I was only lukewarm on TP2 until I tried out the poses in photo mode. GOTY

#dc comics#batman#dc#bruce wayne#batfam#dick grayson#batfamily#dc fanart#tim drake





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I was only lukewarm on TP2 until I tried out the poses in photo mode. GOTY
Also, I gotta say, having watched Y Golau and Four just a few months before made the twist ending of Wolf much funnier.
I haven’t done embroidery in ten years, and I’ve never worked with proper embroidery materials before or done cross-stitching, so of course I decided to immediately create a pixel graphic and embroidery chart to start out.
I’m ⅓ done and I clearly miscounted for the middle, because the design is way too close to the bottom now. Question is, do I scrap this one and restart from the beginning, or keep going and suffer the consequences later?
I think I’d rather be safe than sorry and not waste more thread on something that might end up wonky. Gonna think of this one as a warm-up. Yes, and I’ll reuse the fabric for practice and stuff. It’s a learning process after all.
bro time 😃🔪😃
That voice inside your head that says, “Hey, you should write an AO3 skin that fully replaces the default. It will be fun :D”?
Yeah, that’s the devil talking.
This file is called “sum1 and doc are fine actually.jpg” and I drew it at 2AM this morning because the last half hour of this movie decided to victimize me personally.
adam barbarians angrily saying, “i’ve got work to do!” and sitting down at his desk only to stare at an empty word document for five minutes before looking at pictures of iwan rheon on fake google images is holyscream rep
The appeal of the Liminal Horror genre eludes me a bit, as I find liminal spaces more inviting than uncomfortable, but the atmosphere of Anemoiapolis reminds me of NaissanceE, and that really makes me want to play it.
I might, once I figure out just how much of it falls onto the horror side of things, since I don’t really enjoy horror games. While NaissanceE had its tense moments and was often (beautifully) eerie, the only truly scary thing about it was the incredibly clunky platforming.