Beyond" from Grapple Dog.
Models I made for the launch of Grapple Dogs: Cosmic Canines! Go play it !! 🪝🐶
This Grappling Li’l Dog says: *Precious Cinnamon Roll Barking* 🪝 🐶🍊
dancin' dongs ✨🪩
It is my humble opinion that more people need to play Grapple Dogs Cosmic Canines. Been having an absolute blast with it so far
I haven't done a ranking list in so long either. I've played nine more games since these, which I probably finished back in like. August?
1.The Cosmic Wheel Sisterhood - This was an easy number one. It quickly elbowed its way past so many others to become my favorite video game I've ever played.
2. Grapple Dog - Cute and quirky instead of gritty and bloody, this game made me fall in love with platforming again.
3. Midnight Scenes - A series of ooky-spooky point-and-click adventure games inspired by The Twilight Zone. I like that show and these games made me want to go watch it again. I didn't, but I should.
4. Strange Horticulture - A cozy shop sim in atmosphere but not in mechanics - you're solving fun puzzles, not dealing with the tedium of crafting and managing inventory and all that nonsense, and yet the game still feels like it's giving you a hug every time you boot it up.
5. Scarlet Hollow - This game is overall S-tier and should really be up in the number 2 slot, if we're talking about how it, much like Cosmic Wheel Sisterhood, eventually became an all-time favorite to the point where I made a fandom sideblog for it. BUT. These rankings at their core are reflections of my personal experience with the games more than the quality of the game itself. And before it bloomed into love and obsession, what I initially felt towards this game was discomfort and dislike.
6. One Step from Eden - Similar story here, honestly! I see that it's a great game now but I tired of it a lot faster than I usually do with roguelikes. Then I had an epiphany about how it works and it made me like it again.
7. CrossCode - And here we have the opposite story. I loved this game from the very beginning until suddenly I just. Completely stopped having fun. I got the Ick from this game.
8. Promesa - A dreamlike, experimental Argentinian walking sim. I played it in Spanish and it was so refreshing to see a game with an authentic and regionally-specific Spanish version.
9. Black Book - I need my card games to be roguelike in nature I think. Quick and randomized. There were a lot of other problems I had with this game but I think the linearity and scope were the biggest thing that grated on me.
10. Verne: The Shape of Fantasy - I do not like to say that things are unequivocally, objectively bad. But this game was bad. I would not recommend it to anyone under any circumstances.