Landfall: a prototype
You've fallen off one of those fantasy sky islands.
You have ten seconds to find a way not to hit the ground.
You have fallen off a flying island.
This is a little self-contained solo game for pen and paper. Prototypical version that I might develop further if people like it.
My main idea is that the gameplay could revolve around coming up with a plan in the formal sense, chaining together goals and subgoals and actions that might achieve them.
Pair that with a story mechanic where you're entertainment for the fates, so things are more likely to work the closer you are to hitting the ground.
You end up with this beautiful sprawling structure where stuff goes wrong until it's time for it to go right. You can't cast the spell of halting because the scroll got torn away in the slipstream. You try to conjure an imp to fetch the scroll back but it can't hear you over the wind. But maybe the imp knows sign language. That sort of thing.
Landfall!










