A view of the Great Administrator in Unity, using a diffuse map, a normal map, an emissive map, a custom colors map, and a PBR map. Model : 19 300 tris. ZBrush done, Retopology done, Maps baking done, Maps cleaning&creating done.... Now, still need to do the LOD and first person models (with no head and shoulders lowered), and also the rig&skin.















