Hey . . . so here's the mechsploitation slime girl game, with RGB alchemy and undead bug mechs.
Mechsploitation slime girls with RGB alchemy and undead bug mechs.
Not made to be good… but it exists.
seen from Singapore

seen from China
seen from Malaysia
seen from United States
seen from United States
seen from Pakistan

seen from Brazil
seen from Taiwan

seen from Philippines
seen from United States
seen from China
seen from United States
seen from China

seen from Ireland
seen from Malaysia
seen from Taiwan
seen from Russia

seen from Russia
seen from Jordan
seen from China
Hey . . . so here's the mechsploitation slime girl game, with RGB alchemy and undead bug mechs.
Mechsploitation slime girls with RGB alchemy and undead bug mechs.
Not made to be good… but it exists.
Snappy Mystery Stories Ashcan #1 (V1#2) May 1935
(An ashcan is a version produced primarily to secure a trademark or copyright for a title or character, rather than for general sale or distribution.)
Robert Henri, Rough Seas Near Lobster Point
Landfall: a prototype
You've fallen off one of those fantasy sky islands.
You have ten seconds to find a way not to hit the ground.
You have fallen off a flying island.
This is a little self-contained solo game for pen and paper. Prototypical version that I might develop further if people like it.
My main idea is that the gameplay could revolve around coming up with a plan in the formal sense, chaining together goals and subgoals and actions that might achieve them.
Pair that with a story mechanic where you're entertainment for the fates, so things are more likely to work the closer you are to hitting the ground.
You end up with this beautiful sprawling structure where stuff goes wrong until it's time for it to go right. You can't cast the spell of halting because the scroll got torn away in the slipstream. You try to conjure an imp to fetch the scroll back but it can't hear you over the wind. But maybe the imp knows sign language. That sort of thing.
Landfall!
Poll: Ashcan Editions for Chronicles of Darkness
Howdy all! I'm hoping to some more Chronicles of Darkness products off the ground, so I'm hoping this reaches the CofD community.
Several Storypath Ultra games have received ashcan editions to help launch them and I've seen them discussed for indie ttrpg games as well. I have contemplated doing this before and will likely be using it to release Scion: Hera's Daughters (hopefully next month). An ashcan editions for me would entail a couple of things:
Limited art and layout beyond the title page - these would be closer to kickstarter previews of CofD products
Reduced cost for the ashcan due to it being an early text-only release
Errata collection between the ashcan edition and full release
When the full edition gets released, it will be bundled so that you pay the same amount even if you purchased the ashcan early
From my end, this would chuck the workflow of books more easily and make it more likely I get products published. I also hope it would make Chronicles of Darkness more accessible to a general audience. So, my question for you is:
Would you be willing to purchase ashcan editions for Chronicles of Darkness products on the Storyteller's Vault?
Yes
No
Depends on gameline
Depends on product
Other/Nuance
Emil Ganso, Burlesque, 1933, Private collection
2025 Ashcan Zine
The last light of the day, the dawn of the neon, humidity survives, summer in the streets of, Tokyo
Photo & poem by David 2e copyright 2024