Army car project finished!
- "Do you see them, bleeders? Can you shoot the driver?"
- "It won't be easy but I'll try. Drive to the side!..."
.....grrrrm
- "Start shooting, man. Do it!!"
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Finally. In the last 3 months I worked every day on this project and this is the final piece. I think there are still problems to be solved or do better but a deadline is a deadline.
During this challenge I learnt a lot. Rendering or even a car modeling was a new thing for me. Every time I learnt something new, I found an error I had made that was hidden prior this knowledge.
I made many mistakes and I changed software a few times. Also I started to learn 4 new softwares only to do things smoothly.
Breakdown video: https://youtu.be/aITBYiT1lAg
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For this project I used this software: Modo, Octane (for the first time and wheel study), V-Ray, Daz3D, Substance painter, Quixel megascans, Marvelous Designer, ZBrush, RizomLab, Photoshop









